Player Matchup

Athena
Athena
Diiaboli
Athena
Level 147
God Stats
9W - 6L
1,538 SR
Queue Stats
268W - 323L
1,437 Elo+
Solo
Hachiman
Hachiman
SIRDI0S
Hachiman
Level 196
God Stats
14W - 8L
1,670 SR
Queue Stats
490W - 360L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
Skullzie
Baba Yaga
Level 158
God Stats
20W - 18L
1,502 SR
Queue Stats
609W - 636L
1,473 Elo+
Solo
Loki
Loki
SoapInTheTip
Loki
Level 103
God Stats
13W - 15L
1,508 SR
Queue Stats
494W - 453L
1,535 Elo+
Solo
Poseidon
Poseidon
teoff12
Poseidon
Level 96
God Stats
2W - 2L
1,684 SR
Queue Stats
103W - 90L
1,501 Elo+
Solo
Team Averages
Level 140
1,581 SR
1,493 Elo+

VS

Team Averages
Level 134
1,616 SR
1,450 Elo+
Chaac
Chaac
EL RATON 93
Chaac
Level 157
God Stats
41W - 22L
1,694 SR
Queue Stats
1,094W - 1,111L
1,408 Elo+
Solo
Neith
Neith
Evelynna
Neith
Level 80
God Stats
6W - 3L
1,795 SR
Queue Stats
128W - 131L
1,455 Elo+
Party 1
Sol
Sol
HAWG CRANKER613
Sol
Level 147
God Stats
2W - 0L
1,759 SR
Queue Stats
165W - 162L
1,436 Elo+
Solo
Amaterasu
Amaterasu
LegendaryHarry33
Amaterasu
Level 137
God Stats
10W - 4L
1,490 SR
Queue Stats
449W - 452L
1,558 Elo+
Party 1
Lancelot
Lancelot
So_realbabe
Lancelot
Level 149
God Stats
7W - 11L
1,341 SR
Queue Stats
1,294W - 1,305L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diiaboli
Athena
20
5 / 6 / 15
12,144
867
15,117
26,485
36,177
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hachiman
SIRDI0S
Hachiman
20
10 / 5 / 11
12,806
915
16,120
15,798
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
Skullzie
Baba Yaga
19
5 / 5 / 12
12,170
869
13,318
15,139
7,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
7,426
530
465
844
199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
teoff12
Poseidon
18
4 / 6 / 10
10,990
785
16,604
12,564
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 7
11,938
853
7,994
8,398
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Evelynna
Neith
20
6 / 4 / 8
11,966
855
17,051
13,039
5,200
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

20
6 / 5 / 8
11,993
857
14,083
14,475
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
16
4 / 8 / 8
10,707
765
11,195
21,084
23,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
So_realbabe
Lancelot
17
3 / 6 / 7
10,561
754
7,678
19,169
14,133

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
24
Kills
23
23
Deaths
24
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Athena
Diiaboli
Athena
5
6
15
2.08
W
4
1
7
7.5
W
Neith
Evelynna
Neith
6
4
8
2.5
W
6
5
8
2
W
Amaterasu
4
8
8
1
L
Hachiman
SIRDI0S
Hachiman
10
5
11
3.1
L
Baba Yaga
Skullzie
Baba Yaga
5
5
12
2.2
W
Lancelot
So_realbabe
Lancelot
3
6
7
1.08
L
0
1
2
1
L
Poseidon
teoff12
Poseidon
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,624
Damage
58,001
70,830
Taken
76,165
56,948
Mitigated
53,919
19,857
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Diiaboli
Athena
15,117
2,492
3,466
4,999
26,485
36,177
70
7,944
18,541
24,317
0
W
7,994
627
0
4,357
8,398
4,952
709
5,934
2,464
0
20,580
W
Neith
Evelynna
Neith
17,051
3,065
551
4,125
13,039
5,200
1,053
8,498
4,541
0
33,350
W
14,083
3,706
949
5,170
14,475
5,945
1,772
8,471
6,004
33,370
306
W
Amaterasu
11,195
3,896
874
4,366
21,084
23,689
420
10,961
10,123
0
20,958
L
Hachiman
SIRDI0S
Hachiman
16,120
9,044
1,576
3,644
15,798
8,103
1,397
2,039
13,759
0
33,106
L
Baba Yaga
Skullzie
Baba Yaga
13,318
813
1,697
3,346
15,139
7,523
1,020
1,623
13,516
35,190
0
W
Lancelot
So_realbabe
Lancelot
7,678
698
499
4,937
19,169
14,133
72
11,106
8,063
0
17,563
L
465
0
0
0
844
199
0
0
844
0
1,430
L
Poseidon
teoff12
Poseidon
16,604
3,294
0
1,129
12,564
4,946
907
2,365
10,199
35,163
99

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,536
Gold Earned
57,165
147
Minions Killed
144
0
Camps Cleared
0
984,385
Distance Traveled
1,084,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,144
867
6
0
0
254,047
0
W
Chaac
11,938
853
30
2
0
145,698
0
W
Neith
11,966
855
39
3
0
248,120
0
W
Sol
11,993
857
48
3
0
234,355
0
W
Amaterasu
10,707
765
21
2
0
219,869
0
L
Hachiman
12,806
915
38
3
0
199,678
0
L
Baba Yaga
12,170
869
56
4
0
283,234
0
W
Lancelot
10,561
754
6
0
0
236,314
0
L
Loki
7,426
530
0
0
0
20,566
0
L
Poseidon
10,990
785
47
3
0
226,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role