Player Matchup

Nu Wa
Nu Wa
Bronze IV
Ep_Sinz
Nu Wa
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,352 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Thatboijay0513
Sylvanus
Bronze III
Level 62
God Stats
0W - 3L
1,474 SR
Queue Stats
0W - 5L
1,379 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Wes_Da_DemiGod
Ah Muzen Cab
Bronze IV
Level 143
God Stats
0W - 2L
1,619 SR
Queue Stats
2W - 10L
1,381 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,531 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 64
1,490 SR
1,435 MMR
Arachne
Arachne
Silver I
Itz-_-Noni
Arachne
Silver I
Level 94
God Stats
9W - 8L
1,580 SR
Queue Stats
29W - 30L
1,525 MMR
Party 2
Eset
Eset
Silver II
T-E-G-A-
Eset
Silver II
Level 35
God Stats
2W - 6L
1,410 SR
Queue Stats
9W - 18L
1,372 MMR
Solo
Khepri
Khepri
Gold V
TTVRushup_
Khepri
Gold V
Level 63
God Stats
3W - 4L
1,482 SR
Queue Stats
36W - 36L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ep_Sinz
Nu Wa
17
1 / 2 / 4
10,687
763
11,503
9,039
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
17
4 / 1 / 2
10,829
774
7,736
14,859
21,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Wes_Da_DemiGod
Ah Muzen Cab
16
0 / 3 / 2
10,315
737
7,754
11,409
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboHeraThothCharybdisNe Zha

VS

Bans
KumbhakarnaDiscordiaAnhurVulcanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Itz-_-Noni
Arachne
16
4 / 3 / 0
11,391
814
10,091
16,518
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
18
2 / 2 / 3
11,071
791
12,382
8,246
2,529
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
TTVRushup_
Khepri
18
0 / 1 / 5
10,678
763
8,658
10,712
11,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
6
6
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ep_Sinz
Nu Wa
1
2
4
1.5
W
Arachne
Itz-_-Noni
Arachne
4
3
0
1.33
W
Eset
2
2
3
1.75
W
Khepri
TTVRushup_
Khepri
0
1
5
2.5
L
Sylvanus
4
1
2
5
L
Ah Muzen Cab
Wes_Da_DemiGod
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
31,131
35,307
Taken
35,476
30,389
Mitigated
23,595
7,455
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ep_Sinz
Nu Wa
11,503
5,741
0
500
9,039
3,671
480
6,579
2,410
43,309
840
W
Arachne
Itz-_-Noni
Arachne
10,091
6,847
200
5,167
16,518
9,268
227
7,407
9,111
0
39,801
W
Eset
12,382
1,014
69
810
8,246
2,529
724
5,061
3,185
55,779
0
W
Khepri
TTVRushup_
Khepri
8,658
382
0
2,767
10,712
11,798
359
6,543
4,169
45,073
0
L
Sylvanus
7,736
2,104
2,670
4,009
14,859
21,988
364
8,433
6,416
21,672
407
L
Ah Muzen Cab
Wes_Da_DemiGod
Ah Muzen Cab
7,754
2,574
0
276
11,409
4,730
645
6,031
5,363
0
42,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
33,140
200
Minions Killed
235
0
Camps Cleared
0
717,930
Distance Traveled
778,671
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,687
763
84
6
0
234,154
0
W
Arachne
11,391
814
69
5
0
249,796
0
W
Eset
11,071
791
93
7
0
257,203
3
W
Khepri
10,678
763
73
5
0
271,672
2
L
Sylvanus
10,829
774
29
2
0
239,981
2
L
Ah Muzen Cab
10,315
737
87
6
0
243,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role