Player Matchup

Danzaburou
Danzaburou
GMoNeY MACDADDY
Danzaburou
Level 123
God Stats
10W - 15L
1,449 SR
Queue Stats
118W - 107L
1,471 Elo+
Solo
Bakasura
Bakasura
I9 Detail
Bakasura
Level 88
God Stats
2W - 3L
1,633 SR
Queue Stats
46W - 51L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Janitha
Kukulkan
Level 115
God Stats
37W - 25L
1,575 SR
Queue Stats
178W - 154L
1,579 Elo+
Party 1
Anubis
Anubis
Mrs_Voidstress
Anubis
Level 71
God Stats
2W - 0L
1,626 SR
Queue Stats
83W - 46L
1,655 Elo+
Party 1
Charon
Charon
R45C4L
Charon
Level 106
God Stats
2W - 0L
1,811 SR
Queue Stats
31W - 27L
1,509 Elo+
Solo
Team Averages
Level 101
1,619 SR
1,532 Elo+

VS

Team Averages
Level 74
1,431 SR
1,309 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luminant3x3
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,189 Elo+
Party 2
Ares
Ares
Luminant_Shadow
Ares
Level 68
God Stats
0W - 4L
1,157 SR
Queue Stats
56W - 77L
1,318 Elo+
Party 2
Poseidon
Poseidon
Shadow3x3
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GMoNeY MACDADDY
Danzaburou
13
1 / 1 / 6
7,752
1,292
2,853
3,578
1,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
I9 Detail
Bakasura
13
3 / 1 / 3
7,540
1,257
2,198
3,695
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Janitha
Kukulkan
12
2 / 1 / 5
7,014
1,169
5,993
2,998
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 2
6,678
1,113
3,119
1,819
705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charon
R45C4L
Charon
12
2 / 0 / 7
7,918
1,320
4,276
3,831
2,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

356

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 2
6,876
1,146
4,626
3,557
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
 
Hachiman
11
0 / 0 / 2
6,411
1,069
2,650
1,930
559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
Luminant3x3
Jing Wei
10
0 / 0 / 0
4,213
702
0
0
0
11
0 / 3 / 2
7,002
1,167
1,277
8,850
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Shadow3x3
Poseidon
12
2 / 4 / 1
7,236
1,206
5,354
5,926
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
10
Kills
3
3
Deaths
10
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
Hachiman
 
Hachiman
0
0
2
1
W
Danzaburou
GMoNeY MACDADDY
Danzaburou
1
1
6
4
W
Bakasura
I9 Detail
Bakasura
3
1
3
4.5
W
Kukulkan
Janitha
Kukulkan
2
1
5
4.5
L
Jing Wei
Luminant3x3
Jing Wei
0
0
0
0
L
0
3
2
0.33
W
2
0
2
3
W
Charon
R45C4L
Charon
2
0
7
5.5
L
Poseidon
Shadow3x3
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
13,907
15,921
Taken
20,263
7,109
Mitigated
10,297
3,619
Healing
445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,626
406
0
0
3,557
1,076
0
2,259
1,243
15,171
0
L
Hachiman
 
Hachiman
2,650
412
0
0
1,930
559
0
1,502
428
0
10,328
W
Danzaburou
GMoNeY MACDADDY
Danzaburou
2,853
563
0
561
3,578
1,210
0
2,084
1,410
0
25,562
W
Bakasura
I9 Detail
Bakasura
2,198
1,372
0
1,886
3,695
1,376
0
2,118
1,275
0
7,822
W
Kukulkan
Janitha
Kukulkan
5,993
254
0
141
2,998
911
0
2,359
501
17,293
550
L
Jing Wei
Luminant3x3
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
1,277
42
0
445
8,850
6,793
0
4,517
3,728
2,585
0
W
3,119
47
0
356
1,819
705
0
1,348
371
10,483
283
W
Charon
R45C4L
Charon
4,276
258
0
675
3,831
2,907
0
2,562
1,107
7,630
0
L
Poseidon
Shadow3x3
Poseidon
5,354
269
0
0
5,926
1,869
0
4,554
1,349
34,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
31,738
130
Minions Killed
132
7
Camps Cleared
3
622,149
Distance Traveled
455,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,876
1,146
32
5
1
105,684
0
L
Hachiman
6,411
1,069
22
4
0
121,804
0
W
Danzaburou
7,752
1,292
71
12
1
125,010
0
W
Bakasura
7,540
1,257
20
3
6
138,767
0
W
Kukulkan
7,014
1,169
21
4
0
126,414
0
L
Jing Wei
4,213
702
0
0
0
0
0
L
Ares
7,002
1,167
5
1
2
115,237
0
W
Anubis
6,678
1,113
14
2
0
94,121
0
W
Charon
7,918
1,320
4
1
0
137,837
0
L
Poseidon
7,236
1,206
73
12
0
112,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role