Player Matchup

Pele
Pele
Applebiscut
Pele
Level 158
God Stats
5W - 7L
1,527 SR
Queue Stats
31W - 32L
1,477 Elo+
Party 1
Ra
Ra
CR055Prime
Ra
Level 158
God Stats
8W - 12L
1,443 SR
Queue Stats
257W - 239L
1,514 Elo+
Solo
Hades
Hades
ChiefThunder758
Hades
Level 169
God Stats
0W - 1L
1,523 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Fletch Gordan
Danzaburou
Level 116
God Stats
0W - 1L
1,570 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Thor
Thor
PaVeL_aWeSoMe
Thor
Level 170
God Stats
16W - 10L
1,651 SR
Queue Stats
164W - 161L
1,535 Elo+
Solo
Team Averages
Level 154
1,543 SR
1,492 Elo+

VS

Team Averages
Level 143
1,567 SR
1,492 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GameFr34k620
Tyr
Level 138
God Stats
12W - 3L
1,551 SR
Queue Stats
43W - 31L
1,526 Elo+
Solo
Horus
Horus
IVI A X 1 M U 5
Horus
Level 157
God Stats
20W - 14L
1,675 SR
Queue Stats
571W - 554L
1,476 Elo+
Solo
Apollo
Apollo
Serg4these_nuts
Apollo
Level 140
God Stats
3W - 3L
1,629 SR
Queue Stats
34W - 33L
1,520 Elo+
Solo
Eset
Eset
exvac
Eset
Level 134
God Stats
10W - 10L
1,480 SR
Queue Stats
508W - 524L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,091
509
3,152
7,475
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,489
549
731
6,273
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,801
480
3,193
7,315
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Fletch Gordan
Danzaburou
8
0 / 4 / 1
4,607
461
1,899
4,896
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 1 / 0
5,695
570
3,665
8,113
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 8
5,679
568
4,688
7,757
4,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,573
557
3,303
6,709
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 3
5,517
552
4,018
4,838
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 3
6,311
631
7,150
5,669
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
exvac
Eset
13
2 / 0 / 1
7,170
717
4,132
3,323
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
0
3
1
0.17
L
0
2
0
0
L
1
3
0
0.33
L
Danzaburou
Fletch Gordan
Danzaburou
0
4
1
0.13
W
1
2
0
0.5
W
3
0
3
4.5
L
2
1
0
2
W
6
1
3
7.5
W
Eset
exvac
Eset
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
23,291
34,072
Taken
28,296
12,166
Mitigated
13,609
9,841
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,688
513
1,835
2,654
7,757
4,223
0
1,089
6,668
14,362
842
L
3,152
549
0
816
7,475
2,875
0
1,621
5,854
0
34,799
L
731
151
240
2,698
6,273
2,094
0
3,936
2,337
40,171
521
L
3,193
542
20
2,728
7,315
2,416
0
1,456
5,859
19,607
0
L
Danzaburou
Fletch Gordan
Danzaburou
1,899
490
0
262
4,896
1,359
0
1,426
3,470
0
19,214
W
3,303
793
0
2,784
6,709
4,673
159
44
6,141
0
29,292
W
4,018
2,084
280
1,767
4,838
1,809
73
921
3,855
0
30,776
L
3,665
369
0
3,077
8,113
3,422
0
333
7,350
44
28,380
W
7,150
4,384
0
1,891
5,669
1,907
124
1,347
4,322
0
40,072
W
Eset
exvac
Eset
4,132
0
0
1,797
3,323
997
0
539
2,784
64,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
30,250
276
Minions Killed
306
0
Camps Cleared
0
1,054,204
Distance Traveled
1,034,314
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,679
568
14
1
0
225,385
3
L
Pele
5,091
509
63
6
0
252,656
0
L
Ra
5,489
549
90
9
0
203,790
0
L
Hades
4,801
480
42
4
0
184,618
0
L
Danzaburou
4,607
461
28
3
0
200,881
0
W
Tyr
5,573
557
42
4
0
192,679
0
W
Horus
5,517
552
40
4
0
220,839
0
L
Thor
5,695
570
53
5
0
212,259
4
W
Apollo
6,311
631
74
7
0
186,173
4
W
Eset
7,170
717
136
14
0
209,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role