Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BlindR00ster
The Morrigan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,478 Elo+
Party 1
Anhur
Anhur
GhighSD
Anhur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 50L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
PouffyCookie66
Kuzenbo
Level 129
God Stats
11W - 8L
1,603 SR
Queue Stats
376W - 370L
1,448 Elo+
Solo
Arachne
Arachne
iZenko
Arachne
Level 213
God Stats
23W - 25L
1,558 SR
Queue Stats
536W - 549L
1,436 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,491 Elo+

VS

Team Averages
Level 140
1,514 SR
1,535 Elo+
Cabrakan
Cabrakan
CortinitaMorada
Cabrakan
Level 155
God Stats
22W - 13L
1,639 SR
Queue Stats
382W - 338L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Pekkardo
Sylvanus
Level 89
God Stats
5W - 7L
1,446 SR
Queue Stats
132W - 109L
1,555 Elo+
Party 2
Apollo
Apollo
Ranke
Apollo
Level 155
God Stats
5W - 4L
1,501 SR
Queue Stats
242W - 229L
1,530 Elo+
Party 3
Scylla
Scylla
Rul0s
Scylla
Level 158
God Stats
4W - 4L
1,407 SR
Queue Stats
380W - 333L
1,526 Elo+
Party 2
Mulan
Mulan
TøpCat
Mulan
Level 142
God Stats
99W - 95L
1,578 SR
Queue Stats
138W - 140L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 2 / 1
3,368
674
1,652
3,939
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
BlindR00ster
The Morrigan
7
0 / 1 / 0
3,569
714
566
2,038
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
GhighSD
Anhur
2
0 / 2 / 0
2,521
504
807
1,602
279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 1 / 1
2,832
566
1,336
3,418
2,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
iZenko
Arachne
7
4 / 4 / 0
4,018
804
2,661
5,255
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
2 / 2 / 1
3,952
790
2,591
3,675
2,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Pekkardo
Sylvanus
6
1 / 0 / 3
4,136
827
1,296
2,877
938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Ranke
Apollo
7
3 / 0 / 1
4,085
817
3,044
3,171
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Rul0s
Scylla
8
2 / 1 / 1
4,073
815
1,131
1,388
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
TøpCat
Mulan
7
2 / 2 / 1
3,814
763
1,512
3,838
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
L
The Morrigan
BlindR00ster
The Morrigan
0
1
0
0
W
Cabrakan
2
2
1
1.25
L
Anhur
GhighSD
Anhur
0
2
0
0
W
Sylvanus
Pekkardo
Sylvanus
1
0
3
2.5
L
0
1
1
0.5
W
Apollo
Ranke
Apollo
3
0
1
3.5
W
Scylla
Rul0s
Scylla
2
1
1
2.5
W
Mulan
TøpCat
Mulan
2
2
1
1.25
L
Arachne
iZenko
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
9,574
16,252
Taken
14,949
6,556
Mitigated
5,874
4,095
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,652
345
0
490
3,939
1,803
0
2,047
1,892
0
8,744
L
The Morrigan
BlindR00ster
The Morrigan
566
100
0
588
2,038
454
0
677
1,161
17,327
556
W
Cabrakan
2,591
318
0
1,388
3,675
2,160
0
0
3,675
16,622
2,421
L
Anhur
GhighSD
Anhur
807
574
0
240
1,602
279
0
391
1,211
0
4,234
W
Sylvanus
Pekkardo
Sylvanus
1,296
629
1,257
1,435
2,877
938
0
579
2,298
12,142
0
L
1,336
633
0
1,141
3,418
2,705
0
905
2,513
4,578
0
W
Apollo
Ranke
Apollo
3,044
2,226
0
1,528
3,171
807
72
620
2,551
0
23,749
W
Scylla
Rul0s
Scylla
1,131
195
0
322
1,388
305
0
498
890
18,902
0
W
Mulan
TøpCat
Mulan
1,512
513
0
391
3,838
1,664
0
137
3,701
0
17,789
L
Arachne
iZenko
Arachne
2,661
1,853
0
1,636
5,255
1,315
0
703
4,538
0
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,308
Gold Earned
20,060
99
Minions Killed
185
0
Camps Cleared
0
490,531
Distance Traveled
503,270
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,368
674
13
3
0
110,471
0
L
The Morrigan
3,569
714
42
8
0
103,562
0
W
Cabrakan
3,952
790
42
8
0
86,015
0
L
Anhur
2,521
504
3
1
0
47,657
0
W
Sylvanus
4,136
827
21
4
0
90,807
2
L
Kuzenbo
2,832
566
6
1
0
93,042
0
W
Apollo
4,085
817
46
9
0
87,665
0
W
Scylla
4,073
815
37
7
0
124,588
0
W
Mulan
3,814
763
39
8
0
114,195
0
L
Arachne
4,018
804
35
7
0
135,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role