Player Matchup

Kukulkan
Kukulkan
Muzaka
Kukulkan
Level 148
God Stats
3W - 7L
1,387 SR
Queue Stats
213W - 200L
1,560 Elo+
Solo
Terra
Terra
SopitaDeKeso
Terra
Level 135
God Stats
0W - 2L
1,300 SR
Queue Stats
44W - 53L
1,501 Elo+
Solo
Poseidon
Poseidon
TIRkOo
Poseidon
Level 150
God Stats
3W - 2L
1,668 SR
Queue Stats
382W - 388L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
ant1mc
Jing Wei
Level 151
God Stats
3W - 3L
1,624 SR
Queue Stats
517W - 534L
1,525 Elo+
Party 1
Medusa
Medusa
resii69
Medusa
Level 155
God Stats
4W - 3L
1,480 SR
Queue Stats
332W - 317L
1,496 Elo+
Solo
Team Averages
Level 148
1,492 SR
1,522 Elo+

VS

Team Averages
Level 158
1,514 SR
1,535 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Geheimrat
Danzaburou
Level 158
God Stats
2W - 3L
1,320 SR
Queue Stats
239W - 252L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Gunners091
Ah Puch
Level 173
God Stats
14W - 9L
1,681 SR
Queue Stats
442W - 470L
1,519 Elo+
Solo
Tyr
Tyr
MOOODY1
Tyr
Level 158
God Stats
4W - 6L
1,417 SR
Queue Stats
231W - 188L
1,606 Elo+
Solo
Horus
Horus
MaMienV
Horus
Level 144
God Stats
26W - 13L
1,653 SR
Queue Stats
975W - 956L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Muzaka
Kukulkan
15
2 / 2 / 4
8,562
856
6,392
7,489
3,339
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 3 / 3
7,693
769
3,812
12,787
13,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
TIRkOo
Poseidon
12
0 / 4 / 5
6,821
682
7,911
7,744
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ant1mc
Jing Wei
13
1 / 4 / 6
7,406
741
5,522
10,104
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
resii69
Medusa
14
3 / 4 / 3
7,564
756
11,261
9,853
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
12 / 2 / 5
10,343
1,034
18,309
11,170
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Geheimrat
Danzaburou
15
2 / 3 / 11
9,137
914
6,394
9,374
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Gunners091
Ah Puch
15
2 / 1 / 12
9,073
907
10,003
4,310
2,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tyr
13
0 / 3 / 10
8,594
859
6,320
11,177
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Horus
MaMienV
Horus
15
1 / 2 / 11
8,526
853
5,603
10,884
10,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
8
Kills
17
17
Deaths
11
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
2
5
7.25
W
Danzaburou
Geheimrat
Danzaburou
2
3
11
2.5
W
Ah Puch
Gunners091
Ah Puch
2
1
12
8
W
Tyr
0
3
10
1.67
W
Horus
MaMienV
Horus
1
2
11
3.25
L
Kukulkan
Muzaka
Kukulkan
2
2
4
2
L
2
3
3
1.17
L
Poseidon
TIRkOo
Poseidon
0
4
5
0.63
L
Jing Wei
ant1mc
Jing Wei
1
4
6
1
L
Medusa
resii69
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
46,629
47,977
Taken
46,915
28,369
Mitigated
34,039
18,928
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
18,309
1,523
2,233
2,892
11,170
5,370
810
4,823
6,347
0
25,482
W
Danzaburou
Geheimrat
Danzaburou
6,394
1,846
0
2,828
9,374
4,189
1,688
4,369
5,005
0
23,920
W
Ah Puch
Gunners091
Ah Puch
10,003
81
379
807
4,310
2,515
725
547
3,763
29,552
631
W
Tyr
6,320
168
780
2,197
11,177
11,013
0
4,024
7,153
218
7,791
W
Horus
MaMienV
Horus
5,603
1,851
4,452
5,099
10,884
10,952
318
3,810
7,074
0
12,677
L
Kukulkan
Muzaka
Kukulkan
6,392
433
0
0
7,489
3,339
0
1,580
5,909
29,508
785
L
3,812
269
11,597
4,556
12,787
13,075
0
2,835
9,952
5,352
0
L
Poseidon
TIRkOo
Poseidon
7,911
439
0
110
7,744
3,232
0
756
6,988
11,499
531
L
Jing Wei
ant1mc
Jing Wei
5,522
4,268
0
674
10,104
4,297
0
3,254
6,850
0
12,399
L
Medusa
resii69
Medusa
11,261
2,818
970
1,021
9,853
4,426
0
1,440
8,413
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
45,673
115
Minions Killed
131
0
Camps Cleared
0
926,459
Distance Traveled
1,000,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,343
1,034
14
1
0
225,548
0
W
Danzaburou
9,137
914
48
5
0
171,167
0
W
Ah Puch
9,073
907
49
5
0
188,776
1
W
Tyr
8,594
859
9
1
0
199,921
0
W
Horus
8,526
853
11
1
0
214,998
0
L
Kukulkan
8,562
856
64
6
0
177,424
0
L
Terra
7,693
769
3
0
0
174,739
0
L
Poseidon
6,821
682
11
1
0
182,717
0
L
Jing Wei
7,406
741
20
2
0
180,390
0
L
Medusa
7,564
756
17
2
0
211,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role