Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
AxiusCross
Sobek
Gold I
Level 145
God Stats
2W - 3L
1,729 SR
Queue Stats
146W - 147L
1,538 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Smoores215
Sun Wukong
Platinum V
Level 158
God Stats
13W - 10L
1,667 SR
Queue Stats
279W - 274L
1,478 MMR
Solo
Anhur
Anhur
Gold III
Sto132
Anhur
Gold III
Level 157
God Stats
1W - 1L
1,187 SR
Queue Stats
158W - 164L
1,462 MMR
Solo
Mercury
Mercury
Gold IV
animats
Mercury
Gold IV
Level 158
God Stats
6W - 2L
1,781 SR
Queue Stats
362W - 367L
1,454 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,573 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,533 SR
1,479 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
ConniMacc
Ishtar
Gold IV
Level 150
God Stats
2W - 4L
1,463 SR
Queue Stats
359W - 372L
1,457 MMR
Solo
Shiva
Shiva
Bronze V
Dggn3921
Shiva
Bronze V
Level 120
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 9L
1,478 MMR
Solo
Ymir
Ymir
Gold II
SKIBOYY
Ymir
Gold II
Level 147
God Stats
18W - 22L
1,519 SR
Queue Stats
221W - 224L
1,432 MMR
Solo
The Morrigan
The Morrigan
Gold IV
sebinchoO_o2398
The Morrigan
Gold IV
Level 158
God Stats
3W - 6L
1,429 SR
Queue Stats
460W - 478L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 0 / 7
9,135
571
10,673
7,113
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
15
1 / 1 / 6
9,013
563
8,709
15,309
15,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Smoores215
Sun Wukong
13
2 / 1 / 9
8,830
552
8,711
14,791
13,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
Sto132
Anhur
17
5 / 4 / 3
10,514
657
6,561
10,000
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
animats
Mercury
15
7 / 4 / 9
9,300
581
11,547
16,408
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
HeraJanusAphroditeBastet

VS

Bans
VulcanCabrakanAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 3 / 0
8,342
521
4,914
14,793
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
ConniMacc
Ishtar
16
4 / 4 / 2
9,322
583
10,318
12,414
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Dggn3921
Shiva
13
0 / 3 / 4
7,830
489
8,838
14,014
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
SKIBOYY
Ymir
12
0 / 4 / 4
6,709
419
5,466
15,460
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
sebinchoO_o2398
The Morrigan
13
0 / 5 / 2
7,060
441
2,384
9,122
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
19
Kills
10
10
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
7
7.5
L
Thanatos
 
Thanatos
6
3
0
2
W
Sobek
1
1
6
4
L
Ishtar
ConniMacc
Ishtar
4
4
2
1.25
L
Shiva
Dggn3921
Shiva
0
3
4
0.67
L
Ymir
SKIBOYY
Ymir
0
4
4
0.5
W
Sun Wukong
Smoores215
Sun Wukong
2
1
9
6.5
W
Anhur
Sto132
Anhur
5
4
3
1.63
W
Mercury
animats
Mercury
7
4
9
2.88
L
The Morrigan
sebinchoO_o2398
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
31,920
63,621
Taken
65,803
39,500
Mitigated
35,200
23,726
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,673
884
0
2,539
7,113
1,965
300
1,805
5,308
63,775
0
L
Thanatos
 
Thanatos
4,914
1,061
0
11,253
14,793
4,767
0
3,754
11,039
0
42,033
W
Sobek
8,709
879
0
7,024
15,309
15,040
50
665
13,906
61,316
3,393
L
Ishtar
ConniMacc
Ishtar
10,318
6,476
0
2,185
12,414
3,986
0
1,595
10,819
0
67,643
L
Shiva
Dggn3921
Shiva
8,838
843
66
4,495
14,014
13,206
0
6,450
7,564
478
49,720
L
Ymir
SKIBOYY
Ymir
5,466
1,156
0
1,684
15,460
10,367
0
3,302
12,158
26,879
128
W
Sun Wukong
Smoores215
Sun Wukong
8,711
1,370
0
3,747
14,791
13,036
124
2,567
12,181
0
45,679
W
Anhur
Sto132
Anhur
6,561
3,869
0
4,156
10,000
3,781
3,541
92
9,908
0
81,190
W
Mercury
animats
Mercury
11,547
4,821
0
6,260
16,408
5,678
509
2,305
13,936
0
60,337
L
The Morrigan
sebinchoO_o2398
The Morrigan
2,384
451
0
1,407
9,122
2,874
0
3,992
5,108
40,690
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
39,263
477
Minions Killed
423
0
Camps Cleared
0
1,651,734
Distance Traveled
1,560,910
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,135
571
97
6
0
325,206
4
L
Thanatos
8,342
521
72
5
0
357,664
0
W
Sobek
9,013
563
104
7
0
305,436
6
L
Ishtar
9,322
583
125
8
0
305,867
4
L
Shiva
7,830
489
92
6
0
300,686
3
L
Ymir
6,709
419
47
3
0
305,763
0
W
Sun Wukong
8,830
552
42
3
0
347,931
6
W
Anhur
10,514
657
146
9
0
289,233
2
W
Mercury
9,300
581
88
6
0
383,928
0
L
The Morrigan
7,060
441
87
5
0
290,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role