Player Matchup

Ah Puch
Ah Puch
Cheff89
Ah Puch
Level 158
God Stats
11W - 11L
1,608 SR
Queue Stats
446W - 503L
1,512 Elo+
Party 3
Kuzenbo
Kuzenbo
DomTheCrusher
Kuzenbo
Level 61
God Stats
3W - 1L
1,717 SR
Queue Stats
93W - 88L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Only1DragonRage
Ao Kuang
Level 181
God Stats
10W - 6L
1,657 SR
Queue Stats
757W - 883L
1,414 Elo+
Party 3
Anhur
Anhur
Prophet314
Anhur
Level 61
God Stats
2W - 3L
1,282 SR
Queue Stats
93W - 88L
1,505 Elo+
Party 2
Ullr
Ullr
xx_viper_isback
Ullr
Level 156
God Stats
63W - 77L
1,532 SR
Queue Stats
350W - 398L
1,476 Elo+
Party 3
Team Averages
Level 123
1,559 SR
1,483 Elo+

VS

Team Averages
Level 119
1,406 SR
1,487 Elo+
Ares
Ares
AaronlSolo
Ares
Level 138
God Stats
0W - 3L
1,195 SR
Queue Stats
85W - 82L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
EGPGC
Cthulhu
Level 98
God Stats
7W - 3L
1,599 SR
Queue Stats
51W - 45L
1,483 Elo+
Party 1
Susano
Susano
ReVers_RipZee
Susano
Level 147
God Stats
0W - 4L
1,130 SR
Queue Stats
93W - 94L
1,485 Elo+
Party 1
Janus
Janus
camimlach12
Janus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 182L
1,474 Elo+
Solo
Izanami
Izanami
ismaahdzz
Izanami
Level 144
God Stats
7W - 3L
1,608 SR
Queue Stats
103W - 96L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cheff89
Ah Puch
13
7 / 3 / 1
7,475
623
9,381
6,921
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
11
1 / 2 / 7
6,891
574
4,270
11,047
8,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
10
0 / 3 / 0
5,839
487
3,522
10,181
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
13
11 / 1 / 3
8,180
682
13,467
9,925
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 2 / 7
5,844
487
3,975
8,576
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,924
577
5,634
8,596
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
EGPGC
Cthulhu
11
1 / 7 / 2
6,571
548
5,259
13,551
9,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 1
6,871
573
5,736
11,771
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 2 / 1
6,728
561
5,912
6,693
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ismaahdzz
Izanami
11
2 / 4 / 1
6,740
562
7,214
8,446
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
11
11
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Ah Puch
Cheff89
Ah Puch
7
3
1
2.5
W
Kuzenbo
1
2
7
2.25
L
Cthulhu
EGPGC
Cthulhu
1
7
2
0.29
W
Ao Kuang
0
3
0
0
W
Anhur
11
1
3
12.5
L
2
4
1
0.63
L
3
2
1
1.75
L
Izanami
ismaahdzz
Izanami
2
4
1
0.63
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
29,755
46,650
Taken
49,057
22,444
Mitigated
22,958
15,852
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
252
0
1,740
8,596
5,793
0
4,740
3,786
29,039
1,093
W
Ah Puch
Cheff89
Ah Puch
9,381
778
0
1,794
6,921
2,226
0
2,770
3,825
47,677
1,322
W
Kuzenbo
4,270
1,749
0
2,835
11,047
8,356
177
4,046
6,815
17,187
1,460
L
Cthulhu
EGPGC
Cthulhu
5,259
539
70
2,094
13,551
9,113
0
3,672
9,737
23,905
0
W
Ao Kuang
3,522
1,176
0
3,863
10,181
5,525
0
4,860
4,719
22,587
7,434
W
Anhur
13,467
8,602
0
4,180
9,925
3,617
1,102
3,397
6,482
0
53,333
L
5,736
1,505
0
4,651
11,771
3,575
0
3,861
7,834
0
44,589
L
5,912
443
0
1,421
6,693
1,998
0
2,621
3,893
29,639
0
L
Izanami
ismaahdzz
Izanami
7,214
4,444
0
1,895
8,446
2,479
531
1,352
7,094
0
58,563
W
3,975
995
0
3,180
8,576
2,720
0
397
8,139
0
29,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
33,834
311
Minions Killed
309
0
Camps Cleared
0
1,282,369
Distance Traveled
1,210,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,924
577
52
4
0
233,391
2
W
Ah Puch
7,475
623
92
8
0
262,836
2
W
Kuzenbo
6,891
574
23
2
0
266,687
2
L
Cthulhu
6,571
548
34
3
0
267,884
0
W
Ao Kuang
5,839
487
55
5
0
230,902
0
W
Anhur
8,180
682
91
8
0
230,845
0
L
Susano
6,871
573
73
6
0
256,927
0
L
Janus
6,728
561
52
4
0
222,071
0
L
Izanami
6,740
562
98
8
0
230,578
0
W
Ullr
5,844
487
50
4
0
291,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role