Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AzureDivination
Morgan Le Fay
Level 106
God Stats
18W - 14L
1,590 SR
Queue Stats
306W - 318L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
KrakaRapta
Cthulhu
Level 108
God Stats
27W - 8L
1,730 SR
Queue Stats
225W - 230L
1,459 Elo+
Party 1
Set
Set
LittleHandOfG
Set
Level 83
God Stats
7W - 2L
1,697 SR
Queue Stats
158W - 176L
1,492 Elo+
Party 1
Medusa
Medusa
v1llegasr
Medusa
Level 109
God Stats
9W - 6L
1,596 SR
Queue Stats
47W - 50L
1,478 Elo+
Solo
Team Averages
Level 117
1,623 SR
1,476 Elo+

VS

Team Averages
Level 136
1,617 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Forevermor3
Bellona
Level 146
God Stats
10W - 7L
1,599 SR
Queue Stats
456W - 433L
1,584 Elo+
Party 2
Hades
Hades
KausBorealis
Hades
Level 201
God Stats
51W - 36L
1,627 SR
Queue Stats
717W - 717L
1,454 Elo+
Solo
Heimdallr
Heimdallr
WhyAther
Heimdallr
Level 65
God Stats
3W - 5L
1,441 SR
Queue Stats
101W - 91L
1,515 Elo+
Party 2
Thor
Thor
YOLOBILLY24
Thor
Level 143
God Stats
3W - 1L
1,917 SR
Queue Stats
392W - 427L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 5
6,727
612
2,696
8,175
7,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
AzureDivination
Morgan Le Fay
12
5 / 2 / 2
6,755
614
11,077
7,408
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KrakaRapta
Cthulhu
11
0 / 0 / 5
6,248
568
3,479
9,062
4,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
5 / 0 / 1
6,506
591
3,432
7,297
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
v1llegasr
Medusa
11
5 / 1 / 0
6,350
577
7,022
4,124
1,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 1
5,729
521
2,846
9,921
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Forevermor3
Bellona
9
0 / 5 / 0
5,234
476
5,365
9,859
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 0
5,361
487
3,734
11,304
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WhyAther
Heimdallr
9
0 / 3 / 1
5,186
471
3,892
6,046
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,106
464
2,265
6,138
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
5
3.5
L
Athena
 
Athena
1
1
1
1.5
W
Morgan Le Fay
AzureDivination
Morgan Le Fay
5
2
2
3
L
Bellona
Forevermor3
Bellona
0
5
0
0
L
0
5
0
0
W
Cthulhu
KrakaRapta
Cthulhu
0
0
5
2.5
W
5
0
1
5.5
L
Heimdallr
WhyAther
Heimdallr
0
3
1
0.17
L
2
2
0
1
W
Medusa
v1llegasr
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
18,102
36,066
Taken
43,268
19,661
Mitigated
22,307
13,308
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,696
566
0
3,624
8,175
7,224
0
1,641
6,534
18,490
2,143
L
Athena
 
Athena
2,846
1,065
301
3,301
9,921
7,941
0
4,032
5,889
19,985
0
W
Morgan Le Fay
AzureDivination
Morgan Le Fay
11,077
1,561
0
2,338
7,408
2,519
0
3,776
3,632
43,063
161
L
Bellona
Forevermor3
Bellona
5,365
2,449
0
2,832
9,859
6,742
0
3,566
6,293
0
35,444
L
3,734
146
330
3,702
11,304
3,755
125
7,443
3,861
36,892
2
W
Cthulhu
KrakaRapta
Cthulhu
3,479
673
0
3,434
9,062
4,833
0
227
8,835
41,677
0
W
3,432
1,751
0
2,408
7,297
3,906
0
0
7,297
0
47,182
L
Heimdallr
WhyAther
Heimdallr
3,892
2,190
0
820
6,046
1,836
0
495
5,551
0
32,622
L
2,265
461
0
548
6,138
2,033
0
1,568
4,570
0
23,834
W
Medusa
v1llegasr
Medusa
7,022
2,748
57
1,447
4,124
1,179
0
1,161
2,963
0
47,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
26,616
333
Minions Killed
251
0
Camps Cleared
0
1,120,936
Distance Traveled
1,001,231
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,727
612
26
2
0
225,977
0
L
Athena
5,729
521
29
3
0
233,724
0
W
Morgan Le Fay
6,755
614
66
6
0
196,241
3
L
Bellona
5,234
476
54
5
0
169,819
0
L
Hades
5,361
487
69
6
0
192,788
0
W
Cthulhu
6,248
568
76
7
0
217,361
3
W
Set
6,506
591
83
8
0
237,747
0
L
Heimdallr
5,186
471
58
5
0
189,613
0
L
Thor
5,106
464
41
4
0
215,287
0
W
Medusa
6,350
577
82
7
0
243,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role