Player Matchup

Eset
Eset
 
Eset
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Djéh
Nu Wa
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 1
Rama
Rama
GingerPie
Rama
Level 157
God Stats
3W - 1L
1,465 SR
Queue Stats
61W - 44L
1,559 Elo+
Solo
Shiva
Shiva
Ryn0o
Shiva
Level 90
God Stats
1W - 1L
1,227 SR
Queue Stats
74W - 73L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
helltrain69
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,488 Elo+
Party 1
Team Averages
Level 128
1,399 SR
1,512 Elo+

VS

Team Averages
Level 105
1,569 SR
1,496 Elo+
Olorun
Olorun
Dzovica
Olorun
Level 142
God Stats
3W - 1L
1,896 SR
Queue Stats
319W - 332L
1,527 Elo+
Solo
Thanatos
Thanatos
MCOHM
Thanatos
Level 145
God Stats
1W - 3L
1,382 SR
Queue Stats
157W - 170L
1,512 Elo+
Party 2
Ganesha
Ganesha
Ry0on
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,542 Elo+
Party 2
Medusa
Medusa
StonedSeagull19
Medusa
Level 102
God Stats
17W - 11L
1,578 SR
Queue Stats
628W - 596L
1,443 Elo+
Party 2
Fafnir
Fafnir
Willybeans
Fafnir
Level 111
God Stats
1W - 2L
1,489 SR
Queue Stats
103W - 111L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
10 / 1 / 12
11,584
965
19,267
11,820
5,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Djéh
Nu Wa
15
2 / 4 / 11
9,420
785
11,015
10,810
3,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
8 / 3 / 8
10,705
892
12,785
11,189
4,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Ryn0o
Shiva
18
4 / 1 / 17
10,155
846
15,386
15,000
13,458
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
helltrain69
Xing Tian
16
1 / 1 / 18
10,202
850
8,453
16,711
15,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dzovica
Olorun
14
3 / 6 / 5
8,687
724
13,903
15,611
7,134
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MCOHM
Thanatos
14
1 / 6 / 6
8,732
728
7,145
10,471
5,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Ry0on
Ganesha
16
1 / 3 / 7
9,316
776
7,169
13,063
12,915
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
3 / 5 / 4
9,134
761
14,641
12,535
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Willybeans
Fafnir
15
2 / 5 / 8
9,719
810
11,236
22,179
30,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
25
Kills
10
10
Deaths
25
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
1
12
16
W
Nu Wa
Djéh
Nu Wa
2
4
11
1.88
L
Olorun
Dzovica
Olorun
3
6
5
0.92
W
Rama
8
3
8
4
L
Thanatos
MCOHM
Thanatos
1
6
6
0.67
L
Ganesha
Ry0on
Ganesha
1
3
7
1.5
W
Shiva
Ryn0o
Shiva
4
1
17
12.5
L
3
5
4
1
L
Fafnir
Willybeans
Fafnir
2
5
8
1.2
W
Xing Tian
helltrain69
Xing Tian
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,906
Damage
54,094
65,530
Taken
73,859
42,868
Mitigated
61,349
28,083
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
19,267
1,898
3,236
3,908
11,820
5,244
1,543
6,721
5,099
43,477
472
W
Nu Wa
Djéh
Nu Wa
11,015
2,516
1,179
2,126
10,810
3,684
1,361
4,908
5,902
23,111
720
L
Olorun
Dzovica
Olorun
13,903
5,288
1,764
4,192
15,611
7,134
0
8,878
6,565
29,196
0
W
Rama
12,785
6,729
1,069
2,709
11,189
4,536
3,055
5,923
5,266
0
31,110
L
Thanatos
MCOHM
Thanatos
7,145
1,098
473
2,684
10,471
5,072
0
5,440
4,915
0
12,688
L
Ganesha
Ry0on
Ganesha
7,169
131
633
1,635
13,063
12,915
61
5,475
7,122
13,727
841
W
Shiva
Ryn0o
Shiva
15,386
1,389
2,513
2,999
15,000
13,458
382
8,760
6,240
0
22,464
L
14,641
2,383
36
1,594
12,535
5,770
1,390
6,616
5,706
0
41,548
L
Fafnir
Willybeans
Fafnir
11,236
3,272
2,785
4,266
22,179
30,458
81
10,993
10,895
21,887
0
W
Xing Tian
helltrain69
Xing Tian
8,453
555
4,546
3,798
16,711
15,946
707
5,881
10,830
14,095
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
45,588
142
Minions Killed
135
0
Camps Cleared
0
1,122,351
Distance Traveled
1,078,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,584
965
47
4
0
217,161
0
W
Nu Wa
9,420
785
30
3
0
206,455
0
L
Olorun
8,687
724
42
4
0
196,723
0
W
Rama
10,705
892
38
3
0
193,195
0
L
Thanatos
8,732
728
22
2
0
221,657
0
L
Ganesha
9,316
776
1
0
0
223,683
0
W
Shiva
10,155
846
16
1
0
265,213
0
L
Medusa
9,134
761
50
4
0
236,069
0
L
Fafnir
9,719
810
20
2
0
200,797
0
W
Xing Tian
10,202
850
11
1
0
240,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role