Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lordtenshikuroi
Nemesis
Level 146
God Stats
0W - 1L
1,737 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Chernobog
Chernobog
NebunuAK47
Chernobog
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,557 Elo+
Party 3
Geb
Geb
R3zmi1
Geb
Level 27
God Stats
1W - 5L
1,413 SR
Queue Stats
16W - 16L
1,528 Elo+
Party 3
Team Averages
Level 128
1,530 SR
1,514 Elo+

VS

Team Averages
Level 139
1,652 SR
1,640 Elo+
Ratatoskr
Ratatoskr
ElectricHoneyTea
Ratatoskr
Level 145
God Stats
1W - 2L
1,487 SR
Queue Stats
87W - 87L
1,499 Elo+
Solo
Maui
Maui
HornyPancake
Maui
Level 153
God Stats
5W - 2L
1,764 SR
Queue Stats
490W - 111L
1,834 Elo+
Party 1
Olorun
Olorun
HornyVampire
Olorun
Level 168
God Stats
3W - 0L
2,028 SR
Queue Stats
490W - 111L
1,834 Elo+
Party 1
Danzaburou
Danzaburou
SlashHammer
Danzaburou
Level 111
God Stats
11W - 13L
1,500 SR
Queue Stats
146W - 130L
1,497 Elo+
Party 2
Baba Yaga
Baba Yaga
soven
Baba Yaga
Level 117
God Stats
9W - 15L
1,483 SR
Queue Stats
183W - 167L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 4 / 1
6,204
1,241
5,090
6,262
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
8
0 / 0 / 0
4,839
968
245
475
118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
5,323
1,065
2,340
5,741
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
NebunuAK47
Chernobog
11
1 / 1 / 3
5,971
1,194
4,921
5,282
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
R3zmi1
Geb
10
0 / 2 / 2
5,272
1,054
2,613
5,911
3,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
3 / 2 / 2
6,156
1,231
4,401
4,829
1,489
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
5,980
1,196
2,627
4,685
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
12
3 / 3 / 3
6,242
1,248
4,500
5,234
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SlashHammer
Danzaburou
11
0 / 0 / 1
5,939
1,188
2,150
2,831
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
soven
Baba Yaga
11
3 / 0 / 3
6,054
1,211
4,397
2,691
1,294
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
1
1.13
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Ratatoskr
3
2
2
2
W
1
0
4
3
W
Olorun
3
3
3
1.5
L
0
3
2
0.33
L
Chernobog
NebunuAK47
Chernobog
1
1
3
2.5
L
Geb
R3zmi1
Geb
0
2
2
0.5
W
Danzaburou
SlashHammer
Danzaburou
0
0
1
0.5
W
Baba Yaga
soven
Baba Yaga
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
18,075
23,671
Taken
20,270
9,794
Mitigated
8,720
4,328
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,090
3,479
0
628
6,262
2,029
0
2,015
4,142
0
11,308
L
Kukulkan
 
Kukulkan
245
0
0
0
475
118
0
72
403
2,362
0
W
Ratatoskr
4,401
1,058
0
0
4,829
1,489
0
718
4,111
0
16,849
W
2,627
449
0
815
4,685
2,865
31
940
3,665
7,572
159
W
Olorun
4,500
1,968
240
1,514
5,234
2,038
1,348
590
4,644
17,842
454
L
2,340
668
0
932
5,741
2,048
0
2,292
3,263
0
9,221
L
Chernobog
NebunuAK47
Chernobog
4,921
3,106
0
1,689
5,282
1,919
550
2,829
2,427
0
23,897
L
Geb
R3zmi1
Geb
2,613
59
447
632
5,911
3,680
0
3,323
2,461
7,542
0
W
Danzaburou
SlashHammer
Danzaburou
2,150
636
0
515
2,831
1,034
1,397
197
2,634
0
16,004
W
Baba Yaga
soven
Baba Yaga
4,397
424
0
558
2,691
1,294
451
333
2,358
6,471
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
30,371
99
Minions Killed
131
0
Camps Cleared
0
505,948
Distance Traveled
638,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,204
1,241
17
3
0
95,666
0
L
Kukulkan
4,839
968
11
2
0
40,412
0
W
Ratatoskr
6,156
1,231
28
6
0
134,676
0
W
Maui
5,980
1,196
12
2
0
127,879
0
W
Olorun
6,242
1,248
36
7
0
112,728
0
L
Nemesis
5,323
1,065
12
2
0
131,678
0
L
Chernobog
5,971
1,194
53
11
0
120,662
0
L
Geb
5,272
1,054
6
1
0
117,530
0
W
Danzaburou
5,939
1,188
42
8
0
133,642
0
W
Baba Yaga
6,054
1,211
13
3
0
129,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role