Player Matchup

Hercules
Hercules
ChArLiE-BiT-Me07
Hercules
Level 78
God Stats
2W - 5L
1,202 SR
Queue Stats
474W - 464L
1,495 Elo+
Solo
Hades
Hades
ESTEBAN26
Hades
Level 147
God Stats
3W - 4L
1,415 SR
Queue Stats
81W - 79L
1,503 Elo+
Party 1
Ra
Ra
Kirusaki
Ra
Level 105
God Stats
1W - 1L
1,659 SR
Queue Stats
72W - 101L
1,431 Elo+
Solo
Neith
Neith
MATRIXCB
Neith
Level 43
God Stats
4W - 4L
1,528 SR
Queue Stats
22W - 54L
1,263 Elo+
Solo
Bellona
Bellona
manu29js
Bellona
Level 66
God Stats
6W - 3L
1,469 SR
Queue Stats
87W - 96L
1,493 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,437 Elo+

VS

Team Averages
Level 77
1,616 SR
1,471 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RigelCY
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,498 Elo+
Solo
Ne Zha
Ne Zha
RomanGuard
Ne Zha
Level 44
God Stats
3W - 4L
1,569 SR
Queue Stats
209W - 214L
1,451 Elo+
Solo
Ah Puch
Ah Puch
W0lf5ban3
Ah Puch
Level 131
God Stats
12W - 4L
1,772 SR
Queue Stats
330W - 351L
1,461 Elo+
Solo
Guan Yu
Guan Yu
lordariestay
Guan Yu
Level 48
God Stats
1W - 1L
1,740 SR
Queue Stats
141W - 190L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 15
8,308
831
6,640
15,769
18,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
ESTEBAN26
Hades
16
8 / 4 / 10
9,567
957
11,539
13,618
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
8 / 4 / 7
9,381
938
8,582
12,135
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MATRIXCB
Neith
13
3 / 1 / 11
7,604
760
7,393
6,809
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
manu29js
Bellona
13
2 / 3 / 12
7,493
749
3,752
10,183
6,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 5 / 3
6,627
663
5,044
6,316
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
RigelCY
Discordia
17
4 / 4 / 9
8,947
895
15,288
8,186
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
RomanGuard
Ne Zha
14
4 / 4 / 5
8,238
824
9,301
9,888
4,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
W0lf5ban3
Ah Puch
16
5 / 2 / 7
9,241
924
18,324
8,597
4,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
lordariestay
Guan Yu
12
3 / 8 / 3
7,570
757
2,890
17,200
11,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
23
Kills
17
17
Deaths
23
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
3
0.5
W
2
5
15
1.9
W
Hades
ESTEBAN26
Hades
8
4
10
3.25
W
8
4
7
2.88
W
Neith
MATRIXCB
Neith
3
1
11
8.5
L
Discordia
RigelCY
Discordia
4
4
9
2.13
L
Ne Zha
RomanGuard
Ne Zha
4
4
5
1.63
L
Ah Puch
W0lf5ban3
Ah Puch
5
2
7
4.25
L
Guan Yu
lordariestay
Guan Yu
3
8
3
0.56
W
Bellona
manu29js
Bellona
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
50,847
58,514
Taken
50,187
42,474
Mitigated
26,176
25,906
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,044
1,006
445
449
6,316
2,792
399
3,403
2,913
7,528
519
W
6,640
1,908
995
3,919
15,769
18,721
339
8,806
6,963
0
13,231
W
Hades
ESTEBAN26
Hades
11,539
748
969
3,725
13,618
11,556
0
8,335
5,283
20,858
679
W
8,582
749
6,203
5,982
12,135
3,982
52
8,495
3,640
25,368
0
W
Neith
MATRIXCB
Neith
7,393
2,445
888
1,681
6,809
2,097
0
4,412
2,397
0
13,298
L
Discordia
RigelCY
Discordia
15,288
114
752
693
8,186
2,990
0
3,978
4,100
25,713
0
L
Ne Zha
RomanGuard
Ne Zha
9,301
500
686
2,770
9,888
4,665
233
4,193
5,695
0
19,097
L
Ah Puch
W0lf5ban3
Ah Puch
18,324
349
543
2,162
8,597
4,658
0
3,623
4,929
33,484
1,156
L
Guan Yu
lordariestay
Guan Yu
2,890
284
1,623
1,663
17,200
11,071
105
4,461
12,674
0
8,514
W
Bellona
manu29js
Bellona
3,752
231
797
747
10,183
6,118
0
7,659
2,524
0
6,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
40,623
115
Minions Killed
90
0
Camps Cleared
0
910,081
Distance Traveled
843,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,627
663
12
1
0
107,518
0
W
Hercules
8,308
831
20
2
0
170,440
0
W
Hades
9,567
957
27
3
0
167,078
0
W
Ra
9,381
938
38
4
0
180,075
0
W
Neith
7,604
760
18
2
0
190,810
0
L
Discordia
8,947
895
28
3
0
192,277
0
L
Ne Zha
8,238
824
12
1
0
171,708
0
L
Ah Puch
9,241
924
33
3
0
198,450
0
L
Guan Yu
7,570
757
5
1
0
173,649
0
W
Bellona
7,493
749
12
1
0
201,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role