Player Matchup

Anubis
Anubis
FrenchBurger0
Anubis
Level 127
God Stats
85W - 74L
1,532 SR
Queue Stats
198W - 201L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
Gayblivion
Yu Huang
Level 122
God Stats
8W - 2L
1,756 SR
Queue Stats
58W - 56L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
IGr00vyI
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 145L
1,547 Elo+
Party 3
Neith
Neith
OKatzeO
Neith
Level 45
God Stats
2W - 2L
1,348 SR
Queue Stats
74W - 55L
1,587 Elo+
Solo
Ymir
Ymir
bbrown24
Ymir
Level 124
God Stats
11W - 11L
1,528 SR
Queue Stats
158W - 159L
1,459 Elo+
Party 1
Team Averages
Level 113
1,533 SR
1,524 Elo+

VS

Team Averages
Level 127
1,541 SR
1,538 Elo+
Tyr
Tyr
Gr1mRealiti
Tyr
Level 40
God Stats
16W - 10L
1,688 SR
Queue Stats
97W - 86L
1,553 Elo+
Party 2
Skadi
Skadi
Standardflea451
Skadi
Level 89
God Stats
104W - 96L
1,538 SR
Queue Stats
138W - 122L
1,536 Elo+
Solo
Tiamat
Tiamat
TOMANxMEIDO
Tiamat
Level 199
God Stats
1W - 1L
1,409 SR
Queue Stats
244W - 217L
1,540 Elo+
Party 2
Kali
Kali
Tek_NewFro
Kali
Level 158
God Stats
18W - 16L
1,648 SR
Queue Stats
819W - 784L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
jimmy23330
Gilgamesh
Level 149
God Stats
6W - 14L
1,422 SR
Queue Stats
575W - 535L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,655
510
8,701
9,616
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Gayblivion
Yu Huang
15
2 / 0 / 3
9,000
600
9,222
4,150
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
IGr00vyI
Cernunnos
15
0 / 2 / 2
8,456
564
6,061
8,446
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
OKatzeO
Neith
16
5 / 0 / 2
10,051
670
8,413
11,390
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
3 / 0 / 2
8,267
551
3,875
7,213
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,631
442
5,364
6,849
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 2 / 0
8,350
557
4,756
9,581
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
13
0 / 1 / 2
7,237
482
4,436
6,229
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 1
6,867
458
6,248
17,589
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jimmy23330
Gilgamesh
13
0 / 4 / 0
8,061
537
7,219
16,448
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Yu Huang
Gayblivion
Yu Huang
2
0
3
3.5
L
2
0
0
2
W
Cernunnos
IGr00vyI
Cernunnos
0
2
2
0.5
W
Neith
OKatzeO
Neith
5
0
2
6
L
1
2
0
0.5
L
Tiamat
0
1
2
1
L
0
6
1
0.08
W
Ymir
3
0
2
4
L
Gilgamesh
jimmy23330
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
28,023
40,815
Taken
56,696
18,629
Mitigated
23,669
19,845
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,701
307
0
5,810
9,616
3,893
0
329
9,287
59,302
0
W
Yu Huang
Gayblivion
Yu Huang
9,222
688
0
403
4,150
1,588
0
42
4,108
67,666
62
L
5,364
848
0
2,396
6,849
5,712
0
1,009
5,840
0
24,299
W
Cernunnos
IGr00vyI
Cernunnos
6,061
1,917
0
3,320
8,446
3,755
230
2,620
5,826
0
77,284
W
Neith
OKatzeO
Neith
8,413
4,507
0
7,947
11,390
4,139
0
121
11,269
0
80,344
L
4,756
1,290
0
2,328
9,581
2,612
706
7,724
1,857
0
72,672
L
Tiamat
4,436
794
0
2,785
6,229
3,133
106
619
5,610
49,747
965
L
6,248
1,998
0
7,506
17,589
5,441
6
7,160
10,429
0
53,382
W
Ymir
3,875
505
333
2,032
7,213
5,254
0
1,456
5,757
20,781
2,078
L
Gilgamesh
jimmy23330
Gilgamesh
7,219
1,192
0
1,830
16,448
6,771
86
5,161
11,287
4,444
60,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
37,146
537
Minions Killed
474
0
Camps Cleared
0
1,519,550
Distance Traveled
1,525,052
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,655
510
89
6
0
334,218
2
W
Yu Huang
9,000
600
112
7
0
305,601
6
L
Tyr
6,631
442
39
3
0
332,956
9
W
Cernunnos
8,456
564
164
11
0
283,700
1
W
Neith
10,051
670
138
9
0
279,025
0
L
Skadi
8,350
557
151
10
0
276,074
4
L
Tiamat
7,237
482
96
6
0
312,926
6
L
Kali
6,867
458
81
5
0
341,088
0
W
Ymir
8,267
551
34
2
0
317,006
5
L
Gilgamesh
8,061
537
107
7
0
262,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role