Player Matchup

Serqet
Serqet
ByHermes
Serqet
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 175L
1,502 Elo+
Solo
Cabrakan
Cabrakan
ESTRUJAKRANEOS
Cabrakan
Level 24
God Stats
6W - 2L
1,679 SR
Queue Stats
43W - 37L
1,537 Elo+
Party 1
Anubis
Anubis
Matermarshall
Anubis
Level 101
God Stats
53W - 21L
1,707 SR
Queue Stats
92W - 70L
1,530 Elo+
Solo
Surtr
Surtr
javibibi
Surtr
Level 116
God Stats
89W - 57L
1,594 SR
Queue Stats
298W - 274L
1,513 Elo+
Party 1
Medusa
Medusa
santoschm77
Medusa
Level 128
God Stats
4W - 2L
1,832 SR
Queue Stats
192W - 197L
1,467 Elo+
Party 1
Team Averages
Level 109
1,662 SR
1,510 Elo+

VS

Team Averages
Level 130
1,644 SR
1,579 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cancer1998
Thor
Level 156
God Stats
2W - 3L
1,631 SR
Queue Stats
68W - 63L
1,580 Elo+
Solo
Charon
Charon
DetestedMocha64
Charon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Emanquer
Sun Wukong
Level 88
God Stats
7W - 1L
1,914 SR
Queue Stats
11W - 4L
1,881 Elo+
Solo
Kukulkan
Kukulkan
trueno0b
Kukulkan
Level 191
God Stats
1W - 2L
1,675 SR
Queue Stats
79W - 86L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ByHermes
Serqet
11
3 / 1 / 4
6,801
523
4,516
7,691
2,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
4 / 1 / 7
7,918
609
5,193
9,223
8,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 0 / 3
9,091
699
4,567
6,058
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
javibibi
Surtr
14
2 / 0 / 2
8,222
632
9,685
13,081
10,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
13
7 / 1 / 5
8,048
619
7,244
7,266
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 1
7,647
588
5,763
6,664
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 1
6,521
502
5,612
10,053
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 1
6,086
468
2,941
9,368
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Emanquer
Sun Wukong
12
0 / 4 / 0
6,836
526
8,042
13,635
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
trueno0b
Kukulkan
12
0 / 5 / 2
6,732
518
4,786
6,635
2,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
3
3
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
W
Serqet
ByHermes
Serqet
3
1
4
5
L
2
3
1
0.83
L
0
7
1
0.07
W
Cabrakan
4
1
7
7.5
L
Sun Wukong
Emanquer
Sun Wukong
0
4
0
0
W
4
0
3
5.5
W
Surtr
javibibi
Surtr
2
0
2
3
W
Medusa
7
1
5
9.5
L
Kukulkan
trueno0b
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
27,144
43,319
Taken
46,355
27,643
Mitigated
18,609
16,170
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,763
4,096
0
2,470
6,664
2,060
851
1,777
4,887
0
57,943
W
Serqet
ByHermes
Serqet
4,516
778
0
1,161
7,691
2,848
0
1,258
6,433
0
34,873
L
5,612
1,108
0
1,155
10,053
2,774
0
1,760
8,293
0
28,694
L
2,941
505
0
517
9,368
4,112
0
2,192
7,176
17,496
0
W
Cabrakan
5,193
1,162
2,320
2,468
9,223
8,807
457
2,025
7,198
18,035
0
L
Sun Wukong
Emanquer
Sun Wukong
8,042
1,840
0
4,891
13,635
6,803
0
1,910
11,725
0
54,619
W
4,567
224
0
3,786
6,058
2,443
61
2,232
3,826
80,449
1,828
W
Surtr
javibibi
Surtr
9,685
4,195
0
6,435
13,081
10,756
231
0
13,081
1,705
60,972
W
Medusa
7,244
2,913
0
0
7,266
2,789
1,221
1,964
5,302
0
60,251
L
Kukulkan
trueno0b
Kukulkan
4,786
517
0
899
6,635
2,860
0
2,800
3,563
52,712
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
33,822
444
Minions Killed
411
0
Camps Cleared
0
1,314,337
Distance Traveled
1,299,018
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,647
588
117
9
0
234,708
0
W
Serqet
6,801
523
62
5
0
305,174
3
L
Thor
6,521
502
41
3
0
285,901
2
L
Charon
6,086
468
30
2
0
255,336
0
W
Cabrakan
7,918
609
33
3
0
250,401
0
L
Sun Wukong
6,836
526
110
8
0
282,857
0
W
Anubis
9,091
699
149
11
0
267,717
0
W
Surtr
8,222
632
106
8
0
248,830
0
W
Medusa
8,048
619
94
7
0
242,215
2
L
Kukulkan
6,732
518
113
9
0
240,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role