Player Matchup

Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MysteriousAj
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,805 Elo+
Party 1
Achilles
Achilles
Revatrees
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,805 Elo+
Party 1
Loki
Loki
Sosomi
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,805 Elo+
Party 1
Jormungandr
Jormungandr
Subucu
Jormungandr
Level 46
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 0L
1,906 Elo+
Party 1
Team Averages
Level 98
1,550 SR
1,764 Elo+

VS

Team Averages
Level 148
1,507 SR
1,478 Elo+
Da Ji
Da Ji
DiddyBristol
Da Ji
Level 147
God Stats
3W - 7L
1,324 SR
Queue Stats
378W - 353L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
OrderlyKarma
Sun Wukong
Level 183
God Stats
9W - 11L
1,456 SR
Queue Stats
822W - 913L
1,450 Elo+
Solo
Lancelot
Lancelot
SMITE_THY_PEONS
Lancelot
Level 142
God Stats
0W - 2L
1,301 SR
Queue Stats
104W - 99L
1,477 Elo+
Solo
Odin
Odin
Shakalew
Odin
Level 108
God Stats
4W - 1L
1,925 SR
Queue Stats
285W - 280L
1,512 Elo+
Party 2
Arachne
Arachne
gustxvoalves
Arachne
Level 158
God Stats
5W - 5L
1,527 SR
Queue Stats
305W - 311L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 1 / 3
5,261
1,052
1,678
2,536
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
MysteriousAj
Kuzenbo
10
1 / 1 / 7
6,168
1,234
2,272
5,116
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
Revatrees
Achilles
11
7 / 1 / 2
6,835
1,367
7,610
5,778
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Sosomi
Loki
10
1 / 2 / 6
6,131
1,226
4,262
4,011
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Subucu
Jormungandr
10
0 / 2 / 7
5,554
1,111
2,754
5,297
5,566
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,083
1,217
3,901
4,590
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
OrderlyKarma
Sun Wukong
10
1 / 2 / 4
5,308
1,062
3,713
6,288
4,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
1
0 / 0 / 0
1,368
274
0
0
0
Odin
9
2 / 3 / 3
5,489
1,098
3,771
5,538
4,387
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
gustxvoalves
Arachne
10
0 / 1 / 2
5,195
1,039
5,016
5,139
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
9
Kills
7
7
Deaths
9
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
3
1.5
L
4
3
2
1.67
W
Kuzenbo
MysteriousAj
Kuzenbo
1
1
7
4.5
L
Sun Wukong
OrderlyKarma
Sun Wukong
1
2
4
1.5
W
Achilles
Revatrees
Achilles
7
1
2
8
L
Lancelot
0
0
0
0
L
Odin
2
3
3
1.17
W
Loki
Sosomi
Loki
1
2
6
2
W
Jormungandr
Subucu
Jormungandr
0
2
7
1.75
L
Arachne
gustxvoalves
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
16,401
22,738
Taken
21,555
19,585
Mitigated
14,186
6,263
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,678
0
290
79
2,536
879
0
0
2,457
6,461
0
L
3,901
923
0
228
4,590
1,962
0
1,195
3,273
0
4,839
W
Kuzenbo
MysteriousAj
Kuzenbo
2,272
1,172
1,466
1,352
5,116
6,530
201
0
4,993
5,563
0
L
Sun Wukong
OrderlyKarma
Sun Wukong
3,713
325
247
2,141
6,288
4,881
0
2,011
4,087
0
8,373
W
Achilles
Revatrees
Achilles
7,610
2,013
63
2,123
5,778
4,990
194
0
5,703
18
15,490
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Odin
3,771
475
119
259
5,538
4,387
0
1,422
3,999
0
7,431
W
Loki
Sosomi
Loki
4,262
628
293
347
4,011
1,620
0
0
4,011
0
13,421
W
Jormungandr
Subucu
Jormungandr
2,754
405
0
250
5,297
5,566
470
0
5,188
9,150
0
L
Arachne
gustxvoalves
Arachne
5,016
4,203
402
1,187
5,139
2,956
0
2,034
2,939
0
9,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
23,443
71
Minions Killed
26
0
Camps Cleared
0
462,237
Distance Traveled
375,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,261
1,052
16
3
0
70,813
0
L
Da Ji
6,083
1,217
4
1
0
94,355
0
W
Kuzenbo
6,168
1,234
6
1
0
103,665
0
L
Sun Wukong
5,308
1,062
3
1
0
89,551
0
W
Achilles
6,835
1,367
14
3
0
112,518
0
L
Lancelot
1,368
274
0
0
0
0
0
L
Odin
5,489
1,098
5
1
0
82,538
0
W
Loki
6,131
1,226
24
5
0
97,780
0
W
Jormungandr
5,554
1,111
11
2
0
77,461
0
L
Arachne
5,195
1,039
14
3
0
109,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role