Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DEREKVASQ
Izanami
Level 80
God Stats
0W - 2L
1,306 SR
Queue Stats
172W - 161L
1,506 Elo+
Solo
Freya
Freya
MusicBoxEra1993
Freya
Level 179
God Stats
25W - 28L
1,561 SR
Queue Stats
440W - 414L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Vaupen
Nu Wa
Level 76
God Stats
13W - 15L
1,530 SR
Queue Stats
269W - 257L
1,490 Elo+
Party 1
Shiva
Shiva
globalpapi6
Shiva
Level 139
God Stats
2W - 6L
1,475 SR
Queue Stats
445W - 409L
1,554 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,507 Elo+

VS

Team Averages
Level 110
1,490 SR
1,497 Elo+
Danzaburou
Danzaburou
Hedgefund
Danzaburou
Level 135
God Stats
1W - 1L
1,680 SR
Queue Stats
153W - 119L
1,540 Elo+
Solo
Skadi
Skadi
Standardflea451
Skadi
Level 89
God Stats
104W - 96L
1,556 SR
Queue Stats
138W - 122L
1,551 Elo+
Solo
Raijin
Raijin
TheNighter
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
horacio_93
Tsukuyomi
Level 143
God Stats
1W - 1L
1,194 SR
Queue Stats
20W - 23L
1,440 Elo+
Solo
Aphrodite
Aphrodite
lotusedd
Aphrodite
Level 122
God Stats
65W - 65L
1,518 SR
Queue Stats
150W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 0
5,330
533
2,830
5,731
3,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DEREKVASQ
Izanami
9
0 / 0 / 1
4,861
486
2,827
6,786
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
3,642
364
509
968
227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Vaupen
Nu Wa
8
2 / 3 / 0
5,276
528
5,014
5,752
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
6,707
671
3,139
6,975
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hedgefund
Danzaburou
12
1 / 1 / 0
6,241
624
2,980
6,229
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
5,781
578
4,375
4,843
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
TheNighter
Raijin
10
1 / 2 / 2
5,713
571
5,057
7,117
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
horacio_93
Tsukuyomi
10
2 / 0 / 1
5,415
542
1,951
9,310
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
lotusedd
Aphrodite
9
0 / 0 / 2
5,346
535
1,603
4,317
1,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Izanami
DEREKVASQ
Izanami
0
0
1
0.5
W
Danzaburou
Hedgefund
Danzaburou
1
1
0
1
L
0
1
0
0
W
0
0
0
0
W
Raijin
TheNighter
Raijin
1
2
2
1
L
Nu Wa
Vaupen
Nu Wa
2
3
0
0.67
L
0
0
1
0.5
W
Tsukuyomi
horacio_93
Tsukuyomi
2
0
1
2.5
W
Aphrodite
lotusedd
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
15,966
26,212
Taken
31,816
11,825
Mitigated
9,323
7,380
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,830
137
42
2,054
5,731
3,656
0
497
5,234
24,062
1,044
L
Izanami
DEREKVASQ
Izanami
2,827
1,322
0
1,142
6,786
1,872
0
2,051
4,735
0
25,909
W
Danzaburou
Hedgefund
Danzaburou
2,980
1,581
0
2,550
6,229
2,226
0
1,814
4,349
0
56,335
L
509
276
0
301
968
227
0
202
766
3,231
1,123
W
4,375
1,305
0
1,500
4,843
1,341
0
306
4,471
0
42,636
W
Raijin
TheNighter
Raijin
5,057
146
0
404
7,117
1,946
0
2,461
4,392
40,063
0
L
Nu Wa
Vaupen
Nu Wa
5,014
1,762
0
1,630
5,752
1,678
8
3,566
2,186
25,759
0
L
3,139
330
0
2,211
6,975
4,392
0
0
6,975
6,855
44,734
W
Tsukuyomi
horacio_93
Tsukuyomi
1,951
68
0
5,239
9,310
2,344
0
1,435
7,721
0
39,545
W
Aphrodite
lotusedd
Aphrodite
1,603
279
3,937
2,410
4,317
1,466
0
1,615
2,564
13,297
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
28,496
255
Minions Killed
354
0
Camps Cleared
0
827,061
Distance Traveled
953,285
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,330
533
37
4
0
202,484
0
L
Izanami
4,861
486
53
5
0
210,016
0
W
Danzaburou
6,241
624
100
10
0
175,947
0
L
Freya
3,642
364
5
1
0
52,331
0
W
Skadi
5,781
578
90
9
0
179,765
4
W
Raijin
5,713
571
83
8
0
186,254
5
L
Nu Wa
5,276
528
46
5
0
168,100
0
L
Shiva
6,707
671
114
11
0
194,130
0
W
Tsukuyomi
5,415
542
58
6
0
218,389
0
W
Aphrodite
5,346
535
23
2
0
192,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role