Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Hijo Wii
Eset
Level 61
God Stats
1W - 5L
1,244 SR
Queue Stats
146W - 141L
1,524 Elo+
Solo
Charon
Charon
Kingsof21
Charon
Level 130
God Stats
1W - 5L
1,500 SR
Queue Stats
275W - 306L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Scorpyo x
Gilgamesh
Level 132
God Stats
3W - 4L
1,565 SR
Queue Stats
217W - 224L
1,481 Elo+
Party 2
Team Averages
Level 119
1,462 SR
1,496 Elo+

VS

Team Averages
Level 100
1,383 SR
1,442 Elo+
Nemesis
Nemesis
Cyb3rki11er
Nemesis
Level 116
God Stats
2W - 2L
1,179 SR
Queue Stats
13W - 10L
1,592 Elo+
Solo
Danzaburou
Danzaburou
LomTheIntruder
Danzaburou
Level 124
God Stats
4W - 1L
1,501 SR
Queue Stats
28W - 35L
1,404 Elo+
Party 1
Chronos
Chronos
TBTBadger
Chronos
Level 29
God Stats
1W - 1L
1,225 SR
Queue Stats
39W - 65L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
Vultureking68
Ah Puch
Level 123
God Stats
8W - 12L
1,370 SR
Queue Stats
451W - 441L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ťħįçç
Cthulhu
Level 106
God Stats
5W - 4L
1,639 SR
Queue Stats
205W - 194L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
4 / 1 / 0
4,634
927
2,077
4,541
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
 
Apollo
4
0 / 3 / 0
2,830
566
1,244
3,462
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
6
2 / 1 / 0
3,895
779
2,031
2,335
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Kingsof21
Charon
5
0 / 2 / 0
3,308
662
861
3,189
1,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Scorpyo x
Gilgamesh
6
0 / 1 / 2
3,645
729
1,506
3,818
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyb3rki11er
Nemesis
7
2 / 2 / 1
4,098
820
1,731
4,290
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LomTheIntruder
Danzaburou
7
3 / 0 / 2
4,533
907
1,676
1,322
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TBTBadger
Chronos
7
0 / 1 / 2
3,652
730
1,430
2,577
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Puch
7
1 / 3 / 0
3,905
781
2,315
2,990
749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ťħįçç
Cthulhu
6
2 / 1 / 3
4,115
823
2,198
3,425
1,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
8
8
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
1
0
4
L
Apollo
 
Apollo
0
3
0
0
W
Nemesis
Cyb3rki11er
Nemesis
2
2
1
1.25
L
Eset
2
1
0
2
L
Charon
Kingsof21
Charon
0
2
0
0
W
Danzaburou
LomTheIntruder
Danzaburou
3
0
2
4
L
Gilgamesh
Scorpyo x
Gilgamesh
0
1
2
1
W
Chronos
TBTBadger
Chronos
0
1
2
1
W
Ah Puch
1
3
0
0.33
W
Cthulhu
ťħįçç
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,719
Damage
9,350
17,345
Taken
14,604
6,281
Mitigated
4,391
4,368
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,077
440
0
1,544
4,541
1,855
0
2,012
2,529
0
22,556
L
Apollo
 
Apollo
1,244
812
0
875
3,462
897
0
1,321
2,141
0
9,522
W
Nemesis
Cyb3rki11er
Nemesis
1,731
702
0
2,000
4,290
1,043
0
654
3,636
0
15,958
L
Eset
2,031
71
0
738
2,335
564
0
1,000
1,237
15,749
804
L
Charon
Kingsof21
Charon
861
310
105
631
3,189
1,630
0
877
2,312
7,483
0
W
Danzaburou
LomTheIntruder
Danzaburou
1,676
1,320
0
700
1,322
308
797
45
1,277
0
18,932
L
Gilgamesh
Scorpyo x
Gilgamesh
1,506
369
80
395
3,818
1,335
0
631
3,183
0
18,017
W
Chronos
TBTBadger
Chronos
1,430
693
0
618
2,577
643
0
1,080
1,497
12,892
0
W
Ah Puch
2,315
203
0
462
2,990
749
0
0
2,990
20,143
0
W
Cthulhu
ťħįçç
Cthulhu
2,198
453
62
1,290
3,425
1,648
203
1,023
2,402
17,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,312
Gold Earned
20,303
128
Minions Killed
154
0
Camps Cleared
0
485,988
Distance Traveled
581,040
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,634
927
38
8
0
95,699
0
L
Apollo
2,830
566
14
3
0
78,290
0
W
Nemesis
4,098
820
35
7
0
130,203
0
L
Eset
3,895
779
23
5
0
98,939
2
L
Charon
3,308
662
10
2
0
77,909
2
W
Danzaburou
4,533
907
36
7
0
112,303
1
L
Gilgamesh
3,645
729
43
9
0
135,151
2
W
Chronos
3,652
730
28
6
0
110,966
0
W
Ah Puch
3,905
781
30
6
0
98,220
0
W
Cthulhu
4,115
823
25
5
0
129,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role