Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Baby HazeI
Agni
Gold III
Level 145
God Stats
14W - 13L
1,644 SR
Queue Stats
86W - 80L
1,390 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
UnknownMurder
Kuzenbo
Gold V
Level 108
God Stats
5W - 2L
1,606 SR
Queue Stats
120W - 138L
1,401 MMR
Solo
King Arthur
King Arthur
Gold IV
capalomo2002
King Arthur
Gold IV
Level 139
God Stats
2W - 1L
1,214 SR
Queue Stats
32W - 34L
1,404 MMR
Party 1
Charybdis
Charybdis
Gold IV
zombiux
Charybdis
Gold IV
Level 155
God Stats
8W - 5L
1,601 SR
Queue Stats
32W - 34L
1,404 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,513 SR
1,420 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,486 SR
1,431 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Daniezh
Cu Chulainn
Gold II
Level 128
God Stats
45W - 40L
1,558 SR
Queue Stats
239W - 257L
1,390 MMR
Solo
Scylla
Scylla
Gold V
Queenchei
Scylla
Gold V
Level 158
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 6L
1,453 MMR
Party 2
Fenrir
Fenrir
Platinum V
Reel her in
Fenrir
Platinum V
Level 173
God Stats
1W - 3L
1,431 SR
Queue Stats
52W - 53L
1,427 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
S1L3NtKnIgHtz
Cabrakan
Gold IV
Level 198
God Stats
2W - 5L
1,664 SR
Queue Stats
802W - 829L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 7
7,093
591
6,399
4,791
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 3
6,952
579
6,362
8,193
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
10
3 / 1 / 5
6,409
534
3,898
8,003
6,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
capalomo2002
King Arthur
10
0 / 2 / 3
5,790
483
4,552
11,600
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
zombiux
Charybdis
12
3 / 1 / 3
7,053
588
8,027
6,995
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
JanusAo KuangLokiGeb

VS

Bans
AthenaAchillesSurtrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 3 / 1
5,909
492
6,175
9,156
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Daniezh
Cu Chulainn
12
2 / 2 / 2
7,576
631
8,701
10,526
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Queenchei
Scylla
12
0 / 0 / 0
6,140
512
1,892
3,481
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 5 / 0
6,553
546
5,938
11,167
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
S1L3NtKnIgHtz
Cabrakan
9
1 / 3 / 0
5,600
467
3,048
10,411
9,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
7
7
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
6
3
3
2.5
L
Cu Chulainn
Daniezh
Cu Chulainn
2
2
2
1.5
L
Scylla
Queenchei
Scylla
0
0
0
0
L
Fenrir
4
5
0
0.8
L
Cabrakan
S1L3NtKnIgHtz
Cabrakan
1
3
0
0.33
W
Kuzenbo
3
1
5
5.5
W
King Arthur
capalomo2002
King Arthur
0
2
3
0.75
W
Charybdis
zombiux
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
25,754
39,582
Taken
44,741
19,184
Mitigated
24,142
15,636
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,399
1,756
0
2,311
4,791
1,321
30
1,326
3,465
57,130
522
L
Cernunnos
 
Cernunnos
6,175
2,723
0
3,991
9,156
2,944
0
2,100
7,056
0
51,022
W
6,362
781
0
3,554
8,193
2,328
0
890
7,303
40,839
0
L
Cu Chulainn
Daniezh
Cu Chulainn
8,701
1,034
0
2,381
10,526
7,887
0
3,130
7,396
1,174
51,057
L
Scylla
Queenchei
Scylla
1,892
274
0
625
3,481
928
0
2,047
1,434
45,992
1,849
L
Fenrir
5,938
1,575
0
4,116
11,167
3,291
0
5,259
5,908
0
38,380
L
Cabrakan
S1L3NtKnIgHtz
Cabrakan
3,048
717
0
1,794
10,411
9,092
0
4,073
6,338
15,826
1,257
W
Kuzenbo
3,898
1,725
0
2,600
8,003
6,947
0
1,897
6,106
14,159
0
W
King Arthur
capalomo2002
King Arthur
4,552
793
0
2,997
11,600
6,564
0
1,072
10,528
0
34,446
W
Charybdis
zombiux
Charybdis
8,027
3,488
0
4,174
6,995
2,024
306
521
6,474
0
58,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
31,778
350
Minions Killed
391
0
Camps Cleared
0
1,200,046
Distance Traveled
1,181,949
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,093
591
91
8
0
235,897
3
L
Cernunnos
5,909
492
93
8
0
215,927
2
W
Agni
6,952
579
75
6
0
249,200
0
L
Cu Chulainn
7,576
631
92
8
0
212,512
6
L
Scylla
6,140
512
110
9
0
233,092
3
L
Fenrir
6,553
546
71
6
0
288,885
0
L
Cabrakan
5,600
467
25
2
0
231,533
2
W
Kuzenbo
6,409
534
14
1
0
268,417
5
W
King Arthur
5,790
483
67
6
0
232,717
0
W
Charybdis
7,053
588
103
9
0
213,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role