Player Matchup

Sol
Sol
ImikE735
Sol
Level 85
God Stats
3W - 3L
1,340 SR
Queue Stats
187W - 195L
1,394 Elo+
Solo
Chiron
Chiron
KOOL STAR17
Chiron
Level 64
God Stats
28W - 24L
1,444 SR
Queue Stats
158W - 177L
1,419 Elo+
Solo
Fenrir
Fenrir
SoiledYourUndies
Fenrir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 95L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Wampirito
Nu Wa
Level 124
God Stats
19W - 11L
1,672 SR
Queue Stats
206W - 178L
1,481 Elo+
Solo
Achilles
Achilles
maxi830nic
Achilles
Level 109
God Stats
6W - 4L
1,477 SR
Queue Stats
77W - 72L
1,486 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,438 Elo+

VS

Team Averages
Level 88
1,498 SR
1,445 Elo+
Charybdis
Charybdis
Elias_Game_93
Charybdis
Level 48
God Stats
50W - 64L
1,441 SR
Queue Stats
80W - 121L
1,341 Elo+
Solo
Hun Batz
Hun Batz
ICE_BLANCO124
Hun Batz
Level 104
God Stats
2W - 3L
1,503 SR
Queue Stats
66W - 58L
1,494 Elo+
Party 1
Anubis
Anubis
brujoxs7852
Anubis
Level 62
God Stats
45W - 42L
1,538 SR
Queue Stats
87W - 94L
1,455 Elo+
Solo
Hel
Hel
samu042
Hel
Level 121
God Stats
1W - 2L
1,527 SR
Queue Stats
89W - 85L
1,453 Elo+
Party 1
Janus
Janus
wicho369
Janus
Level 106
God Stats
119W - 131L
1,483 SR
Queue Stats
681W - 688L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,067
507
1,646
3,363
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
10
2 / 2 / 2
6,667
667
3,112
6,285
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 4
6,274
627
2,543
6,429
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Wampirito
Nu Wa
10
2 / 2 / 1
6,062
606
5,508
5,752
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
maxi830nic
Achilles
9
2 / 0 / 0
6,173
617
1,600
6,535
4,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elias_Game_93
Charybdis
7
0 / 2 / 0
4,359
436
1,517
4,301
967
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
ICE_BLANCO124
Hun Batz
11
3 / 2 / 1
5,913
591
4,393
7,773
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
0 / 1 / 0
5,712
571
816
4,360
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
1 / 2 / 1
6,139
614
4,851
5,389
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
wicho369
Janus
7
1 / 1 / 0
4,979
498
1,733
2,069
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Elias_Game_93
Charybdis
0
2
0
0
L
Hun Batz
ICE_BLANCO124
Hun Batz
3
2
1
1.75
W
0
0
1
0.5
W
Chiron
2
2
2
1.5
W
2
1
4
4
W
Nu Wa
Wampirito
Nu Wa
2
2
1
1.25
L
Anubis
0
1
0
0
W
Achilles
maxi830nic
Achilles
2
0
0
2
L
Hel
1
2
1
0.75
L
Janus
wicho369
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
13,310
28,364
Taken
23,892
10,933
Mitigated
6,983
8,327
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Elias_Game_93
Charybdis
1,517
683
131
1,038
4,301
967
0
1,077
3,224
0
11,067
L
Hun Batz
ICE_BLANCO124
Hun Batz
4,393
1,210
0
550
7,773
2,629
0
1,024
6,749
0
37,223
W
1,646
754
0
1,563
3,363
660
1,339
701
2,662
21,365
5,917
W
Chiron
3,112
538
0
1,217
6,285
1,687
631
882
5,203
0
35,600
W
2,543
504
0
691
6,429
2,505
0
1,053
5,292
0
39,653
W
Nu Wa
Wampirito
Nu Wa
5,508
1,904
0
2,393
5,752
1,402
320
3,264
2,488
36,510
1,200
L
Anubis
816
144
0
1,908
4,360
1,449
664
1,323
3,037
38,833
306
W
Achilles
maxi830nic
Achilles
1,600
195
0
2,463
6,535
4,679
190
1,216
5,319
0
18,175
L
Hel
4,851
151
219
3,342
5,389
1,501
0
3,058
2,331
55,883
0
L
Janus
wicho369
Janus
1,733
50
0
750
2,069
437
0
419
1,650
19,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
27,102
281
Minions Killed
299
0
Camps Cleared
0
985,795
Distance Traveled
913,783
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,359
436
21
2
0
163,641
0
L
Hun Batz
5,913
591
60
6
0
240,638
0
W
Sol
5,067
507
55
6
0
171,178
0
W
Chiron
6,667
667
71
7
0
157,019
0
W
Fenrir
6,274
627
66
7
0
247,905
2
W
Nu Wa
6,062
606
65
7
0
189,792
0
L
Anubis
5,712
571
67
7
0
186,204
2
W
Achilles
6,173
617
24
2
0
219,901
0
L
Hel
6,139
614
105
11
0
224,311
0
L
Janus
4,979
498
46
5
0
98,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role