Player Matchup

Amaterasu
Amaterasu
Carrier Nate
Amaterasu
Level 122
God Stats
1W - 0L
1,599 SR
Queue Stats
56W - 38L
1,569 Elo+
Solo
Achilles
Achilles
ESTEBAN26
Achilles
Level 147
God Stats
2W - 3L
1,511 SR
Queue Stats
81W - 79L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
ctarichock
Erlang Shen
Level 63
God Stats
3W - 0L
1,863 SR
Queue Stats
170W - 169L
1,480 Elo+
Solo
Discordia
Discordia
manu29js
Discordia
Level 66
God Stats
2W - 0L
1,727 SR
Queue Stats
87W - 96L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
xxXinoxx
Sylvanus
Level 135
God Stats
2W - 1L
1,473 SR
Queue Stats
387W - 371L
1,545 Elo+
Solo
Team Averages
Level 107
1,635 SR
1,522 Elo+

VS

Team Averages
Level 128
1,551 SR
1,540 Elo+
Ishtar
Ishtar
Manly4
Ishtar
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,543 Elo+
Solo
Hercules
Hercules
TheSpagYeti
Hercules
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo
Tiamat
Tiamat
happybob18
Tiamat
Level 127
God Stats
2W - 1L
1,618 SR
Queue Stats
6W - 10L
1,512 Elo+
Solo
Guan Yu
Guan Yu
namechanged9435
Guan Yu
Level 97
God Stats
0W - 1L
1,317 SR
Queue Stats
23W - 13L
1,647 Elo+
Solo
Athena
Athena
zStuDDerGuy
Athena
Level 145
God Stats
2W - 1L
1,818 SR
Queue Stats
70W - 79L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Carrier Nate
Amaterasu
14
0 / 3 / 17
7,500
750
6,781
15,227
10,901
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ESTEBAN26
Achilles
16
11 / 2 / 15
10,069
1,007
13,945
14,394
22,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
ctarichock
Erlang Shen
16
8 / 2 / 17
8,971
897
13,999
13,422
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
manu29js
Discordia
13
3 / 2 / 15
7,958
796
11,955
6,262
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xxXinoxx
Sylvanus
15
5 / 2 / 19
8,687
869
14,575
18,800
19,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Manly4
Ishtar
13
3 / 6 / 2
8,122
812
9,235
10,077
4,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TheSpagYeti
Hercules
14
2 / 5 / 5
7,659
766
9,557
13,607
13,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
happybob18
Tiamat
13
1 / 5 / 4
7,617
762
12,944
8,412
6,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 6 / 5
7,759
776
10,475
17,865
15,695
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
12
0 / 5 / 4
7,493
749
8,747
17,013
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
27
Kills
9
11
Deaths
27
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Carrier Nate
Amaterasu
0
3
17
2.83
W
Achilles
ESTEBAN26
Achilles
11
2
15
9.25
L
Ishtar
Manly4
Ishtar
3
6
2
0.67
L
Hercules
TheSpagYeti
Hercules
2
5
5
0.9
W
Erlang Shen
ctarichock
Erlang Shen
8
2
17
8.25
L
Tiamat
happybob18
Tiamat
1
5
4
0.6
W
Discordia
manu29js
Discordia
3
2
15
5.25
L
3
6
5
0.92
W
Sylvanus
xxXinoxx
Sylvanus
5
2
19
7.25
L
Athena
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,255
Damage
50,958
68,105
Taken
66,974
68,714
Mitigated
58,839
36,965
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Carrier Nate
Amaterasu
6,781
3,156
2,165
5,198
15,227
10,901
168
4,182
11,045
0
12,151
W
Achilles
ESTEBAN26
Achilles
13,945
1,959
1,962
3,615
14,394
22,467
374
4,484
9,910
0
26,355
L
Ishtar
Manly4
Ishtar
9,235
6,437
286
1,514
10,077
4,644
0
3,408
6,252
0
21,614
L
Hercules
TheSpagYeti
Hercules
9,557
1,576
0
2,571
13,607
13,617
0
4,627
8,236
0
18,056
W
Erlang Shen
ctarichock
Erlang Shen
13,999
6,028
657
3,826
13,422
13,681
498
5,269
8,153
0
21,702
L
Tiamat
happybob18
Tiamat
12,944
892
425
1,088
8,412
6,684
0
3,499
4,672
23,181
0
W
Discordia
manu29js
Discordia
11,955
830
388
1,155
6,262
2,248
327
3,073
3,189
22,308
0
L
10,475
1,492
2,466
6,135
17,865
15,695
0
6,734
10,444
2,640
14,297
W
Sylvanus
xxXinoxx
Sylvanus
14,575
2,743
9,851
8,148
18,800
19,417
507
6,511
12,289
21,938
292
L
Athena
8,747
1,465
574
3,894
17,013
18,199
0
6,625
9,879
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
38,650
108
Minions Killed
105
0
Camps Cleared
0
1,031,977
Distance Traveled
933,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,500
750
14
1
0
233,483
0
W
Achilles
10,069
1,007
20
2
0
221,305
0
L
Ishtar
8,122
812
33
3
0
173,124
0
L
Hercules
7,659
766
22
2
0
193,515
0
W
Erlang Shen
8,971
897
24
2
0
219,641
0
L
Tiamat
7,617
762
34
3
0
181,389
0
W
Discordia
7,958
796
16
2
0
197,867
0
L
Guan Yu
7,759
776
6
1
0
194,696
0
W
Sylvanus
8,687
869
34
3
0
159,681
0
L
Athena
7,493
749
10
1
0
190,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role