Player Matchup

Mulan
Mulan
Diamond V
Infusticate
Mulan
Diamond V
Level 149
God Stats
2W - 0L
1,694 SR
Queue Stats
24W - 8L
2,286 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
Logaids
Ix Chel
Diamond V
Level 172
God Stats
15W - 1L
1,837 SR
Queue Stats
24W - 8L
2,286 MMR
Party 1
Medusa
Medusa
Diamond V
drange07
Medusa
Diamond V
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
23W - 8L
2,292 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,740 SR
2,288 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,579 SR
1,805 MMR
Nox
Nox
Platinum II
Deadloxz
Nox
Platinum II
Level 121
God Stats
0W - 3L
1,450 SR
Queue Stats
63W - 55L
1,926 MMR
Solo
Nike
Nike
Gold I
WOLFEKID1
Nike
Gold I
Level 154
God Stats
0W - 1L
1,658 SR
Queue Stats
53W - 52L
1,742 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
ZanosX
Cabrakan
Platinum IV
Level 170
God Stats
45W - 33L
1,630 SR
Queue Stats
950W - 893L
1,747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
9,466
947
8,707
13,840
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Logaids
Ix Chel
18
8 / 0 / 6
10,675
1,068
14,694
4,438
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
drange07
Medusa
15
3 / 3 / 10
9,370
937
6,646
9,075
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CthulhuNe ZhaKuzenboSerqetAnhur

VS

Bans
CerberusXbalanqueAgniHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,682
868
6,071
6,873
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nike
14
4 / 5 / 2
8,312
831
6,030
14,696
11,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
ZanosX
Cabrakan
13
1 / 6 / 5
7,795
780
6,653
12,421
16,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
5
4
10
2.5
W
Ix Chel
Logaids
Ix Chel
8
0
6
11
L
Nike
4
5
2
1
L
Cabrakan
ZanosX
Cabrakan
1
6
5
0.58
W
Medusa
drange07
Medusa
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
18,754
27,353
Taken
33,990
17,964
Mitigated
30,470
7,513
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,071
485
0
0
6,873
2,410
0
2,880
3,540
26,719
599
W
8,707
1,445
0
2,140
13,840
12,998
294
5,178
8,391
0
17,155
W
Ix Chel
Logaids
Ix Chel
14,694
1,932
1,854
1,680
4,438
1,814
0
1,433
2,939
50,928
1,124
L
Nike
6,030
236
0
1,960
14,696
11,231
0
5,833
8,156
0
20,541
L
Cabrakan
ZanosX
Cabrakan
6,653
821
0
692
12,421
16,829
0
4,821
7,021
14,826
174
W
Medusa
drange07
Medusa
6,646
2,207
0
1,839
9,075
3,152
372
5,106
3,753
0
28,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
24,789
161
Minions Killed
100
0
Camps Cleared
0
590,058
Distance Traveled
528,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,682
868
58
6
0
174,701
0
W
Mulan
9,466
947
16
2
0
177,635
0
W
Ix Chel
10,675
1,068
85
9
0
204,757
0
L
Nike
8,312
831
28
3
0
179,753
0
L
Cabrakan
7,795
780
14
1
0
174,204
3
W
Medusa
9,370
937
60
6
0
207,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role