Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ChilliLover3001
Artio
Level 159
God Stats
19W - 17L
1,582 SR
Queue Stats
172W - 182L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
Immortalsoul999
Hun Batz
Level 143
God Stats
1W - 1L
1,278 SR
Queue Stats
25W - 18L
1,505 Elo+
Party 1
Hercules
Hercules
taroo10
Hercules
Level 127
God Stats
9W - 2L
1,766 SR
Queue Stats
523W - 517L
1,476 Elo+
Party 1
Chronos
Chronos
xXLightSilverXx
Chronos
Level 156
God Stats
2W - 1L
1,678 SR
Queue Stats
52W - 32L
1,543 Elo+
Party 1
Team Averages
Level 148
1,561 SR
1,505 Elo+

VS

Team Averages
Level 112
1,507 SR
1,511 Elo+
Janus
Janus
BarbasMar
Janus
Level 60
God Stats
0W - 4L
1,220 SR
Queue Stats
45W - 50L
1,511 Elo+
Solo
Xbalanque
Xbalanque
BlightLight59
Xbalanque
Level 156
God Stats
1W - 1L
1,754 SR
Queue Stats
173W - 137L
1,573 Elo+
Solo
Sylvanus
Sylvanus
Bormah-Akatosh
Sylvanus
Level 99
God Stats
6W - 8L
1,568 SR
Queue Stats
6W - 10L
1,480 Elo+
Solo
Bakasura
Bakasura
ChromoDynamics
Bakasura
Level 157
God Stats
8W - 9L
1,494 SR
Queue Stats
126W - 130L
1,491 Elo+
Solo
Anubis
Anubis
Tjafe
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 7
9,584
639
9,369
5,486
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
8,596
573
5,820
11,981
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
16
5 / 2 / 5
9,192
613
8,330
10,630
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
taroo10
Hercules
13
1 / 1 / 5
6,981
465
4,423
10,072
7,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 0 / 3
8,081
539
3,786
7,493
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BarbasMar
Janus
14
2 / 3 / 0
7,520
501
3,186
8,196
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
BlightLight59
Xbalanque
13
0 / 1 / 1
7,066
471
6,823
10,216
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
11
2 / 3 / 1
7,361
491
2,604
9,758
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
11
4 / 3 / 0
8,025
535
8,379
12,052
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tjafe
Anubis
11
0 / 5 / 0
6,002
400
1,343
7,799
2,546
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
8
8
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
7
10.5
L
Janus
BarbasMar
Janus
2
3
0
0.67
L
Xbalanque
BlightLight59
Xbalanque
0
1
1
0.5
L
Sylvanus
2
3
1
0.83
W
1
4
5
0.88
L
Bakasura
4
3
0
1.33
W
Hun Batz
5
2
5
3.75
L
Anubis
Tjafe
Anubis
0
5
0
0
W
Hercules
taroo10
Hercules
1
1
5
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
22,335
45,662
Taken
48,021
23,283
Mitigated
19,711
14,571
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,369
788
0
601
5,486
1,773
627
1,607
3,781
72,274
1,483
L
Janus
BarbasMar
Janus
3,186
148
0
1,388
8,196
2,454
0
2,675
5,291
57,577
0
L
Xbalanque
BlightLight59
Xbalanque
6,823
3,194
0
4,660
10,216
3,290
0
2,951
7,200
0
71,469
L
Sylvanus
2,604
617
2,618
2,963
9,758
5,813
0
4,323
5,223
21,092
0
W
5,820
468
237
3,710
11,981
7,881
269
706
10,654
45,333
1,748
L
Bakasura
8,379
7,081
0
5,218
12,052
5,608
0
4,659
6,732
0
34,244
W
Hun Batz
8,330
2,728
0
4,567
10,630
3,614
0
1,258
9,151
0
83,748
L
Anubis
Tjafe
Anubis
1,343
77
0
1,146
7,799
2,546
0
2,336
5,282
26,800
382
W
Hercules
taroo10
Hercules
4,423
802
0
2,520
10,072
7,458
44
2,350
7,678
0
29,253
W
3,786
1,813
0
2,936
7,493
2,557
630
930
6,561
69,761
3,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
35,974
587
Minions Killed
403
0
Camps Cleared
0
1,638,912
Distance Traveled
1,409,610
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,584
639
135
9
0
328,402
2
L
Janus
7,520
501
111
7
0
321,996
2
L
Xbalanque
7,066
471
105
7
0
293,850
2
L
Sylvanus
7,361
491
42
3
0
265,281
0
W
Artio
8,596
573
116
8
0
299,508
1
L
Bakasura
8,025
535
92
6
0
227,391
0
W
Hun Batz
9,192
613
139
9
0
369,141
1
L
Anubis
6,002
400
53
4
0
301,092
3
W
Hercules
6,981
465
49
3
0
326,716
7
W
Chronos
8,081
539
148
10
0
315,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role