Player Matchup

Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Lite nin boy
Cu Chulainn
Silver II
Level 57
God Stats
2W - 1L
1,608 SR
Queue Stats
50W - 63L
1,033 MMR
Solo
The Morrigan
The Morrigan
Silver I
Morphisse
The Morrigan
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,216 MMR
Solo
Sol
Sol
Silver II
Orion3902
Sol
Silver II
Level 159
God Stats
65W - 59L
1,502 SR
Queue Stats
184W - 214L
986 MMR
Solo
Poseidon
Poseidon
Silver II
TacoGodzilla420
Poseidon
Silver II
Level 113
God Stats
2W - 3L
1,729 SR
Queue Stats
518W - 576L
1,062 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,568 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,582 SR
1,083 MMR
Heimdallr
Heimdallr
Silver II
ADSFYUKJ
Heimdallr
Silver II
Level 54
God Stats
1W - 0L
1,566 SR
Queue Stats
37W - 48L
1,146 MMR
Solo
Xing Tian
Xing Tian
Silver II
ASAP FaRLoPa421
Xing Tian
Silver II
Level 167
God Stats
40W - 31L
1,570 SR
Queue Stats
388W - 436L
937 MMR
Solo
Nu Wa
Nu Wa
Gold V
Lukado1604
Nu Wa
Gold V
Level 149
God Stats
28W - 17L
1,626 SR
Queue Stats
315W - 333L
1,194 MMR
Solo
Mulan
Mulan
Silver I
RyanDeNotS
Mulan
Silver I
Level 142
God Stats
133W - 105L
1,516 SR
Queue Stats
523W - 542L
1,215 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ariaoffline
Sun Wukong
Silver III
Level 83
God Stats
5W - 0L
1,632 SR
Queue Stats
115W - 131L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 4 / 0
8,924
525
10,555
16,988
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Lite nin boy
Cu Chulainn
12
0 / 4 / 1
7,250
426
5,502
15,368
10,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

The Morrigan
Morphisse
The Morrigan
12
0 / 2 / 4
7,347
432
3,416
8,144
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 1
8,321
489
16,922
14,204
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
14
1 / 4 / 0
7,704
453
4,516
9,542
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
CthulhuAgniCerberusJormungandr

VS

Bans
AphroditeThanatosKing ArthurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADSFYUKJ
Heimdallr
20
5 / 0 / 6
10,557
621
9,791
7,312
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ASAP FaRLoPa421
Xing Tian
14
3 / 1 / 7
8,961
527
7,899
12,295
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
17
5 / 0 / 5
10,383
611
10,233
6,524
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
5 / 2 / 4
8,813
518
8,306
16,107
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
ariaoffline
Sun Wukong
14
1 / 4 / 5
8,642
508
8,869
18,372
12,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
19
19
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
0
0.75
W
Heimdallr
ADSFYUKJ
Heimdallr
5
0
6
8
W
Xing Tian
ASAP FaRLoPa421
Xing Tian
3
1
7
6.5
L
Cu Chulainn
Lite nin boy
Cu Chulainn
0
4
1
0.13
W
Nu Wa
5
0
5
7.5
L
The Morrigan
Morphisse
The Morrigan
0
2
4
1
L
3
5
1
0.7
W
Mulan
5
2
4
3.5
L
Poseidon
1
4
0
0.25
W
Sun Wukong
ariaoffline
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
45,098
64,246
Taken
60,610
31,320
Mitigated
34,370
17,164
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,555
2,938
0
3,686
16,988
10,838
0
1,546
15,442
0
67,090
W
Heimdallr
ADSFYUKJ
Heimdallr
9,791
5,094
0
4,534
7,312
3,296
129
2,464
4,729
0
106,656
W
Xing Tian
ASAP FaRLoPa421
Xing Tian
7,899
398
0
2,047
12,295
9,582
0
6,133
6,162
25,915
557
L
Cu Chulainn
Lite nin boy
Cu Chulainn
5,502
573
0
1,189
15,368
10,952
0
6,133
9,235
7,273
32,519
W
Nu Wa
10,233
2,123
0
1,222
6,524
2,200
1,602
2,256
4,268
88,641
1,090
L
The Morrigan
Morphisse
The Morrigan
3,416
353
0
3,664
8,144
2,549
0
1,893
6,251
47,987
2,419
L
16,922
7,801
0
6,911
14,204
4,051
0
4,334
9,870
64,503
4,682
W
Mulan
8,306
259
0
8,158
16,107
7,251
0
10,259
5,806
0
51,627
L
Poseidon
4,516
681
0
1,714
9,542
2,930
0
4,394
5,148
59,882
3,149
W
Sun Wukong
ariaoffline
Sun Wukong
8,869
2,031
0
4,516
18,372
12,041
0
3,932
13,623
0
60,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
47,356
441
Minions Killed
529
0
Camps Cleared
0
1,564,373
Distance Traveled
1,725,619
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,924
525
102
6
0
321,229
6
W
Heimdallr
10,557
621
160
9
0
375,988
2
W
Xing Tian
8,961
527
31
2
0
384,662
0
L
Cu Chulainn
7,250
426
55
3
0
359,638
3
W
Nu Wa
10,383
611
152
9
0
276,787
1
L
The Morrigan
7,347
432
81
5
0
288,083
1
L
Sol
8,321
489
100
6
0
282,614
2
W
Mulan
8,813
518
91
5
0
363,025
3
L
Poseidon
7,704
453
103
6
0
312,809
5
W
Sun Wukong
8,642
508
95
6
0
325,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role