Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Retsos
Medusa
Level 188
God Stats
1W - 1L
1,709 SR
Queue Stats
165W - 125L
1,701 Elo+
Party 1
Zhong Kui
Zhong Kui
SmallSparrow
Zhong Kui
Level 164
God Stats
14W - 14L
1,546 SR
Queue Stats
380W - 373L
1,464 Elo+
Solo
Khepri
Khepri
Zekkn
Khepri
Level 161
God Stats
0W - 3L
1,298 SR
Queue Stats
58W - 31L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
plumpballs
Nu Wa
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
156W - 116L
1,683 Elo+
Party 1
Team Averages
Level 166
1,471 SR
1,619 Elo+

VS

Team Averages
Level 137
1,503 SR
1,521 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GlenKartrai
Cerberus
Level 85
God Stats
5W - 2L
1,668 SR
Queue Stats
143W - 105L
1,583 Elo+
Party 2
Fenrir
Fenrir
HuZzArUs
Fenrir
Level 156
God Stats
5W - 7L
1,481 SR
Queue Stats
208W - 182L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
MrNutellabro1
Danzaburou
Level 133
God Stats
2W - 2L
1,367 SR
Queue Stats
165W - 154L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 0 / 1
3,446
689
168
2,560
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Retsos
Medusa
7
4 / 0 / 0
4,071
814
2,882
2,061
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
SmallSparrow
Zhong Kui
1
0 / 0 / 0
2,403
481
0
0
0
Khepri
Zekkn
Khepri
6
0 / 0 / 4
3,661
732
1,087
2,493
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
6
0 / 2 / 0
3,352
670
1,750
2,472
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 0
3,665
733
0
1,260
528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
 
Anubis
7
1 / 0 / 0
3,568
714
967
2,439
776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
GlenKartrai
Cerberus
5
0 / 2 / 1
3,249
650
1,062
4,866
1,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
HuZzArUs
Fenrir
6
1 / 1 / 1
3,528
706
1,456
3,541
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
MrNutellabro1
Danzaburou
6
0 / 1 / 0
3,419
684
907
2,650
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
1
0.5
W
Odin
 
Odin
0
0
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Cerberus
GlenKartrai
Cerberus
0
2
1
0.25
W
Fenrir
HuZzArUs
Fenrir
1
1
1
1.5
W
Danzaburou
MrNutellabro1
Danzaburou
0
1
0
0
L
Medusa
Retsos
Medusa
4
0
0
4
L
Zhong Kui
SmallSparrow
Zhong Kui
0
0
0
0
L
Khepri
Zekkn
Khepri
0
0
4
2
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,887
Damage
4,392
9,586
Taken
14,756
2,541
Mitigated
5,055
5,494
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
168
0
0
2,118
2,560
638
0
38
2,522
15,682
1,246
W
Odin
 
Odin
0
0
0
456
1,260
528
0
0
1,260
0
16,814
W
Anubis
 
Anubis
967
0
0
1,461
2,439
776
0
1,009
1,377
18,607
0
W
Cerberus
GlenKartrai
Cerberus
1,062
109
527
1,158
4,866
1,941
0
1,370
3,450
8,300
0
W
Fenrir
HuZzArUs
Fenrir
1,456
325
0
1,374
3,541
1,095
0
113
3,428
0
17,718
W
Danzaburou
MrNutellabro1
Danzaburou
907
524
0
1,351
2,650
715
0
336
2,314
0
20,067
L
Medusa
Retsos
Medusa
2,882
1,549
0
924
2,061
521
0
516
1,545
0
23,593
L
Zhong Kui
SmallSparrow
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Zekkn
Khepri
1,087
97
631
1,366
2,493
999
0
159
2,334
7,321
1,924
L
Nu Wa
1,750
654
0
455
2,472
383
0
1,316
1,156
15,198
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,933
Gold Earned
17,429
134
Minions Killed
169
0
Camps Cleared
0
402,980
Distance Traveled
514,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,446
689
44
9
0
107,899
0
W
Odin
3,665
733
38
8
0
94,127
0
W
Anubis
3,568
714
44
9
0
95,166
0
W
Cerberus
3,249
650
23
5
0
111,179
0
W
Fenrir
3,528
706
33
7
0
112,531
0
W
Danzaburou
3,419
684
31
6
0
101,781
0
L
Medusa
4,071
814
39
8
0
92,996
0
L
Zhong Kui
2,403
481
0
0
0
0
0
L
Khepri
3,661
732
17
3
0
107,310
0
L
Nu Wa
3,352
670
34
7
0
94,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role