Player Matchup

Cthulhu
Cthulhu
AnOffDutyNinja
Cthulhu
Level 158
God Stats
3W - 3L
1,387 SR
Queue Stats
483W - 498L
1,406 Elo+
Solo
Hercules
Hercules
DaintyFoal270
Hercules
Level 105
God Stats
5W - 4L
1,495 SR
Queue Stats
568W - 608L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Scotspak
Kuzenbo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,391 Elo+
Solo
Khepri
Khepri
TheCandyBombers
Khepri
Level 136
God Stats
6W - 10L
1,355 SR
Queue Stats
118W - 153L
1,413 Elo+
Solo
Neith
Neith
dolov45
Neith
Level 63
God Stats
4W - 2L
1,493 SR
Queue Stats
96W - 129L
1,440 Elo+
Solo
Team Averages
Level 108
1,446 SR
1,413 Elo+

VS

Team Averages
Level 105
1,447 SR
1,416 Elo+
Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AddShockk
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
1,421 Elo+
Solo
Janus
Janus
MagikBeny
Janus
Level 114
God Stats
2W - 1L
1,366 SR
Queue Stats
71W - 78L
1,413 Elo+
Solo
Amaterasu
Amaterasu
ToxicLamia
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 295L
1,407 Elo+
Solo
Thanatos
Thanatos
clau81190
Thanatos
Level 40
God Stats
1W - 3L
1,370 SR
Queue Stats
31W - 54L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
10,828
984
14,991
18,021
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
DaintyFoal270
Hercules
15
3 / 4 / 13
8,608
783
7,313
12,324
12,972
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Scotspak
Kuzenbo
14
4 / 3 / 12
9,149
832
6,577
12,672
15,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 12
9,340
849
6,032
11,900
11,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
dolov45
Neith
16
5 / 1 / 9
9,246
841
15,200
8,662
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 3 / 4
8,478
771
14,460
8,204
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
AddShockk
Atlas
13
1 / 7 / 3
7,621
693
7,377
15,792
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
MagikBeny
Janus
15
0 / 4 / 5
8,032
730
10,787
8,319
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ToxicLamia
Amaterasu
13
3 / 4 / 3
8,022
729
3,694
10,312
7,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
clau81190
Thanatos
13
3 / 7 / 1
8,093
736
6,594
12,178
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
25
Kills
11
11
Deaths
25
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
3
4
2
L
Atlas
AddShockk
Atlas
1
7
3
0.36
W
9
1
14
16
W
Hercules
DaintyFoal270
Hercules
3
4
13
2.38
L
Janus
MagikBeny
Janus
0
4
5
0.63
W
Kuzenbo
Scotspak
Kuzenbo
4
3
12
3.33
W
4
2
12
5
L
Amaterasu
ToxicLamia
Amaterasu
3
4
3
1.13
L
Thanatos
clau81190
Thanatos
3
7
1
0.5
W
Neith
dolov45
Neith
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
42,912
63,579
Taken
54,805
59,513
Mitigated
34,265
27,424
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,460
5,390
434
862
8,204
3,720
161
4,578
3,626
0
31,383
L
Atlas
AddShockk
Atlas
7,377
2,510
231
957
15,792
15,172
0
5,042
10,750
17,255
573
W
14,991
730
1,790
7,916
18,021
15,541
473
2,925
14,976
28,614
2,588
W
Hercules
DaintyFoal270
Hercules
7,313
856
1,557
3,853
12,324
12,972
278
3,113
9,099
0
13,224
L
Janus
MagikBeny
Janus
10,787
1,364
1,426
1,688
8,319
3,165
0
3,892
4,427
24,159
0
W
Kuzenbo
Scotspak
Kuzenbo
6,577
1,906
0
1,693
12,672
15,762
171
3,047
9,412
9,422
1,912
W
6,032
307
1,607
3,493
11,900
11,605
15
4,463
7,011
15,234
0
L
Amaterasu
ToxicLamia
Amaterasu
3,694
592
962
3,194
10,312
7,545
0
4,521
5,791
0
5,994
L
Thanatos
clau81190
Thanatos
6,594
941
203
4,293
12,178
4,663
0
7,507
4,671
0
11,096
W
Neith
dolov45
Neith
15,200
5,627
1,018
4,497
8,662
3,633
371
3,042
5,490
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
40,246
108
Minions Killed
106
0
Camps Cleared
0
1,029,679
Distance Traveled
857,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,478
771
53
5
0
178,394
0
L
Atlas
7,621
693
7
1
0
163,205
0
W
Cthulhu
10,828
984
39
4
0
221,291
0
W
Hercules
8,608
783
10
1
0
202,691
0
L
Janus
8,032
730
36
3
0
179,879
0
W
Kuzenbo
9,149
832
18
2
0
195,050
0
W
Khepri
9,340
849
12
1
0
202,505
0
L
Amaterasu
8,022
729
2
0
0
168,351
0
L
Thanatos
8,093
736
8
1
0
167,946
0
W
Neith
9,246
841
29
3
0
208,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role