Player Matchup

Atlas
Atlas
CloudLaw
Atlas
Level 74
God Stats
12W - 6L
1,734 SR
Queue Stats
56W - 29L
1,760 Elo+
Party 1
Sylvanus
Sylvanus
TankyBoysWhoDive
Sylvanus
Level 123
God Stats
8W - 9L
1,672 SR
Queue Stats
116W - 62L
1,807 Elo+
Party 1
Ares
Ares
benpretzel
Ares
Level 121
God Stats
7W - 4L
1,711 SR
Queue Stats
139W - 101L
1,710 Elo+
Party 1
Team Averages
Level 106
1,706 SR
1,759 Elo+

VS

Team Averages
Level 117
1,667 SR
1,645 Elo+
Zeus
Zeus
Huntdown11
Zeus
Level 105
God Stats
10W - 17L
1,428 SR
Queue Stats
85W - 71L
1,582 Elo+
Solo
Bake Kujira
Bake Kujira
ThiccBiscuit24
Bake Kujira
Level 156
God Stats
11W - 4L
1,636 SR
Queue Stats
136W - 81L
1,587 Elo+
Party 2
Vamana
Vamana
drjuicyvibez
Vamana
Level 89
God Stats
6W - 0L
1,938 SR
Queue Stats
195W - 58L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CloudLaw
Atlas
7
0 / 0 / 2
7,609
585
0
770
313
18
2 / 7 / 6
11,280
868
8,091
19,021
18,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 9 / 2
11,481
883
11,259
20,255
23,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,013
924
10,190
9,370
3,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
ThiccBiscuit24
Bake Kujira
16
4 / 2 / 8
10,786
830
9,303
15,007
13,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
18
7 / 4 / 7
12,559
966
14,452
15,180
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
16
16
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
CloudLaw
Atlas
0
0
2
1
W
5
3
9
3.17
L
2
7
6
0.71
W
Bake Kujira
ThiccBiscuit24
Bake Kujira
4
2
8
4
L
7
9
2
0.89
W
Vamana
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
33,945
40,046
Taken
39,557
42,138
Mitigated
28,816
9,447
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CloudLaw
Atlas
0
0
0
0
770
313
0
0
718
0
0
W
10,190
1,088
0
2,682
9,370
3,269
514
6,733
2,637
56,560
629
L
8,091
1,831
1,550
5,166
19,021
18,021
569
10,428
8,080
34,999
0
W
Bake Kujira
ThiccBiscuit24
Bake Kujira
9,303
5,040
0
1,220
15,007
13,191
2,050
5,265
9,742
28,717
729
L
11,259
1,236
0
2,731
20,255
23,804
948
8,749
10,728
26,368
0
W
Vamana
14,452
7,090
0
1,507
15,180
12,356
0
7,444
7,552
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
35,358
77
Minions Killed
172
0
Camps Cleared
0
364,015
Distance Traveled
690,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,609
585
0
0
0
0
0
W
Zeus
12,013
924
68
5
0
225,734
0
L
Sylvanus
11,280
868
52
4
0
170,886
0
W
Bake Kujira
10,786
830
40
3
0
240,315
0
L
Ares
11,481
883
25
2
0
193,129
0
W
Vamana
12,559
966
64
5
0
224,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role