Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BucetaLoki
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,708 Elo+
Party 3
King Arthur
King Arthur
KNIGHTHAWK1
King Arthur
Level 18
God Stats
5W - 4L
1,450 SR
Queue Stats
8W - 14L
1,354 Elo+
Party 2
Discordia
Discordia
Ph Morais xX
Discordia
Level 159
God Stats
16W - 26L
1,486 SR
Queue Stats
24W - 39L
1,464 Elo+
Party 3
Team Averages
Level 78
1,487 SR
1,505 Elo+

VS

Team Averages
Level 192
1,556 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AndysAnAirplane
Gilgamesh
Level 153
God Stats
2W - 0L
1,644 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Reayru
Xbalanque
Level 379
God Stats
73W - 62L
1,543 SR
Queue Stats
564W - 565L
1,422 Elo+
Party 1
Surtr
Surtr
TroelEmbiid
Surtr
Level 55
God Stats
13W - 7L
1,533 SR
Queue Stats
186W - 176L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
kenyaboi
Zhong Kui
Level 123
God Stats
96W - 97L
1,562 SR
Queue Stats
842W - 886L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 0
7,175
1,196
3,565
9,825
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
11
0 / 0 / 0
6,217
1,036
3,349
2,808
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
BucetaLoki
Chiron
11
0 / 3 / 0
6,436
1,073
4,897
5,647
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
KNIGHTHAWK1
King Arthur
11
0 / 3 / 0
6,452
1,075
1,806
8,343
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Ph Morais xX
Discordia
10
0 / 0 / 0
4,235
706
0
0
0
Team 1 Tickets

316

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 6
7,167
1,195
7,306
2,657
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gilgamesh
AndysAnAirplane
Gilgamesh
12
3 / 0 / 5
7,266
1,211
4,955
5,383
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Reayru
Xbalanque
12
1 / 0 / 4
7,273
1,212
3,524
2,076
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 6
7,098
1,183
5,806
5,134
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
kenyaboi
Zhong Kui
12
1 / 0 / 5
6,834
1,139
2,078
1,407
789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
9
9
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Agni
 
Agni
2
0
6
5
W
Gilgamesh
AndysAnAirplane
Gilgamesh
3
0
5
5.5
L
Chiron
BucetaLoki
Chiron
0
3
0
0
L
King Arthur
KNIGHTHAWK1
King Arthur
0
3
0
0
L
Discordia
Ph Morais xX
Discordia
0
0
0
0
W
Xbalanque
Reayru
Xbalanque
1
0
4
3
W
2
0
6
5
W
Zhong Kui
kenyaboi
Zhong Kui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,617
Damage
23,669
26,623
Taken
16,657
18,212
Mitigated
11,294
1,590
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,565
187
0
851
9,825
8,386
0
2,224
6,700
10,218
0
L
Medusa
 
Medusa
3,349
1,351
0
0
2,808
1,015
0
1,077
1,421
0
15,332
W
Agni
 
Agni
7,306
752
0
430
2,657
835
0
375
2,282
14,681
580
W
Gilgamesh
AndysAnAirplane
Gilgamesh
4,955
1,533
0
442
5,383
4,062
0
1,091
4,292
898
10,296
L
Chiron
BucetaLoki
Chiron
4,897
1,490
344
395
5,647
1,708
0
3,301
1,959
0
20,531
L
King Arthur
KNIGHTHAWK1
King Arthur
1,806
238
0
0
8,343
7,103
0
1,749
5,886
0
18,658
L
Discordia
Ph Morais xX
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Reayru
Xbalanque
3,524
1,419
0
1,283
2,076
770
0
266
1,810
0
25,236
W
5,806
1,490
0
1,303
5,134
4,838
0
1,190
3,944
144
8,501
W
Zhong Kui
kenyaboi
Zhong Kui
2,078
574
0
431
1,407
789
0
643
764
16,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
35,638
122
Minions Killed
129
4
Camps Cleared
8
426,584
Distance Traveled
602,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,175
1,196
0
0
0
121,956
0
L
Medusa
6,217
1,036
32
5
1
83,704
0
W
Agni
7,167
1,195
17
3
1
125,148
0
W
Gilgamesh
7,266
1,211
11
2
1
132,230
0
L
Chiron
6,436
1,073
45
8
1
107,502
0
L
King Arthur
6,452
1,075
45
8
2
113,422
0
L
Discordia
4,235
706
0
0
0
0
0
W
Xbalanque
7,273
1,212
62
10
3
112,520
0
W
Surtr
7,098
1,183
12
2
2
108,321
0
W
Zhong Kui
6,834
1,139
27
5
1
123,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role