Player Matchup

Charon
Charon
DAlekGrim
Charon
Level 137
God Stats
2W - 2L
1,878 SR
Queue Stats
178W - 191L
1,522 Elo+
Solo
Pele
Pele
Lobo_Skywalker
Pele
Level 28
God Stats
2W - 3L
1,630 SR
Queue Stats
20W - 46L
1,332 Elo+
Party 2
Ymir
Ymir
Nucit4
Ymir
Level 40
God Stats
9W - 13L
1,493 SR
Queue Stats
40W - 87L
1,361 Elo+
Party 2
Zeus
Zeus
Pheroseye
Zeus
Level 40
God Stats
1W - 2L
1,482 SR
Queue Stats
20W - 27L
1,392 Elo+
Solo
Martichoras
Martichoras
skippynov11
Martichoras
Level 88
God Stats
0W - 2L
1,339 SR
Queue Stats
40W - 35L
1,506 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,422 Elo+

VS

Team Averages
Level 78
1,514 SR
1,453 Elo+
Sol
Sol
KingMfKong504
Sol
Level 60
God Stats
32W - 21L
1,605 SR
Queue Stats
100W - 109L
1,445 Elo+
Solo
Anubis
Anubis
Musician0069
Anubis
Level 125
God Stats
19W - 20L
1,444 SR
Queue Stats
683W - 645L
1,485 Elo+
Party 1
Horus
Horus
WardOrFeed
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
gaguelson
Kumbhakarna
Level 67
God Stats
29W - 26L
1,541 SR
Queue Stats
108W - 125L
1,478 Elo+
Solo
Aphrodite
Aphrodite
zpm2006
Aphrodite
Level 93
God Stats
27W - 24L
1,480 SR
Queue Stats
241W - 248L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DAlekGrim
Charon
9
0 / 4 / 1
4,972
497
2,707
8,085
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 0
5,474
547
2,872
7,330
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
Nucit4
Ymir
7
0 / 3 / 0
4,825
483
683
7,397
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
10
0 / 5 / 1
5,532
553
1,589
4,449
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
skippynov11
Martichoras
8
0 / 3 / 0
4,756
476
1,420
5,425
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,880
488
4,437
4,567
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
10
8 / 1 / 2
6,580
658
6,816
4,562
1,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
9
1 / 0 / 4
5,081
508
3,120
3,551
1,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
gaguelson
Kumbhakarna
10
5 / 0 / 3
6,164
616
3,046
5,700
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
zpm2006
Aphrodite
11
3 / 1 / 1
6,396
640
4,269
8,976
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
DAlekGrim
Charon
0
4
1
0.13
W
0
1
3
1.5
L
2
3
0
0.67
W
Anubis
8
1
2
9
L
Ymir
Nucit4
Ymir
0
3
0
0
L
Zeus
0
5
1
0.1
W
Horus
1
0
4
3
W
Kumbhakarna
gaguelson
Kumbhakarna
5
0
3
6.5
L
Martichoras
skippynov11
Martichoras
0
3
0
0
W
Aphrodite
zpm2006
Aphrodite
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,271
Damage
21,688
32,686
Taken
27,356
14,355
Mitigated
9,003
3,843
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DAlekGrim
Charon
2,707
424
0
1,344
8,085
6,257
0
4,466
3,619
19,954
526
W
4,437
856
0
1,482
4,567
1,014
896
212
4,355
27,067
0
L
2,872
551
0
915
7,330
2,170
0
3,584
3,713
0
31,579
W
Anubis
6,816
0
70
2,913
4,562
1,597
0
940
3,618
29,358
1,434
L
Ymir
Nucit4
Ymir
683
90
0
1,241
7,397
3,465
0
3,834
3,433
10,654
0
L
Zeus
1,589
440
0
0
4,449
874
0
3,071
1,378
29,329
458
W
Horus
3,120
1,170
67
1,062
3,551
1,612
33
368
3,183
0
19,625
W
Kumbhakarna
gaguelson
Kumbhakarna
3,046
166
0
2,805
5,700
2,198
0
839
4,822
34,429
0
L
Martichoras
skippynov11
Martichoras
1,420
269
0
343
5,425
1,589
0
2,873
2,489
0
36,154
W
Aphrodite
zpm2006
Aphrodite
4,269
778
0
6,391
8,976
2,582
0
2,031
6,515
36,592
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
29,101
218
Minions Killed
261
0
Camps Cleared
0
863,057
Distance Traveled
875,342
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,972
497
31
3
0
152,870
0
W
Sol
4,880
488
45
5
0
164,561
6
L
Pele
5,474
547
56
6
0
196,287
0
W
Anubis
6,580
658
46
5
0
188,132
0
L
Ymir
4,825
483
23
2
0
182,040
0
L
Zeus
5,532
553
52
5
0
168,517
0
W
Horus
5,081
508
30
3
0
158,994
0
W
Kumbhakarna
6,164
616
64
6
0
212,903
0
L
Martichoras
4,756
476
56
6
0
163,343
0
W
Aphrodite
6,396
640
76
8
0
150,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role