Player Matchup

Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Scumzzz
Ullr
Diamond I
Level 142
God Stats
0W - 4L
1,196 SR
Queue Stats
611W - 669L
2,462 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,399 SR
1,821 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,981 SR
2,833 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Grandmaster
Attire
Danzaburou
Grandmaster
Level 187
God Stats
115W - 0L
2,467 SR
Queue Stats
2,055W - 312L
3,500 MMR
Party 1
Maui
Maui
Grandmaster
Unsuccess
Maui
Grandmaster
Level 145
God Stats
26W - 5L
1,975 SR
Queue Stats
2,082W - 227L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 7 / 1
7,344
734
5,543
12,521
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
 
Agni
12
0 / 7 / 0
6,828
683
4,280
10,035
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Scumzzz
Ullr
12
1 / 5 / 0
7,188
719
3,255
9,904
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SerqetCerberusCabrakanFafnirTerra

VS

Bans
SobekXing TianKumbhakarnaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 6
9,070
907
6,046
3,388
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Attire
Danzaburou
16
11 / 1 / 8
10,886
1,089
17,522
10,760
9,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
16
4 / 1 / 13
9,616
962
5,690
11,987
11,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
19
19
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
7
1
0.21
L
Agni
 
Agni
0
7
0
0
W
Scylla
 
Scylla
4
0
6
7
W
Danzaburou
Attire
Danzaburou
11
1
8
15
L
Ullr
Scumzzz
Ullr
1
5
0
0.2
W
Maui
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
29,258
32,460
Taken
26,135
13,536
Mitigated
21,737
2,514
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,543
988
0
1,306
12,521
7,433
0
4,663
7,452
12,997
424
L
Agni
 
Agni
4,280
67
0
425
10,035
2,921
0
3,984
5,698
15,974
0
W
Scylla
 
Scylla
6,046
408
0
386
3,388
1,269
1,079
1,383
1,793
29,792
0
W
Danzaburou
Attire
Danzaburou
17,522
5,124
0
5,599
10,760
9,138
1,738
4,407
5,499
925
51,619
L
Ullr
Scumzzz
Ullr
3,255
303
0
783
9,904
3,182
0
2,986
6,562
0
27,296
W
Maui
5,690
1,545
0
2,140
11,987
11,330
564
2,369
9,145
18,720
3,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
29,572
100
Minions Killed
155
0
Camps Cleared
0
466,411
Distance Traveled
604,396
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,344
734
12
1
0
148,604
0
L
Agni
6,828
683
47
5
0
153,229
0
W
Scylla
9,070
907
58
6
0
195,021
4
W
Danzaburou
10,886
1,089
67
7
0
208,701
0
L
Ullr
7,188
719
41
4
0
164,578
0
W
Maui
9,616
962
30
3
0
200,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role