Player Matchup

Pele
Pele
JuanDeLaNooch
Pele
Level 126
God Stats
11W - 7L
1,652 SR
Queue Stats
136W - 117L
1,509 Elo+
Solo
Charon
Charon
Jwuq
Charon
Level 143
God Stats
1W - 3L
1,104 SR
Queue Stats
291W - 289L
1,564 Elo+
Party 2
Chaac
Chaac
ThaChosenOne29
Chaac
Level 157
God Stats
8W - 5L
1,603 SR
Queue Stats
354W - 351L
1,543 Elo+
Party 2
Izanami
Izanami
Tony Gibroni
Izanami
Level 124
God Stats
7W - 1L
1,737 SR
Queue Stats
350W - 329L
1,544 Elo+
Solo
Terra
Terra
bellad0ne
Terra
Level 86
God Stats
5W - 5L
1,365 SR
Queue Stats
42W - 42L
1,470 Elo+
Solo
Team Averages
Level 127
1,492 SR
1,526 Elo+

VS

Team Averages
Level 99
1,614 SR
1,541 Elo+
Thoth
Thoth
ImtherealPeachy
Thoth
Level 102
God Stats
5W - 2L
1,630 SR
Queue Stats
147W - 136L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
JhonyGarcia14
Ne Zha
Level 142
God Stats
15W - 6L
1,699 SR
Queue Stats
135W - 132L
1,482 Elo+
Solo
Izanami
Izanami
MistaDaeva
Izanami
Level 165
God Stats
0W - 1L
1,667 SR
Queue Stats
6W - 1L
1,897 Elo+
Solo
Serqet
Serqet
erikuzmaximuz
Serqet
Level 61
God Stats
0W - 1L
1,683 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Fenrir
Fenrir
supermarketsushi
Fenrir
Level 25
God Stats
10W - 19L
1,393 SR
Queue Stats
10W - 20L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,336
528
3,637
7,995
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Jwuq
Charon
14
1 / 2 / 0
7,021
585
2,877
6,287
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 2
7,186
599
5,715
9,408
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Tony Gibroni
Izanami
11
2 / 4 / 4
6,458
538
5,510
8,033
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
bellad0ne
Terra
10
2 / 2 / 4
6,908
576
5,697
11,110
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,211
601
2,556
3,269
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
5,345
445
4,676
10,499
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
MistaDaeva
Izanami
10
5 / 2 / 2
6,327
527
11,307
7,664
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 2 / 2
4,815
401
1,387
5,703
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 3 / 4
5,907
492
3,947
10,145
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
10
10
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
L
0
2
3
0.75
W
2
2
1
1.25
W
Charon
Jwuq
Charon
1
2
0
0.5
L
Izanami
MistaDaeva
Izanami
5
2
2
3
W
2
0
2
3
W
Izanami
Tony Gibroni
Izanami
2
4
4
1
W
Terra
bellad0ne
Terra
2
2
4
2
L
0
2
2
0.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
23,873
42,833
Taken
37,280
26,457
Mitigated
15,058
15,581
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,556
259
0
370
3,269
878
0
1,613
1,378
56,148
0
L
4,676
678
0
3,227
10,499
3,551
0
951
9,442
0
36,844
W
3,637
1,067
0
2,066
7,995
3,054
0
348
7,647
0
48,082
W
Charon
Jwuq
Charon
2,877
397
0
930
6,287
2,365
0
2,327
3,960
48,320
1,196
L
Izanami
MistaDaeva
Izanami
11,307
8,384
0
2,493
7,664
2,155
0
2,356
5,308
0
53,674
W
5,715
658
0
3,589
9,408
9,373
0
0
9,228
273
49,214
W
Izanami
Tony Gibroni
Izanami
5,510
4,001
0
643
8,033
2,301
364
0
8,033
0
42,753
W
Terra
bellad0ne
Terra
5,697
1,079
2,976
5,377
11,110
9,364
24
0
11,110
19,434
1,285
L
1,387
443
0
1,040
5,703
1,923
0
377
5,240
0
13,222
L
3,947
1,080
0
3,199
10,145
6,551
0
2,587
7,558
0
11,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
29,605
350
Minions Killed
303
0
Camps Cleared
0
1,216,425
Distance Traveled
1,130,879
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,211
601
113
9
0
218,318
0
L
Ne Zha
5,345
445
61
5
0
255,416
0
W
Pele
6,336
528
71
6
0
281,032
0
W
Charon
7,021
585
105
9
0
236,848
0
L
Izanami
6,327
527
97
8
0
214,689
2
W
Chaac
7,186
599
80
7
0
227,773
0
W
Izanami
6,458
538
72
6
0
220,706
4
W
Terra
6,908
576
22
2
0
250,066
0
L
Serqet
4,815
401
18
2
0
210,756
0
L
Fenrir
5,907
492
14
1
0
231,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role