Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
CAFEkatArt
Persephone
Level 173
God Stats
8W - 9L
1,601 SR
Queue Stats
270W - 358L
1,504 Elo+
Party 1
Hachiman
Hachiman
ItsSogno
Hachiman
Level 189
God Stats
12W - 14L
1,671 SR
Queue Stats
358W - 293L
1,630 Elo+
Party 1
Shiva
Shiva
TheFoolhardy
Shiva
Level 129
God Stats
5W - 0L
1,781 SR
Queue Stats
59W - 59L
1,544 Elo+
Party 1
Mulan
Mulan
aakivo
Mulan
Level 180
God Stats
29W - 12L
1,769 SR
Queue Stats
521W - 558L
1,513 Elo+
Party 1
Team Averages
Level 165
1,664 SR
1,538 Elo+

VS

Team Averages
Level 147
1,604 SR
1,613 Elo+
Zhong Kui
Zhong Kui
BaronHasAShopvac
Zhong Kui
Level 102
God Stats
3W - 7L
1,482 SR
Queue Stats
353W - 319L
1,586 Elo+
Solo
Jing Wei
Jing Wei
PDMayer
Jing Wei
Level 142
God Stats
1W - 1L
1,739 SR
Queue Stats
47W - 24L
1,675 Elo+
Party 2
Bake Kujira
Bake Kujira
Shauwne
Bake Kujira
Level 174
God Stats
5W - 7L
1,417 SR
Queue Stats
318W - 293L
1,586 Elo+
Solo
Horus
Horus
Sithsmsvader
Horus
Level 156
God Stats
6W - 1L
1,877 SR
Queue Stats
49W - 27L
1,657 Elo+
Party 2
Serqet
Serqet
WigWam Duck
Serqet
Level 159
God Stats
6W - 9L
1,505 SR
Queue Stats
384W - 337L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 2
6,385
456
6,452
12,281
12,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
CAFEkatArt
Persephone
14
2 / 0 / 3
8,410
601
11,110
3,705
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ItsSogno
Hachiman
14
1 / 1 / 1
8,056
575
6,516
6,329
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 1 / 3
7,768
555
8,827
15,630
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
aakivo
Mulan
14
1 / 1 / 5
7,258
518
6,397
9,800
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
2 / 3 / 1
7,915
565
11,168
12,419
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
PDMayer
Jing Wei
12
1 / 0 / 0
7,467
533
5,087
7,003
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Shauwne
Bake Kujira
14
1 / 3 / 0
8,687
621
10,195
11,986
12,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 1 / 4
6,839
489
5,650
14,872
10,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
13
1 / 1 / 0
6,699
479
1,542
11,132
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
2
1
L
Zhong Kui
2
3
1
0.83
W
Persephone
CAFEkatArt
Persephone
2
0
3
3.5
W
Hachiman
ItsSogno
Hachiman
1
1
1
1.5
L
Jing Wei
PDMayer
Jing Wei
1
0
0
1
L
Bake Kujira
Shauwne
Bake Kujira
1
3
0
0.33
L
0
1
4
2
W
3
1
3
4.5
L
Serqet
1
1
0
1
W
Mulan
aakivo
Mulan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
33,642
47,745
Taken
57,412
31,258
Mitigated
37,445
15,981
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,452
560
0
2,236
12,281
12,347
0
5,351
6,576
23,548
0
L
Zhong Kui
11,168
2,393
0
5,191
12,419
8,821
0
6,956
5,100
61,767
426
W
Persephone
CAFEkatArt
Persephone
11,110
113
0
1,670
3,705
1,180
0
1,495
2,098
65,667
0
W
Hachiman
ItsSogno
Hachiman
6,516
4,675
0
3,935
6,329
1,750
593
116
6,177
0
69,342
L
Jing Wei
PDMayer
Jing Wei
5,087
3,633
0
2,140
7,003
2,073
0
1,148
5,815
0
51,386
L
Bake Kujira
Shauwne
Bake Kujira
10,195
4,291
0
4,017
11,986
12,123
0
433
10,698
73,758
3,123
L
5,650
2,014
1,108
5,551
14,872
10,430
0
5,784
8,646
0
15,378
W
8,827
1,854
0
7,039
15,630
11,749
0
9,836
5,580
0
49,923
L
Serqet
1,542
580
0
2,001
11,132
3,998
0
2,434
8,570
0
55,124
W
Mulan
aakivo
Mulan
6,397
775
0
1,101
9,800
4,232
0
3,405
6,209
0
64,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
37,607
468
Minions Killed
475
0
Camps Cleared
0
1,532,595
Distance Traveled
1,549,777
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,385
456
32
2
0
308,337
2
L
Zhong Kui
7,915
565
143
10
0
276,676
3
W
Persephone
8,410
601
128
9
0
313,439
2
W
Hachiman
8,056
575
124
9
0
265,750
4
L
Jing Wei
7,467
533
95
7
0
317,891
1
L
Bake Kujira
8,687
621
128
9
0
297,892
0
L
Horus
6,839
489
14
1
0
300,779
0
W
Shiva
7,768
555
89
6
0
290,180
0
L
Serqet
6,699
479
95
7
0
356,539
0
W
Mulan
7,258
518
95
7
0
354,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role