Player Matchup

Charybdis
Charybdis
Abraham2A
Charybdis
Level 108
God Stats
8W - 8L
1,464 SR
Queue Stats
26W - 25L
1,512 Elo+
Solo
Serqet
Serqet
ConnorCannibal
Serqet
Level 165
God Stats
23W - 23L
1,551 SR
Queue Stats
838W - 846L
1,508 Elo+
Party 1
Merlin
Merlin
DR INGU
Merlin
Level 123
God Stats
1W - 4L
1,284 SR
Queue Stats
321W - 311L
1,473 Elo+
Party 1
Tiamat
Tiamat
YaBioKilz567
Tiamat
Level 127
God Stats
6W - 7L
1,478 SR
Queue Stats
724W - 727L
1,457 Elo+
Party 1
Arachne
Arachne
chococharlos
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,409 Elo+
Solo
Team Averages
Level 118
1,455 SR
1,472 Elo+

VS

Team Averages
Level 103
1,547 SR
1,485 Elo+
Artemis
Artemis
Baerchen9312
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,401 Elo+
Solo
Anubis
Anubis
K1M0BASHA
Anubis
Level 142
God Stats
15W - 11L
1,526 SR
Queue Stats
306W - 293L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Saif_iq_98
Kukulkan
Level 168
God Stats
10W - 10L
1,518 SR
Queue Stats
270W - 251L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Scalaix
Sylvanus
Level 60
God Stats
17W - 6L
1,690 SR
Queue Stats
111W - 120L
1,492 Elo+
Solo
Cliodhna
Cliodhna
jusaguy
Cliodhna
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abraham2A
Charybdis
14
1 / 4 / 4
8,358
464
8,152
12,221
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 1
8,130
452
3,152
14,434
10,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Merlin
DR INGU
Merlin
16
0 / 3 / 4
9,031
502
6,747
8,712
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
2 / 4 / 2
9,789
544
12,797
15,975
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
chococharlos
Arachne
16
7 / 3 / 2
9,464
526
11,592
19,313
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baerchen9312
Artemis
14
2 / 4 / 1
8,886
494
10,442
11,733
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
K1M0BASHA
Anubis
17
4 / 3 / 1
11,113
617
14,068
17,545
7,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Saif_iq_98
Kukulkan
17
1 / 2 / 4
10,659
592
7,765
8,665
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Scalaix
Sylvanus
14
1 / 2 / 7
9,099
506
8,136
16,533
8,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
jusaguy
Cliodhna
19
8 / 1 / 1
10,734
596
12,101
10,446
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
16
16
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abraham2A
Charybdis
1
4
4
0.75
W
Artemis
Baerchen9312
Artemis
2
4
1
0.63
L
2
2
1
1.25
L
Merlin
DR INGU
Merlin
0
3
4
0.67
W
Anubis
K1M0BASHA
Anubis
4
3
1
1.5
W
Kukulkan
Saif_iq_98
Kukulkan
1
2
4
1.5
W
Sylvanus
Scalaix
Sylvanus
1
2
7
2.25
L
Tiamat
2
4
2
0.75
L
Arachne
chococharlos
Arachne
7
3
2
2.67
W
Cliodhna
jusaguy
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
52,512
70,655
Taken
64,922
31,996
Mitigated
27,855
14,509
Healing
27,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abraham2A
Charybdis
8,152
5,010
0
3,202
12,221
4,174
611
3,182
9,039
0
66,110
W
Artemis
Baerchen9312
Artemis
10,442
3,190
0
1,523
11,733
4,313
520
1,041
10,542
0
54,453
L
3,152
378
0
1,292
14,434
10,480
0
6,496
7,938
0
22,438
L
Merlin
DR INGU
Merlin
6,747
139
0
621
8,712
3,187
757
4,727
3,985
68,607
989
W
Anubis
K1M0BASHA
Anubis
14,068
473
0
10,616
17,545
7,611
142
8,137
7,155
84,907
0
W
Kukulkan
Saif_iq_98
Kukulkan
7,765
630
0
467
8,665
3,268
0
3,372
4,837
94,038
716
W
Sylvanus
Scalaix
Sylvanus
8,136
2,781
5,459
6,991
16,533
8,523
0
2,867
13,214
31,661
1,559
L
Tiamat
12,797
655
0
3,828
15,975
7,031
0
10,423
5,552
59,413
2,548
L
Arachne
chococharlos
Arachne
11,592
9,336
0
5,566
19,313
7,124
0
4,992
14,321
0
64,085
W
Cliodhna
jusaguy
Cliodhna
12,101
2,042
0
2,033
10,446
4,140
0
1,082
9,281
0
101,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
50,491
501
Minions Killed
611
0
Camps Cleared
0
1,757,700
Distance Traveled
1,695,918
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,358
464
118
7
0
329,257
2
W
Artemis
8,886
494
95
5
0
300,932
1
L
Serqet
8,130
452
33
2
0
377,836
6
L
Merlin
9,031
502
124
7
0
339,684
0
W
Anubis
11,113
617
155
9
0
290,176
0
W
Kukulkan
10,659
592
179
10
0
334,868
5
W
Sylvanus
9,099
506
35
2
0
314,944
4
L
Tiamat
9,789
544
136
8
0
316,575
4
L
Arachne
9,464
526
90
5
0
394,348
0
W
Cliodhna
10,734
596
147
8
0
454,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role