Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aoowwwoooo
Fenrir
Level 40
God Stats
0W - 5L
1,110 SR
Queue Stats
34W - 63L
1,286 Elo+
Solo
Cernunnos
Cernunnos
KoRsAnCiX
Cernunnos
Level 44
God Stats
3W - 5L
1,340 SR
Queue Stats
17W - 33L
1,330 Elo+
Solo
Sylvanus
Sylvanus
TorgonTTV
Sylvanus
Level 124
God Stats
12W - 15L
1,488 SR
Queue Stats
287W - 291L
1,423 Elo+
Solo
Nu Wa
Nu Wa
rimolo21
Nu Wa
Level 141
God Stats
20W - 18L
1,541 SR
Queue Stats
322W - 310L
1,465 Elo+
Solo
Team Averages
Level 84
1,396 SR
1,401 Elo+

VS

Team Averages
Level 156
1,467 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 324
God Stats
159W - 144L
1,497 SR
Queue Stats
716W - 660L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Klows_Shadow
Ah Puch
Level 69
God Stats
5W - 9L
1,354 SR
Queue Stats
290W - 334L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
PPBraga7
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,198 Elo+
Party 2
Khepri
Khepri
mamapitos
Khepri
Level 187
God Stats
9W - 6L
1,486 SR
Queue Stats
453W - 437L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
thiagueiras
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 3
7,787
458
9,814
8,421
2,487
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Aoowwwoooo
Fenrir
15
13 / 4 / 1
9,275
546
11,532
13,086
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KoRsAnCiX
Cernunnos
14
1 / 2 / 6
8,463
498
7,711
11,784
3,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
TorgonTTV
Sylvanus
12
0 / 7 / 9
7,642
450
6,234
18,515
13,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
rimolo21
Nu Wa
15
0 / 5 / 2
8,017
472
8,887
10,045
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
18
6 / 0 / 3
11,468
675
9,652
15,472
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Klows_Shadow
Ah Puch
15
1 / 5 / 4
8,727
513
12,113
13,532
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
PPBraga7
Ao Kuang
14
5 / 6 / 4
8,605
506
8,853
15,144
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
mamapitos
Khepri
15
7 / 2 / 5
10,023
590
8,448
15,153
8,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
thiagueiras
Xbalanque
14
1 / 3 / 4
8,926
525
7,762
9,399
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
16
Kills
20
20
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Fenrir
Aoowwwoooo
Fenrir
13
4
1
3.38
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
6
0
3
7.5
W
Ah Puch
Klows_Shadow
Ah Puch
1
5
4
0.6
L
Cernunnos
KoRsAnCiX
Cernunnos
1
2
6
2
W
Ao Kuang
PPBraga7
Ao Kuang
5
6
4
1.17
L
Sylvanus
TorgonTTV
Sylvanus
0
7
9
0.64
W
Khepri
mamapitos
Khepri
7
2
5
4.75
L
Nu Wa
rimolo21
Nu Wa
0
5
2
0.2
W
Xbalanque
thiagueiras
Xbalanque
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
46,828
61,851
Taken
68,700
29,895
Mitigated
33,866
14,678
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,814
940
0
0
8,421
2,487
0
6,462
1,431
49,989
2,152
L
Fenrir
Aoowwwoooo
Fenrir
11,532
2,591
0
1,505
13,086
5,853
0
5,273
7,641
0
58,879
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
9,652
803
0
4,034
15,472
12,162
50
5,739
9,039
15,704
90,626
W
Ah Puch
Klows_Shadow
Ah Puch
12,113
581
0
2,832
13,532
4,699
0
5,036
8,358
66,489
0
L
Cernunnos
KoRsAnCiX
Cernunnos
7,711
3,760
0
3,646
11,784
3,989
784
4,197
7,587
0
68,956
W
Ao Kuang
PPBraga7
Ao Kuang
8,853
2,409
0
2,192
15,144
5,166
154
4,099
10,947
42,660
0
L
Sylvanus
TorgonTTV
Sylvanus
6,234
1,594
3,480
4,533
18,515
13,965
0
12,462
5,653
27,549
0
W
Khepri
mamapitos
Khepri
8,448
293
0
3,781
15,153
8,887
18
7,251
7,782
35,350
668
L
Nu Wa
rimolo21
Nu Wa
8,887
2,279
0
1,514
10,045
3,601
0
1,184
8,861
58,298
0
W
Xbalanque
thiagueiras
Xbalanque
7,762
2,706
0
3,328
9,399
2,952
965
1,002
8,259
0
52,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
47,749
445
Minions Killed
515
0
Camps Cleared
0
1,579,726
Distance Traveled
1,625,053
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,787
458
84
5
0
333,442
0
L
Fenrir
9,275
546
82
5
0
384,833
0
W
Cu Chulainn
11,468
675
185
11
0
349,454
0
W
Ah Puch
8,727
513
104
6
0
291,798
0
L
Cernunnos
8,463
498
123
7
0
291,407
0
W
Ao Kuang
8,605
506
59
3
0
342,039
1
L
Sylvanus
7,642
450
41
2
0
259,349
3
W
Khepri
10,023
590
54
3
0
341,760
8
L
Nu Wa
8,017
472
115
7
0
310,695
3
W
Xbalanque
8,926
525
113
7
0
300,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role