Player Matchup

Nemesis
Nemesis
Chill_Plz420
Nemesis
Level 148
God Stats
7W - 6L
1,516 SR
Queue Stats
1,068W - 1,048L
1,479 Elo+
Solo
Chiron
Chiron
ItsSled
Chiron
Level 109
God Stats
1W - 2L
1,480 SR
Queue Stats
170W - 153L
1,489 Elo+
Solo
Kukulkan
Kukulkan
RaZe Pillowy
Kukulkan
Level 119
God Stats
1W - 2L
1,538 SR
Queue Stats
122W - 131L
1,441 Elo+
Solo
Bake Kujira
Bake Kujira
Shauwne
Bake Kujira
Level 174
God Stats
5W - 7L
1,377 SR
Queue Stats
318W - 293L
1,602 Elo+
Solo
Hercules
Hercules
kmsedu7
Hercules
Level 152
God Stats
9W - 13L
1,457 SR
Queue Stats
464W - 460L
1,476 Elo+
Solo
Team Averages
Level 140
1,474 SR
1,498 Elo+

VS

Team Averages
Level 119
1,595 SR
1,518 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BarryBongz69
Mercury
Level 140
God Stats
11W - 5L
1,739 SR
Queue Stats
185W - 168L
1,556 Elo+
Solo
Ra
Ra
XosotedX
Ra
Level 88
God Stats
45W - 38L
1,555 SR
Queue Stats
368W - 356L
1,481 Elo+
Solo
Nut
Nut
kill code5
Nut
Level 118
God Stats
46W - 38L
1,593 SR
Queue Stats
319W - 301L
1,504 Elo+
Solo
Ares
Ares
zerocheese14
Ares
Level 96
God Stats
14W - 12L
1,585 SR
Queue Stats
527W - 508L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chill_Plz420
Nemesis
11
1 / 2 / 4
5,725
520
3,647
7,129
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
ItsSled
Chiron
8
1 / 1 / 2
5,199
473
3,327
3,102
779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
RaZe Pillowy
Kukulkan
12
1 / 4 / 1
6,350
577
1,911
5,547
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Shauwne
Bake Kujira
14
9 / 0 / 0
8,640
785
10,684
10,464
8,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
kmsedu7
Hercules
10
2 / 2 / 2
6,152
559
2,956
8,946
5,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 6 / 0
4,501
409
4,397
12,419
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
BarryBongz69
Mercury
12
3 / 4 / 2
6,305
573
3,063
9,717
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 4
6,653
605
5,465
4,021
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
6,186
562
5,378
5,227
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 3 / 3
5,622
511
3,696
9,494
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
9
9
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
6
0
0
W
Mercury
BarryBongz69
Mercury
3
4
2
1
L
Nemesis
Chill_Plz420
Nemesis
1
2
4
1.5
L
Chiron
ItsSled
Chiron
1
1
2
2
L
Kukulkan
RaZe Pillowy
Kukulkan
1
4
1
0.38
L
Bake Kujira
Shauwne
Bake Kujira
9
0
0
9
W
3
1
4
5
W
2
1
2
3
L
Hercules
kmsedu7
Hercules
2
2
2
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
21,999
35,188
Taken
40,878
19,225
Mitigated
21,063
10,690
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,397
1,607
40
3,462
12,419
8,597
0
7,798
4,621
0
20,087
W
Mercury
BarryBongz69
Mercury
3,063
958
0
3,721
9,717
3,027
0
2,465
7,252
0
38,358
L
Nemesis
Chill_Plz420
Nemesis
3,647
635
0
875
7,129
2,534
0
1,541
5,416
0
38,020
L
Chiron
ItsSled
Chiron
3,327
1,375
241
1,656
3,102
779
0
475
2,627
0
31,219
L
Kukulkan
RaZe Pillowy
Kukulkan
1,911
173
0
545
5,547
1,750
0
2,921
2,281
45,301
0
L
Bake Kujira
Shauwne
Bake Kujira
10,684
4,944
0
3,880
10,464
8,311
124
1,035
8,598
59,873
1,130
W
5,465
366
577
1,433
4,021
1,379
0
1,714
2,307
45,191
492
W
5,378
2,970
0
2,096
5,227
1,410
0
0
5,227
0
46,534
L
Hercules
kmsedu7
Hercules
2,956
838
0
3,493
8,946
5,851
0
2,363
6,537
0
17,593
W
3,696
550
0
3,722
9,494
6,650
0
494
9,000
16,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
29,267
351
Minions Killed
286
0
Camps Cleared
0
1,064,435
Distance Traveled
1,146,257
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,501
409
28
3
0
218,658
0
W
Mercury
6,305
573
77
7
0
262,773
2
L
Nemesis
5,725
520
59
5
0
258,846
1
L
Chiron
5,199
473
64
6
0
163,239
0
L
Kukulkan
6,350
577
95
9
0
208,517
0
L
Bake Kujira
8,640
785
107
10
0
211,557
1
W
Ra
6,653
605
72
7
0
234,379
0
W
Nut
6,186
562
95
9
0
211,211
0
L
Hercules
6,152
559
26
2
0
222,276
3
W
Ares
5,622
511
14
1
0
219,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role