Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Terio9494
Maui
Level 121
God Stats
9W - 9L
1,529 SR
Queue Stats
285W - 271L
1,460 Elo+
Solo
Agni
Agni
elochentero
Agni
Level 121
God Stats
4W - 5L
1,495 SR
Queue Stats
8W - 19L
1,305 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,422 Elo+

VS

Team Averages
Level 147
1,659 SR
1,493 Elo+
Ra
Ra
Bussdownrolex1
Ra
Level 129
God Stats
7W - 14L
1,488 SR
Queue Stats
205W - 192L
1,588 Elo+
Solo
Serqet
Serqet
SEM_TREGUA
Serqet
Level 183
God Stats
1W - 1L
1,742 SR
Queue Stats
252W - 243L
1,496 Elo+
Solo
Fenrir
Fenrir
narkoticco
Fenrir
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 12L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 1
8,390
839
6,297
6,211
1,833
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
14
1 / 1 / 2
8,154
815
6,194
8,415
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
7,339
734
4,844
2,420
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,599
860
5,422
5,289
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
SEM_TREGUA
Serqet
13
1 / 1 / 1
7,674
767
3,951
7,109
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
narkoticco
Fenrir
11
0 / 2 / 1
6,959
696
2,902
8,378
5,436
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
L
2
1
1
2.5
L
Serqet
SEM_TREGUA
Serqet
1
1
1
1.5
W
Maui
1
1
2
2
W
0
1
2
1
L
Fenrir
narkoticco
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
12,275
17,046
Taken
20,776
7,556
Mitigated
11,978
3,123
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,297
1,454
0
898
6,211
1,833
0
2,080
3,472
0
26,326
L
5,422
155
651
2,534
5,289
1,995
252
3,598
1,656
32,479
0
L
Serqet
SEM_TREGUA
Serqet
3,951
325
0
2,675
7,109
4,547
0
2,892
4,142
0
18,437
W
Maui
6,194
1,136
0
2,164
8,415
4,999
0
2,099
5,145
18,495
0
W
4,844
580
0
61
2,420
724
0
650
1,552
23,135
1,007
L
Fenrir
narkoticco
Fenrir
2,902
454
55
412
8,378
5,436
100
4,508
3,828
0
9,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
23,232
112
Minions Killed
120
0
Camps Cleared
0
555,148
Distance Traveled
590,763
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,390
839
50
5
0
221,388
0
L
Ra
8,599
860
71
7
0
203,042
0
L
Serqet
7,674
767
30
3
0
193,415
5
W
Maui
8,154
815
23
2
0
197,009
3
W
Agni
7,339
734
39
4
0
136,751
0
L
Fenrir
6,959
696
19
2
0
194,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role