Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dakkubata
Cupid
Level 143
God Stats
0W - 1L
1,741 SR
Queue Stats
35W - 34L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Konshinsokan
Tsukuyomi
Level 147
God Stats
1W - 1L
1,745 SR
Queue Stats
22W - 19L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
MauricioSPJ2002
Kuzenbo
Level 118
God Stats
1W - 1L
1,716 SR
Queue Stats
125W - 121L
1,540 Elo+
Solo
The Morrigan
The Morrigan
SirLust
The Morrigan
Level 159
God Stats
0W - 1L
1,603 SR
Queue Stats
235W - 232L
1,492 Elo+
Solo
Team Averages
Level 145
1,661 SR
1,491 Elo+

VS

Team Averages
Level 124
1,553 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fatalis7775662
Artemis
Level 150
God Stats
8W - 6L
1,475 SR
Queue Stats
292W - 282L
1,515 Elo+
Party 2
Bastet
Bastet
JayFlodge335
Bastet
Level 108
God Stats
16W - 14L
1,536 SR
Queue Stats
162W - 167L
1,495 Elo+
Solo
Arachne
Arachne
SimC666
Arachne
Level 146
God Stats
16W - 9L
1,674 SR
Queue Stats
376W - 350L
1,536 Elo+
Party 2
Mulan
Mulan
llxMavgxll
Mulan
Level 138
God Stats
34W - 25L
1,582 SR
Queue Stats
182W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 6 / 6
6,339
488
7,319
16,320
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Dakkubata
Cupid
12
6 / 4 / 0
7,574
583
6,582
9,262
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Konshinsokan
Tsukuyomi
10
2 / 4 / 4
6,260
482
7,464
12,302
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 3 / 0
4,489
345
598
3,053
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

The Morrigan
SirLust
The Morrigan
15
2 / 2 / 4
8,061
620
7,764
5,873
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 0
7,114
547
2,486
8,443
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 5
7,316
563
6,806
6,840
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
13
1 / 3 / 4
6,847
527
3,338
12,284
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SimC666
Arachne
12
6 / 3 / 2
7,236
557
12,702
13,111
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
15
8 / 0 / 1
9,531
733
7,963
8,234
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
19
19
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
6
0.67
W
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
L
Cupid
Dakkubata
Cupid
6
4
0
1.5
W
2
4
5
1.13
W
Bastet
1
3
4
1
L
Tsukuyomi
Konshinsokan
Tsukuyomi
2
4
4
1
L
0
3
0
0
W
Arachne
SimC666
Arachne
6
3
2
2.33
L
The Morrigan
SirLust
The Morrigan
2
2
4
2
W
Mulan
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
33,295
46,810
Taken
48,912
28,062
Mitigated
23,338
9,419
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,319
1,499
0
3,135
16,320
15,507
0
238
16,082
26,398
0
W
Morgan Le Fay
 
Morgan Le Fay
2,486
191
0
2,082
8,443
2,365
0
5,163
3,280
46,397
749
L
Cupid
Dakkubata
Cupid
6,582
4,253
228
2,759
9,262
3,543
0
105
9,157
0
48,680
W
6,806
2,794
0
1,225
6,840
2,038
404
689
6,151
0
44,915
W
Bastet
3,338
617
0
6,620
12,284
3,732
0
1,383
10,901
0
46,975
L
Tsukuyomi
Konshinsokan
Tsukuyomi
7,464
1,685
0
2,126
12,302
5,382
0
614
11,688
0
45,769
L
598
293
0
492
3,053
1,380
0
0
3,053
6,539
0
W
Arachne
SimC666
Arachne
12,702
10,641
0
4,838
13,111
9,030
260
3,195
9,916
2,459
33,363
L
The Morrigan
SirLust
The Morrigan
7,764
627
0
679
5,873
2,250
0
1,519
4,354
65,243
2,253
W
Mulan
7,963
1,138
0
3,389
8,234
6,173
493
3,149
5,085
0
68,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
38,044
371
Minions Killed
407
0
Camps Cleared
0
1,118,300
Distance Traveled
1,265,298
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,339
488
33
3
0
266,527
2
W
Morgan Le Fay
7,114
547
78
6
0
265,054
0
L
Cupid
7,574
583
111
9
0
243,615
4
W
Artemis
7,316
563
68
5
0
221,165
0
W
Bastet
6,847
527
79
6
0
292,718
3
L
Tsukuyomi
6,260
482
85
7
0
280,851
3
L
Kuzenbo
4,489
345
15
1
0
65,538
0
W
Arachne
7,236
557
57
4
0
249,755
0
L
The Morrigan
8,061
620
127
10
0
261,769
5
W
Mulan
9,531
733
125
10
0
236,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role