Player Matchup

Raijin
Raijin
Amenhatep
Raijin
Level 107
God Stats
1W - 2L
1,112 SR
Queue Stats
78W - 74L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Deroj
Cernunnos
Level 115
God Stats
2W - 0L
1,760 SR
Queue Stats
77W - 80L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
Fanbers
Ah Puch
Level 79
God Stats
4W - 4L
1,475 SR
Queue Stats
88W - 90L
1,468 Elo+
Party 3
Atlas
Atlas
Frodellian
Atlas
Level 87
God Stats
2W - 1L
1,471 SR
Queue Stats
32W - 36L
1,440 Elo+
Party 3
Fenrir
Fenrir
Grzegrzulka
Fenrir
Level 177
God Stats
3W - 1L
1,526 SR
Queue Stats
123W - 114L
1,522 Elo+
Party 2
Team Averages
Level 113
1,469 SR
1,482 Elo+

VS

Team Averages
Level 128
1,479 SR
1,461 Elo+
Xbalanque
Xbalanque
DominatorofChapo
Xbalanque
Level 101
God Stats
4W - 6L
1,460 SR
Queue Stats
230W - 241L
1,442 Elo+
Party 4
Skadi
Skadi
FaZeCuum
Skadi
Level 67
God Stats
1W - 2L
1,487 SR
Queue Stats
80W - 100L
1,428 Elo+
Party 4
Raijin
Raijin
Goruji
Raijin
Level 168
God Stats
1W - 1L
1,678 SR
Queue Stats
112W - 125L
1,472 Elo+
Party 1
Ganesha
Ganesha
Kaosuke
Ganesha
Level 159
God Stats
0W - 2L
1,260 SR
Queue Stats
157W - 147L
1,475 Elo+
Party 1
Mulan
Mulan
Mythchief
Mulan
Level 144
God Stats
6W - 2L
1,509 SR
Queue Stats
202W - 183L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amenhatep
Raijin
15
3 / 2 / 14
8,745
875
13,844
6,665
2,571
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Deroj
Cernunnos
16
8 / 2 / 12
9,415
942
12,632
9,075
3,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Fanbers
Ah Puch
14
5 / 3 / 13
8,715
872
11,048
7,457
2,791
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
14
3 / 3 / 11
8,593
859
4,808
12,410
13,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
13
6 / 3 / 10
8,181
818
4,395
9,841
8,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
3 / 7 / 4
8,780
878
10,711
10,150
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
FaZeCuum
Skadi
11
1 / 4 / 3
7,288
729
4,828
7,320
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Goruji
Raijin
18
6 / 4 / 2
9,915
992
7,863
8,389
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Kaosuke
Ganesha
15
1 / 5 / 10
8,585
859
5,616
11,845
11,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Mythchief
Mulan
14
2 / 5 / 4
8,314
831
7,202
14,205
13,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
25
Kills
13
13
Deaths
25
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amenhatep
Raijin
3
2
14
5
W
Cernunnos
Deroj
Cernunnos
8
2
12
7
L
Xbalanque
3
7
4
0.71
L
Skadi
FaZeCuum
Skadi
1
4
3
0.63
W
Ah Puch
Fanbers
Ah Puch
5
3
13
3.83
W
Atlas
3
3
11
2.83
L
Raijin
Goruji
Raijin
6
4
2
1.75
W
Fenrir
6
3
10
3.67
L
Ganesha
Kaosuke
Ganesha
1
5
10
1.2
L
Mulan
Mythchief
Mulan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
36,220
45,448
Taken
51,909
30,923
Mitigated
34,645
16,369
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amenhatep
Raijin
13,844
676
1,449
1,221
6,665
2,571
360
1,997
4,668
27,534
0
W
Cernunnos
Deroj
Cernunnos
12,632
7,145
1,865
2,632
9,075
3,314
2,146
3,072
6,003
0
23,012
L
Xbalanque
10,711
5,566
0
997
10,150
3,655
0
5,839
4,025
0
18,433
L
Skadi
FaZeCuum
Skadi
4,828
1,167
0
0
7,320
2,557
1,047
3,418
3,694
0
8,674
W
Ah Puch
Fanbers
Ah Puch
11,048
298
1,190
979
7,457
2,791
0
2,940
4,517
21,285
1,000
W
Atlas
4,808
1,665
2,408
2,340
12,410
13,837
0
2,740
9,546
8,629
520
L
Raijin
Goruji
Raijin
7,863
439
892
2,111
8,389
3,382
474
4,943
3,242
26,512
0
W
Fenrir
4,395
356
1,450
835
9,841
8,410
71
2,279
7,477
0
6,110
L
Ganesha
Kaosuke
Ganesha
5,616
274
270
875
11,845
11,762
60
5,327
6,198
13,905
864
L
Mulan
Mythchief
Mulan
7,202
747
782
1,301
14,205
13,289
708
7,915
5,776
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
42,882
112
Minions Killed
109
0
Camps Cleared
0
821,221
Distance Traveled
685,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,745
875
49
5
0
155,846
0
W
Cernunnos
9,415
942
27
3
0
170,900
0
L
Xbalanque
8,780
878
23
2
0
144,974
0
L
Skadi
7,288
729
4
0
0
125,039
0
W
Ah Puch
8,715
872
29
3
0
175,429
0
W
Atlas
8,593
859
5
1
0
145,808
0
L
Raijin
9,915
992
61
6
0
119,822
0
W
Fenrir
8,181
818
2
0
0
173,238
0
L
Ganesha
8,585
859
3
0
0
121,455
0
L
Mulan
8,314
831
18
2
0
174,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role