Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Error387
Ah Muzen Cab
Level 176
God Stats
4W - 5L
1,650 SR
Queue Stats
437W - 354L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxlolochoxX
Morgan Le Fay
Level 145
God Stats
2W - 0L
1,543 SR
Queue Stats
16W - 19L
1,432 Elo+
Solo
Khepri
Khepri
varyodd
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 153L
1,505 Elo+
Solo
Team Averages
Level 139
1,538 SR
1,491 Elo+

VS

Team Averages
Level 142
1,412 SR
1,490 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hypheab
Poseidon
Level 122
God Stats
5W - 4L
1,561 SR
Queue Stats
266W - 292L
1,509 Elo+
Solo
Cernunnos
Cernunnos
enragedJOHN
Cernunnos
Level 128
God Stats
1W - 6L
1,292 SR
Queue Stats
243W - 258L
1,444 Elo+
Party 1
Osiris
Osiris
orbulon2007
Osiris
Level 158
God Stats
0W - 3L
1,205 SR
Queue Stats
564W - 599L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 4 / 4
7,793
1,113
5,208
7,014
6,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
 
He Bo
11
1 / 3 / 6
6,892
985
2,789
5,372
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Error387
Ah Muzen Cab
15
4 / 2 / 5
8,241
1,177
5,330
3,910
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
XxlolochoxX
Morgan Le Fay
13
3 / 1 / 5
7,358
1,051
5,912
4,312
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
varyodd
Khepri
14
0 / 1 / 8
7,657
1,094
3,136
7,556
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 3 / 8
7,308
1,044
6,243
10,017
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
 
Da Ji
13
6 / 4 / 2
7,220
1,031
8,024
8,691
4,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Hypheab
Poseidon
14
4 / 5 / 3
7,364
1,052
6,962
6,255
2,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
enragedJOHN
Cernunnos
1
0 / 0 / 0
1,804
258
0
0
0
Osiris
1
0 / 0 / 0
1,804
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
12
Kills
11
11
Deaths
12
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
4
1.5
W
He Bo
 
He Bo
1
3
6
1.33
L
Cabrakan
 
Cabrakan
1
3
8
1.67
L
Da Ji
 
Da Ji
6
4
2
1.75
W
Ah Muzen Cab
Error387
Ah Muzen Cab
4
2
5
3.25
L
Poseidon
Hypheab
Poseidon
4
5
3
1.1
W
Morgan Le Fay
XxlolochoxX
Morgan Le Fay
3
1
5
5.5
L
Cernunnos
enragedJOHN
Cernunnos
0
0
0
0
L
Osiris
0
0
0
0
W
Khepri
varyodd
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
21,229
28,164
Taken
24,963
19,379
Mitigated
21,796
8,407
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,208
1,019
0
266
7,014
6,906
671
4,176
2,838
10,569
0
W
He Bo
 
He Bo
2,789
125
90
802
5,372
1,586
994
902
4,470
6,620
531
L
Cabrakan
 
Cabrakan
6,243
923
95
2,552
10,017
15,337
0
6,873
3,144
10,595
0
L
Da Ji
 
Da Ji
8,024
1,494
232
2,385
8,691
4,331
0
5,833
2,858
0
9,999
W
Ah Muzen Cab
Error387
Ah Muzen Cab
5,330
2,126
539
503
3,910
1,614
2,033
1,774
2,136
0
20,677
L
Poseidon
Hypheab
Poseidon
6,962
1,335
835
600
6,255
2,128
0
4,305
1,950
24,528
0
W
Morgan Le Fay
XxlolochoxX
Morgan Le Fay
5,912
890
453
1,597
4,312
1,436
1,056
2,535
1,777
12,185
0
L
Cernunnos
enragedJOHN
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
varyodd
Khepri
3,136
359
1,572
2,585
7,556
7,837
564
3,818
3,738
10,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
25,500
86
Minions Killed
59
0
Camps Cleared
0
631,544
Distance Traveled
367,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,793
1,113
12
2
0
125,192
0
W
He Bo
6,892
985
12
2
0
130,511
0
L
Cabrakan
7,308
1,044
17
2
0
116,866
0
L
Da Ji
7,220
1,031
8
1
0
138,554
0
W
Ah Muzen Cab
8,241
1,177
37
5
0
114,468
0
L
Poseidon
7,364
1,052
34
5
0
112,493
0
W
Morgan Le Fay
7,358
1,051
11
2
0
124,573
0
L
Cernunnos
1,804
258
0
0
0
0
0
L
Osiris
1,804
258
0
0
0
0
0
W
Khepri
7,657
1,094
14
2
0
136,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role