Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Andrio_Duco_85
Poseidon
Level 108
God Stats
8W - 9L
1,419 SR
Queue Stats
8W - 9L
1,397 Elo+
Solo
Ishtar
Ishtar
VinciVilla
Ishtar
Level 115
God Stats
113W - 87L
1,556 SR
Queue Stats
488W - 469L
1,534 Elo+
Solo
Ah Puch
Ah Puch
rmtoros
Ah Puch
Level 88
God Stats
11W - 5L
1,664 SR
Queue Stats
407W - 389L
1,518 Elo+
Solo
Team Averages
Level 137
1,528 SR
1,490 Elo+

VS

Team Averages
Level 110
1,484 SR
1,456 Elo+
Kali
Kali
 
Kali
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CBA Livrenub
Osiris
Level 119
God Stats
1W - 2L
1,440 SR
Queue Stats
604W - 601L
1,459 Elo+
Party 1
Nut
Nut
ImikE735
Nut
Level 85
God Stats
1W - 3L
1,466 SR
Queue Stats
157W - 175L
1,401 Elo+
Solo
Ra
Ra
LadyReappeR
Ra
Level 132
God Stats
20W - 20L
1,508 SR
Queue Stats
355W - 343L
1,449 Elo+
Party 1
Cerberus
Cerberus
Skyonestein GGS
Cerberus
Level 49
God Stats
7W - 7L
1,504 SR
Queue Stats
142W - 159L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 5
5,663
566
3,702
8,500
5,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
10
3 / 1 / 2
5,572
557
3,092
8,336
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
10
1 / 0 / 0
5,323
532
1,696
2,830
587
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
VinciVilla
Ishtar
12
1 / 0 / 0
6,534
653
3,204
3,250
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
rmtoros
Ah Puch
10
2 / 3 / 2
5,729
573
6,448
6,650
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 1 / 3
6,159
616
4,545
9,388
3,844
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
10
1 / 1 / 0
6,141
614
2,255
5,809
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 0
4,911
491
2,764
4,237
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 2
5,387
539
3,536
4,810
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
8
0 / 2 / 3
5,001
500
2,723
7,977
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
Mercury
 
Mercury
3
1
2
4
L
Kali
 
Kali
2
1
3
3.5
W
Poseidon
1
0
0
1
L
Osiris
1
1
0
1
L
0
0
0
0
L
2
3
2
1
L
Cerberus
0
2
3
0.75
W
Ishtar
VinciVilla
Ishtar
1
0
0
1
W
Ah Puch
rmtoros
Ah Puch
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
15,823
29,566
Taken
32,221
11,265
Mitigated
15,116
8,765
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,702
320
0
1,856
8,500
5,106
0
1,790
6,638
20,265
0
W
Mercury
 
Mercury
3,092
1,139
0
2,940
8,336
2,797
0
1,063
7,273
0
35,355
L
Kali
 
Kali
4,545
1,699
0
2,659
9,388
3,844
0
805
8,583
0
42,270
W
Poseidon
1,696
208
0
370
2,830
587
0
0
2,830
28,315
198
L
Osiris
2,255
148
0
2,579
5,809
3,879
0
1,765
4,044
0
34,158
L
2,764
1,080
0
1,526
4,237
1,180
0
443
3,794
0
29,320
L
3,536
113
488
1,249
4,810
1,613
0
2,914
1,896
28,917
1,153
L
Cerberus
2,723
64
0
2,224
7,977
4,600
0
5,672
2,305
13,090
0
W
Ishtar
VinciVilla
Ishtar
3,204
1,954
0
1,451
3,250
1,013
253
0
3,250
0
53,538
W
Ah Puch
rmtoros
Ah Puch
6,448
168
0
2,148
6,650
1,762
0
3,107
3,487
40,180
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
27,599
309
Minions Killed
291
0
Camps Cleared
0
1,034,595
Distance Traveled
1,035,611
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,663
566
12
1
0
220,553
1
W
Mercury
5,572
557
55
6
0
267,636
0
L
Kali
6,159
616
66
7
0
253,583
2
W
Poseidon
5,323
532
49
5
0
180,746
5
L
Osiris
6,141
614
73
7
0
189,888
0
L
Nut
4,911
491
43
4
0
160,310
0
L
Ra
5,387
539
70
7
0
218,436
4
L
Cerberus
5,001
500
39
4
0
213,394
3
W
Ishtar
6,534
653
103
10
0
174,541
0
W
Ah Puch
5,729
573
90
9
0
191,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role