Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum III
Lypheus
Surtr
Platinum III
Level 311
God Stats
109W - 114L
1,573 SR
Queue Stats
869W - 884L
1,906 MMR
Solo
Ymir
Ymir
Diamond II
SuppDifference
Ymir
Diamond II
Level 188
God Stats
4W - 7L
1,492 SR
Queue Stats
197W - 172L
1,896 MMR
Solo
Hercules
Hercules
Platinum I
wildpuppy69
Hercules
Platinum I
Level 142
God Stats
11W - 13L
1,632 SR
Queue Stats
78W - 80L
2,059 MMR
Solo
Hachiman
Hachiman
Platinum I
zNiv
Hachiman
Platinum I
Level 161
God Stats
1W - 1L
1,740 SR
Queue Stats
62W - 47L
2,053 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 191
1,587 SR
1,883 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,535 SR
1,849 MMR
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
AjSituacion_X
King Arthur
Gold I
Level 44
God Stats
2W - 4L
1,433 SR
Queue Stats
41W - 39L
1,899 MMR
Solo
The Morrigan
The Morrigan
Platinum I
LeoNoCaprio
The Morrigan
Platinum I
Level 158
God Stats
2W - 0L
1,539 SR
Queue Stats
88W - 73L
1,999 MMR
Solo
Artemis
Artemis
Diamond V
New Try
Artemis
Diamond V
Level 186
God Stats
7W - 7L
1,528 SR
Queue Stats
626W - 598L
1,890 MMR
Solo
Shiva
Shiva
Diamond V
Zofus
Shiva
Diamond V
Level 190
God Stats
63W - 52L
1,675 SR
Queue Stats
149W - 135L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 1 / 0
4,815
602
2,868
3,253
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Lypheus
Surtr
9
2 / 1 / 1
5,582
698
5,328
7,682
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
3,027
378
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
wildpuppy69
Hercules
9
3 / 2 / 1
4,834
604
3,934
5,569
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
zNiv
Hachiman
11
0 / 0 / 0
5,664
708
3,887
2,985
817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
HeimdallrCthulhuAthena

VS

Bans
JormungandrDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 1 / 3
4,634
579
4,056
6,187
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
AjSituacion_X
King Arthur
8
0 / 2 / 1
4,606
576
2,820
5,955
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
LeoNoCaprio
The Morrigan
10
3 / 0 / 0
5,315
664
1,822
4,137
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
New Try
Artemis
8
0 / 1 / 0
4,324
541
1,436
4,415
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Zofus
Shiva
7
0 / 1 / 0
4,221
528
2,256
5,431
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Cabrakan
 
Cabrakan
1
1
3
2.5
W
King Arthur
AjSituacion_X
King Arthur
0
2
1
0.25
W
The Morrigan
LeoNoCaprio
The Morrigan
3
0
0
3
L
Surtr
Lypheus
Surtr
2
1
1
2.5
W
Artemis
New Try
Artemis
0
1
0
0
L
0
0
0
0
W
Shiva
Zofus
Shiva
0
1
0
0
L
Hercules
wildpuppy69
Hercules
3
2
1
1.75
L
Hachiman
zNiv
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,017
Damage
12,390
19,489
Taken
26,125
8,512
Mitigated
11,606
4,932
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,868
239
0
650
3,253
951
0
2,018
1,235
30,225
0
W
Cabrakan
 
Cabrakan
4,056
873
0
2,604
6,187
3,581
0
1,058
5,129
24,260
599
W
King Arthur
AjSituacion_X
King Arthur
2,820
233
0
1,339
5,955
3,140
0
683
5,272
0
28,176
W
The Morrigan
LeoNoCaprio
The Morrigan
1,822
511
0
1,852
4,137
1,288
0
1,903
2,234
39,439
0
L
Surtr
Lypheus
Surtr
5,328
1,443
0
2,279
7,682
4,815
0
1,458
5,835
1,918
31,655
W
Artemis
New Try
Artemis
1,436
513
0
1,539
4,415
1,273
0
0
4,415
0
25,458
L
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Zofus
Shiva
2,256
339
1,012
2,323
5,431
2,324
0
268
5,163
0
10,307
L
Hercules
wildpuppy69
Hercules
3,934
948
0
280
5,569
1,929
0
2,290
3,279
0
25,830
L
Hachiman
zNiv
Hachiman
3,887
2,024
0
1,723
2,985
817
720
0
2,985
0
46,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
23,100
264
Minions Killed
234
0
Camps Cleared
0
712,344
Distance Traveled
851,659
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,815
602
66
8
0
173,197
0
W
Cabrakan
4,634
579
42
5
0
161,631
0
W
King Arthur
4,606
576
51
6
0
166,073
0
W
The Morrigan
5,315
664
73
9
0
176,950
2
L
Surtr
5,582
698
68
9
0
153,196
0
W
Artemis
4,324
541
54
7
0
153,628
0
L
Ymir
3,027
378
0
0
0
249
0
W
Shiva
4,221
528
14
2
0
193,377
2
L
Hercules
4,834
604
47
6
0
224,740
0
L
Hachiman
5,664
708
83
10
0
160,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role