Player Matchup

Nox
Nox
Silver V
Amayjing
Nox
Silver V
Level 81
God Stats
2W - 2L
1,598 SR
Queue Stats
4W - 6L
1,148 MMR
Party 2
Achilles
Achilles
Silver III
Godricx
Achilles
Silver III
Level 89
God Stats
1W - 1L
1,451 SR
Queue Stats
5W - 3L
1,503 MMR
Party 2
Cupid
Cupid
Silver III
Skaia
Cupid
Silver III
Level 65
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 3L
1,302 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,520 SR
1,318 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,512 SR
1,309 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Jedi Kazzzz
Ne Zha
Gold III
Level 94
God Stats
15W - 22L
1,473 SR
Queue Stats
235W - 270L
1,563 MMR
Party 1
Hel
Hel
Silver III
OG Anamoly
Hel
Silver III
Level 120
God Stats
1W - 1L
1,561 SR
Queue Stats
114W - 141L
863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,095
910
5,178
4,440
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Godricx
Achilles
16
7 / 0 / 6
9,675
968
14,146
11,660
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Skaia
Cupid
15
4 / 0 / 8
9,473
947
6,334
5,345
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesKumbhakarnaAh PuchSobekCthulhu

VS

Bans
Nu WaAnubisDiscordiaPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 0
6,974
697
3,573
11,184
10,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
12
0 / 5 / 0
7,186
719
5,728
10,475
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 5 / 0
7,434
743
3,977
8,822
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
2
0
9
6.5
W
Achilles
Godricx
Achilles
7
0
6
10
L
Ne Zha
0
5
0
0
L
0
5
0
0
W
Cupid
Skaia
Cupid
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
13,278
21,445
Taken
30,481
12,654
Mitigated
20,740
6,781
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,573
382
0
1,609
11,184
10,704
0
1,650
9,507
12,749
0
W
5,178
609
0
625
4,440
1,522
1,064
1,265
3,037
27,901
0
W
Achilles
Godricx
Achilles
14,146
3,200
0
2,310
11,660
9,397
554
3,440
7,818
0
32,614
L
Ne Zha
5,728
551
0
2,158
10,475
7,083
0
1,858
8,617
0
22,508
L
3,977
385
2,515
3,220
8,822
2,953
0
1,734
7,088
23,415
520
W
Cupid
Skaia
Cupid
6,334
3,744
1,152
2,694
5,345
1,735
1,676
2,757
2,450
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
21,594
149
Minions Killed
89
0
Camps Cleared
0
634,158
Distance Traveled
567,745
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,974
697
19
2
0
187,407
2
W
Nox
9,095
910
66
7
0
205,757
0
W
Achilles
9,675
968
25
3
0
224,050
0
L
Ne Zha
7,186
719
27
3
0
204,840
0
L
Hel
7,434
743
43
4
0
175,498
0
W
Cupid
9,473
947
58
6
0
204,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role