Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Arragorg
Bacchus
Level 96
God Stats
7W - 8L
1,350 SR
Queue Stats
62W - 72L
1,423 Elo+
Party 3
Eset
Eset
Katorasa
Eset
Level 107
God Stats
77W - 62L
1,563 SR
Queue Stats
438W - 414L
1,495 Elo+
Party 2
Apollo
Apollo
RREENNDD
Apollo
Level 128
God Stats
15W - 14L
1,500 SR
Queue Stats
455W - 410L
1,565 Elo+
Solo
Nemesis
Nemesis
szren
Nemesis
Level 110
God Stats
31W - 27L
1,531 SR
Queue Stats
485W - 440L
1,515 Elo+
Party 2
Team Averages
Level 117
1,489 SR
1,500 Elo+

VS

Team Averages
Level 142
1,588 SR
1,560 Elo+
Ymir
Ymir
CharkerC
Ymir
Level 126
God Stats
20W - 16L
1,588 SR
Queue Stats
111W - 98L
1,576 Elo+
Party 1
Skadi
Skadi
Chrzesci
Skadi
Level 152
God Stats
0W - 4L
1,180 SR
Queue Stats
386W - 368L
1,498 Elo+
Solo
Persephone
Persephone
RedSkullKiller94
Persephone
Level 129
God Stats
1W - 1L
1,752 SR
Queue Stats
110W - 101L
1,570 Elo+
Party 1
Anhur
Anhur
Shakshuka
Anhur
Level 159
God Stats
23W - 13L
1,636 SR
Queue Stats
487W - 455L
1,587 Elo+
Solo
Bakasura
Bakasura
UmmDan
Bakasura
Level 142
God Stats
5W - 2L
1,787 SR
Queue Stats
222W - 197L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 2 / 6
7,714
593
8,089
12,402
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Arragorg
Bacchus
11
1 / 1 / 5
6,779
521
3,439
8,223
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
14
2 / 1 / 1
7,972
613
2,732
3,020
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
RREENNDD
Apollo
15
7 / 1 / 0
9,043
696
10,244
6,891
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
szren
Nemesis
15
10 / 2 / 1
8,431
649
8,195
10,553
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
6,262
482
3,883
8,494
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Chrzesci
Skadi
12
0 / 6 / 2
6,635
510
5,573
9,197
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
RedSkullKiller94
Persephone
13
2 / 1 / 1
7,734
595
4,184
4,105
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Shakshuka
Anhur
12
2 / 5 / 0
7,237
557
7,407
10,099
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
UmmDan
Bakasura
11
2 / 6 / 2
6,345
488
5,826
12,837
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
20
Kills
7
7
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
6
1.5
W
Bacchus
Arragorg
Bacchus
1
1
5
3.5
L
Ymir
1
1
1
1.5
L
Skadi
Chrzesci
Skadi
0
6
2
0.17
W
Eset
2
1
1
2.5
W
Apollo
RREENNDD
Apollo
7
1
0
7
L
Persephone
RedSkullKiller94
Persephone
2
1
1
2.5
L
Anhur
Shakshuka
Anhur
2
5
0
0.4
L
Bakasura
UmmDan
Bakasura
2
6
2
0.5
W
Nemesis
szren
Nemesis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
26,873
41,089
Taken
44,732
17,965
Mitigated
19,597
15,966
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,089
937
0
3,141
12,402
5,494
228
972
11,350
0
50,644
W
Bacchus
Arragorg
Bacchus
3,439
342
0
3,146
8,223
6,256
0
2,639
5,284
21,283
0
L
Ymir
3,883
1,097
0
2,828
8,494
6,214
0
1,947
6,503
17,672
0
L
Skadi
Chrzesci
Skadi
5,573
1,741
0
1,011
9,197
3,097
0
1,533
7,664
0
54,323
W
Eset
2,732
23
100
775
3,020
1,046
0
1,730
1,290
58,968
1,013
W
Apollo
RREENNDD
Apollo
10,244
7,126
0
3,912
6,891
2,117
1,106
1,246
5,645
0
71,211
L
Persephone
RedSkullKiller94
Persephone
4,184
53
0
1,060
4,105
1,093
0
1,486
2,553
43,896
0
L
Anhur
Shakshuka
Anhur
7,407
3,740
0
2,283
10,099
4,265
0
0
10,099
0
39,534
L
Bakasura
UmmDan
Bakasura
5,826
4,240
0
3,976
12,837
4,928
0
1,007
11,750
0
39,974
W
Nemesis
szren
Nemesis
8,195
3,792
0
4,892
10,553
3,052
0
1,480
8,496
0
64,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
34,213
495
Minions Killed
383
0
Camps Cleared
0
1,425,546
Distance Traveled
1,228,006
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,714
593
92
7
0
269,718
5
W
Bacchus
6,779
521
34
3
0
281,234
0
L
Ymir
6,262
482
30
2
0
251,820
0
L
Skadi
6,635
510
95
7
0
227,615
0
W
Eset
7,972
613
124
10
0
274,871
0
W
Apollo
9,043
696
136
10
0
279,550
3
L
Persephone
7,734
595
93
7
0
216,614
0
L
Anhur
7,237
557
73
6
0
240,270
0
L
Bakasura
6,345
488
92
7
0
291,687
0
W
Nemesis
8,431
649
109
8
0
320,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role