Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kirabay
Arachne
Level 175
God Stats
3W - 2L
1,179 SR
Queue Stats
165W - 155L
1,542 Elo+
Solo
Danzaburou
Danzaburou
iFluxz7
Danzaburou
Level 61
God Stats
1W - 4L
1,368 SR
Queue Stats
22W - 33L
1,424 Elo+
Solo
Ra
Ra
iikripytaii
Ra
Level 42
God Stats
10W - 4L
1,755 SR
Queue Stats
30W - 43L
1,479 Elo+
Party 3
Odin
Odin
jason xd1234vc5
Odin
Level 105
God Stats
6W - 6L
1,676 SR
Queue Stats
71W - 88L
1,498 Elo+
Party 3
Team Averages
Level 108
1,496 SR
1,489 Elo+

VS

Team Averages
Level 99
1,411 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BNDelson
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,444 Elo+
Party 1
Vamana
Vamana
RyôKai
Vamana
Level 109
God Stats
3W - 5L
1,368 SR
Queue Stats
101W - 112L
1,452 Elo+
Solo
Anhur
Anhur
iAzeved0
Anhur
Level 136
God Stats
1W - 2L
1,170 SR
Queue Stats
66W - 65L
1,461 Elo+
Party 2
Xing Tian
Xing Tian
oBavatti69
Xing Tian
Level 108
God Stats
7W - 6L
1,518 SR
Queue Stats
69W - 71L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 3 / 1
7,776
555
8,533
11,860
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
Kirabay
Arachne
12
3 / 4 / 3
7,302
522
7,654
14,091
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
iFluxz7
Danzaburou
7
0 / 3 / 1
5,336
381
1,763
3,521
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
6,912
494
4,811
7,254
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
6,221
444
4,348
9,862
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 2 / 4
8,521
609
8,709
5,750
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
BNDelson
Ao Kuang
12
4 / 2 / 2
6,935
495
3,590
8,466
2,594
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
RyôKai
Vamana
14
1 / 1 / 0
8,382
599
6,274
10,532
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
iAzeved0
Anhur
15
5 / 3 / 3
8,755
625
7,344
9,398
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
oBavatti69
Xing Tian
11
2 / 1 / 10
7,234
517
8,016
11,338
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
18
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
Janus
 
Janus
6
2
4
4
W
Ao Kuang
BNDelson
Ao Kuang
4
2
2
2.5
L
Arachne
Kirabay
Arachne
3
4
3
1.13
W
Vamana
RyôKai
Vamana
1
1
0
1
W
Anhur
iAzeved0
Anhur
5
3
3
2.17
L
Danzaburou
iFluxz7
Danzaburou
0
3
1
0.17
L
2
4
0
0.5
L
2
4
2
0.75
W
Xing Tian
oBavatti69
Xing Tian
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
33,933
46,588
Taken
45,484
16,998
Mitigated
23,658
16,497
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,533
1,460
1,875
7,506
11,860
4,616
0
2,974
8,273
51,497
0
W
Janus
 
Janus
8,709
657
0
477
5,750
1,933
84
1,752
3,998
54,424
1,011
W
Ao Kuang
BNDelson
Ao Kuang
3,590
505
0
3,368
8,466
2,594
0
2,062
6,404
21,288
1,509
L
Arachne
Kirabay
Arachne
7,654
5,305
0
3,308
14,091
5,194
0
6,010
7,817
0
41,704
W
Vamana
RyôKai
Vamana
6,274
1,602
0
2,674
10,532
8,514
102
4,614
5,918
0
62,708
W
Anhur
iAzeved0
Anhur
7,344
4,387
0
2,915
9,398
3,380
813
1,462
7,936
0
63,733
L
Danzaburou
iFluxz7
Danzaburou
1,763
336
0
527
3,521
759
0
1,295
2,226
0
15,619
L
4,811
383
361
2,006
7,254
2,019
0
4,951
2,010
50,180
0
L
4,348
393
0
914
9,862
4,410
0
4,204
5,602
0
29,987
W
Xing Tian
oBavatti69
Xing Tian
8,016
529
0
1,419
11,338
7,237
41
3,376
7,884
21,789
1,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
39,827
323
Minions Killed
410
0
Camps Cleared
0
1,231,669
Distance Traveled
1,403,024
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,776
555
96
7
0
231,243
0
W
Janus
8,521
609
102
7
0
293,277
4
W
Ao Kuang
6,935
495
46
3
0
316,053
2
L
Arachne
7,302
522
74
5
0
304,155
6
W
Vamana
8,382
599
121
9
0
274,838
1
W
Anhur
8,755
625
108
8
0
237,573
5
L
Danzaburou
5,336
381
24
2
0
162,806
2
L
Ra
6,912
494
88
6
0
263,068
0
L
Odin
6,221
444
41
3
0
270,397
3
W
Xing Tian
7,234
517
33
2
0
281,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role