Player Matchup

Hercules
Hercules
Gold V
darkrai2014
Hercules
Gold V
Level 99
God Stats
2W - 3L
1,702 SR
Queue Stats
26W - 22L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,702 SR
1,399 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 61
1,334 SR
730 MMR
Merlin
Merlin
Bronze V
SHADY2CRAZY777
Merlin
Bronze V
Level 61
God Stats
2W - 7L
1,334 SR
Queue Stats
2W - 57L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
darkrai2014
Hercules
17
5 / 0 / 0
12,385
1,032
7,391
11,601
6,503
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BastetBakasuraSkadiBacchusKali

VS

Bans
KumbhakarnaAh Muzen CabHadesHe BoZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,617
801
3,379
9,763
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
darkrai2014
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,391
Damage
3,379
11,601
Taken
9,763
6,503
Mitigated
3,277
6,290
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
326
0
1,140
9,763
3,277
288
77
9,686
42,268
0
W
Hercules
darkrai2014
Hercules
7,391
1,661
0
6,290
11,601
6,503
2,379
4,146
7,455
0
69,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,385
Gold Earned
9,617
123
Minions Killed
77
7
Camps Cleared
2
263,266
Distance Traveled
204,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,617
801
77
6
2
204,206
1
W
Hercules
12,385
1,032
123
10
7
263,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role