Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
OG Lil Q Wet
Thoth
Level 135
God Stats
3W - 2L
1,909 SR
Queue Stats
168W - 199L
1,485 Elo+
Party 1
Horus
Horus
Treedom54
Horus
Level 155
God Stats
2W - 2L
1,507 SR
Queue Stats
164W - 178L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
UNELITE GM
Cernunnos
Level 120
God Stats
3W - 7L
1,330 SR
Queue Stats
148W - 169L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xxZellenoffxx
Kumbhakarna
Level 64
God Stats
19W - 7L
1,705 SR
Queue Stats
455W - 457L
1,493 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,494 Elo+

VS

Team Averages
Level 127
1,469 SR
1,520 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JonathanFcx
Kumbhakarna
Level 156
God Stats
2W - 1L
1,504 SR
Queue Stats
186W - 182L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
Niote
Ix Chel
Level 106
God Stats
9W - 6L
1,502 SR
Queue Stats
513W - 490L
1,492 Elo+
Solo
Agni
Agni
Thebigivan
Agni
Level 117
God Stats
3W - 2L
1,491 SR
Queue Stats
71W - 74L
1,550 Elo+
Party 2
Vulcan
Vulcan
noturbbydaddy
Vulcan
Level 100
God Stats
2W - 1L
1,348 SR
Queue Stats
232W - 215L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 5 / 3
10,150
1,015
12,141
9,534
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 4
7,524
752
7,401
6,588
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Treedom54
Horus
11
1 / 7 / 6
7,166
717
4,561
14,754
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
UNELITE GM
Cernunnos
14
0 / 4 / 4
7,190
719
5,746
6,990
2,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
xxZellenoffxx
Kumbhakarna
11
0 / 4 / 5
6,956
696
3,118
12,404
9,481
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 2 / 9
9,503
950
11,518
7,835
2,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
JonathanFcx
Kumbhakarna
14
1 / 3 / 16
8,831
883
4,323
13,290
11,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Niote
Ix Chel
16
4 / 0 / 14
9,670
967
12,256
6,988
2,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
6 / 2 / 9
8,334
833
10,426
6,973
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 14
9,167
917
7,769
8,922
3,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
9
Kills
25
25
Deaths
9
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
3
1.5
W
Danzaburou
 
Danzaburou
9
2
9
6.75
W
Kumbhakarna
JonathanFcx
Kumbhakarna
1
3
16
3
W
Ix Chel
Niote
Ix Chel
4
0
14
11
L
2
5
4
0.8
W
6
2
9
5.25
L
Horus
Treedom54
Horus
1
7
6
0.57
L
Cernunnos
UNELITE GM
Cernunnos
0
4
4
0.5
W
5
2
14
6
L
Kumbhakarna
xxZellenoffxx
Kumbhakarna
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
46,292
50,270
Taken
44,008
29,353
Mitigated
21,872
11,433
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,141
617
383
1,788
9,534
3,588
0
7,538
1,996
28,430
0
W
Danzaburou
 
Danzaburou
11,518
3,105
1,505
2,765
7,835
2,955
1,028
3,361
4,356
0
19,843
W
Kumbhakarna
JonathanFcx
Kumbhakarna
4,323
189
51
2,019
13,290
11,362
0
5,832
7,092
12,564
51
W
Ix Chel
Niote
Ix Chel
12,256
1,627
5,221
2,991
6,988
2,315
486
3,607
3,197
25,006
963
L
7,401
835
0
193
6,588
2,105
0
4,593
1,995
21,124
0
W
10,426
400
366
2,004
6,973
2,028
77
3,836
2,917
14,513
879
L
Horus
Treedom54
Horus
4,561
1,836
2,773
3,087
14,754
11,682
0
8,827
5,927
0
7,321
L
Cernunnos
UNELITE GM
Cernunnos
5,746
882
0
906
6,990
2,497
0
5,161
1,829
0
17,285
W
7,769
502
267
1,757
8,922
3,212
349
4,980
3,786
23,574
0
L
Kumbhakarna
xxZellenoffxx
Kumbhakarna
3,118
158
96
2,207
12,404
9,481
0
7,984
4,420
5,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
45,505
114
Minions Killed
123
0
Camps Cleared
0
847,217
Distance Traveled
970,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,150
1,015
51
5
0
176,607
0
W
Danzaburou
9,503
950
22
2
0
192,822
0
W
Kumbhakarna
8,831
883
14
1
0
185,157
0
W
Ix Chel
9,670
967
38
4
0
196,461
0
L
Thoth
7,524
752
28
3
0
163,181
0
W
Agni
8,334
833
9
1
0
203,610
0
L
Horus
7,166
717
2
0
0
172,978
0
L
Cernunnos
7,190
719
30
3
0
155,104
0
W
Vulcan
9,167
917
40
4
0
192,267
0
L
Kumbhakarna
6,956
696
3
0
0
179,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role