Player Matchup

Chronos
Chronos
Silver III
NAtiive818LoKo
Chronos
Silver III
Level 64
God Stats
8W - 20L
1,489 SR
Queue Stats
39W - 47L
1,015 MMR
Solo
Cupid
Cupid
Silver II
Willf75
Cupid
Silver II
Level 66
God Stats
70W - 80L
1,456 SR
Queue Stats
158W - 175L
809 MMR
Party 1
Ymir
Ymir
Silver II
cmpunkmdm
Ymir
Silver II
Level 67
God Stats
17W - 23L
1,406 SR
Queue Stats
158W - 177L
680 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 66
1,451 SR
834 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,333 SR
828 MMR
Kuzenbo
Kuzenbo
Bronze II
GamezoWinselot
Kuzenbo
Bronze II
Level 156
God Stats
15W - 40L
1,313 SR
Queue Stats
899W - 1,199L
467 MMR
Solo
Medusa
Medusa
Silver III
SorryBud23
Medusa
Silver III
Level 63
God Stats
1W - 1L
1,327 SR
Queue Stats
40W - 58L
972 MMR
Solo
Poseidon
Poseidon
Silver III
Wisedrop7213
Poseidon
Silver III
Level 85
God Stats
3W - 4L
1,360 SR
Queue Stats
44W - 55L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,924
892
5,952
6,786
5,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Willf75
Cupid
14
1 / 1 / 4
8,644
864
5,245
9,150
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
1 / 1 / 4
7,766
777
2,537
9,016
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
PersephoneCabrakanDiscordiaCthulhu

VS

Bans
Ah PuchXing TianBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,204
720
4,909
10,170
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SorryBud23
Medusa
6
0 / 1 / 0
5,841
584
0
860
225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Poseidon
Wisedrop7213
Poseidon
14
2 / 2 / 0
7,952
795
9,471
6,057
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
3
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
1
2
4
L
Medusa
SorryBud23
Medusa
0
1
0
0
W
Cupid
Willf75
Cupid
1
1
4
3
L
Poseidon
Wisedrop7213
Poseidon
2
2
0
1
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
14,380
24,952
Taken
17,087
15,451
Mitigated
12,459
7,447
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,909
1,458
0
1,184
10,170
10,382
0
4,009
5,769
14,405
325
W
5,952
1,614
0
985
6,786
5,319
1,158
5,026
1,484
33,903
0
L
Medusa
SorryBud23
Medusa
0
0
0
15
860
225
0
367
493
0
1,258
W
Cupid
Willf75
Cupid
5,245
3,669
824
5,292
9,150
2,850
2,059
4,610
4,308
0
34,702
L
Poseidon
Wisedrop7213
Poseidon
9,471
605
0
100
6,057
1,852
0
3,705
2,219
33,455
0
W
Ymir
2,537
549
0
346
9,016
7,282
592
3,844
4,788
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
20,997
147
Minions Killed
67
0
Camps Cleared
0
512,978
Distance Traveled
385,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,204
720
14
1
0
187,374
0
W
Chronos
8,924
892
60
6
0
178,078
2
L
Medusa
5,841
584
4
0
0
19,746
0
W
Cupid
8,644
864
65
7
0
159,090
0
L
Poseidon
7,952
795
49
5
0
178,256
0
W
Ymir
7,766
777
22
2
0
175,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role