Player Matchup

Yemoja
Yemoja
DoubtTheDevil
Yemoja
Level 41
God Stats
3W - 0L
1,707 SR
Queue Stats
63W - 89L
1,478 Elo+
Solo
Skadi
Skadi
LOWK3YROBLOWE
Skadi
Level 128
God Stats
4W - 1L
1,660 SR
Queue Stats
500W - 527L
1,490 Elo+
Solo
Eset
Eset
Malcohm
Eset
Level 156
God Stats
42W - 21L
1,696 SR
Queue Stats
207W - 143L
1,631 Elo+
Solo
Nu Wa
Nu Wa
MrDUP
Nu Wa
Level 255
God Stats
92W - 73L
1,510 SR
Queue Stats
764W - 756L
1,473 Elo+
Solo
Shiva
Shiva
mottledlion
Shiva
Level 144
God Stats
10W - 11L
1,565 SR
Queue Stats
134W - 129L
1,538 Elo+
Solo
Team Averages
Level 145
1,628 SR
1,522 Elo+

VS

Team Averages
Level 96
1,621 SR
1,527 Elo+
Arachne
Arachne
Hellen1celler
Arachne
Level 103
God Stats
5W - 3L
1,692 SR
Queue Stats
255W - 230L
1,521 Elo+
Solo
Sol
Sol
MAXMAD1128
Sol
Level 125
God Stats
3W - 6L
1,616 SR
Queue Stats
51W - 36L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Ogbearcub
Sylvanus
Level 69
God Stats
13W - 5L
1,646 SR
Queue Stats
312W - 319L
1,502 Elo+
Solo
Charybdis
Charybdis
PotonixGaming
Charybdis
Level 41
God Stats
16W - 11L
1,643 SR
Queue Stats
25W - 20L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
ooxAntiheroxoo
Zhong Kui
Level 141
God Stats
7W - 9L
1,506 SR
Queue Stats
179W - 193L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,100
546
5,555
9,356
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 1
6,837
526
10,683
9,148
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Malcohm
Eset
14
4 / 1 / 3
7,937
611
9,279
7,849
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
MrDUP
Nu Wa
14
1 / 0 / 3
8,257
635
7,697
6,022
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
3 / 1 / 0
8,945
688
9,043
12,638
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 2 / 1
5,610
432
2,353
9,433
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
6,297
484
10,284
11,305
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Ogbearcub
Sylvanus
11
2 / 1 / 1
6,733
518
5,613
13,570
9,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
PotonixGaming
Charybdis
13
1 / 2 / 0
7,262
559
7,470
13,144
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ooxAntiheroxoo
Zhong Kui
14
0 / 2 / 0
7,153
550
3,653
9,727
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Arachne
1
2
1
0.75
W
1
3
1
0.5
L
1
2
3
1.25
W
Eset
Malcohm
Eset
4
1
3
5.5
W
Nu Wa
MrDUP
Nu Wa
1
0
3
2.5
L
Sylvanus
Ogbearcub
Sylvanus
2
1
1
2.5
L
Charybdis
PotonixGaming
Charybdis
1
2
0
0.5
W
3
1
0
3
L
Zhong Kui
ooxAntiheroxoo
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,257
Damage
29,373
45,013
Taken
57,179
20,020
Mitigated
28,556
13,385
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,555
1,190
3,972
2,872
9,356
6,005
58
6,315
2,996
28,189
1,159
L
Arachne
2,353
1,270
0
4,375
9,433
2,392
0
3,414
5,871
0
22,908
W
10,683
3,123
0
20
9,148
3,069
374
5,941
3,207
0
60,006
L
10,284
4,284
0
3,014
11,305
3,409
0
4,815
6,300
54,964
8,168
W
Eset
Malcohm
Eset
9,279
1,293
400
866
7,849
2,382
0
2,438
5,411
68,426
1,383
W
Nu Wa
MrDUP
Nu Wa
7,697
2,315
0
1,844
6,022
2,258
666
2,923
3,099
58,899
1,443
L
Sylvanus
Ogbearcub
Sylvanus
5,613
1,390
4,106
6,581
13,570
9,760
0
4,416
9,030
19,781
0
L
Charybdis
PotonixGaming
Charybdis
7,470
1,991
0
3,439
13,144
6,944
0
1,995
11,083
0
54,768
W
9,043
1,098
0
3,411
12,638
6,306
0
1,141
10,736
0
69,922
L
Zhong Kui
ooxAntiheroxoo
Zhong Kui
3,653
764
0
4,720
9,727
6,051
0
6,473
3,072
61,384
8,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
33,055
504
Minions Killed
412
0
Camps Cleared
0
1,318,081
Distance Traveled
1,236,365
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,100
546
63
5
0
259,781
5
L
Arachne
5,610
432
48
4
0
213,461
0
W
Skadi
6,837
526
91
7
0
262,738
0
L
Sol
6,297
484
103
8
0
250,058
1
W
Eset
7,937
611
114
9
0
299,848
4
W
Nu Wa
8,257
635
112
9
0
216,738
3
L
Sylvanus
6,733
518
19
1
0
271,935
0
L
Charybdis
7,262
559
107
8
0
247,437
0
W
Shiva
8,945
688
124
10
0
278,976
0
L
Zhong Kui
7,153
550
135
10
0
253,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role