Player Matchup

Artemis
Artemis
Acutekarma
Artemis
Level 159
God Stats
10W - 8L
1,676 SR
Queue Stats
70W - 34L
1,689 Elo+
Party 1
Nike
Nike
DoubtingThomas23
Nike
Level 114
God Stats
599W - 545L
1,542 SR
Queue Stats
692W - 696L
1,472 Elo+
Solo
Loki
Loki
Quaxotic-
Loki
Level 174
God Stats
6W - 3L
1,695 SR
Queue Stats
196W - 123L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
RaiderJ55
Sylvanus
Level 192
God Stats
16W - 7L
1,650 SR
Queue Stats
215W - 95L
1,775 Elo+
Party 1
Merlin
Merlin
YOU_MAD_BRO-BMD
Merlin
Level 124
God Stats
10W - 12L
1,518 SR
Queue Stats
150W - 154L
1,471 Elo+
Solo
Team Averages
Level 153
1,616 SR
1,610 Elo+

VS

Team Averages
Level 131
1,522 SR
1,540 Elo+
Fenrir
Fenrir
BlueTorpedo0522
Fenrir
Level 121
God Stats
6W - 8L
1,491 SR
Queue Stats
32W - 46L
1,469 Elo+
Solo
Charybdis
Charybdis
Brenzini
Charybdis
Level 84
God Stats
61W - 54L
1,592 SR
Queue Stats
230W - 235L
1,556 Elo+
Solo
Vamana
Vamana
HeraMIDD
Vamana
Level 159
God Stats
188W - 147L
1,575 SR
Queue Stats
1,103W - 1,062L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
TT_DESTROYER
Zhong Kui
Level 143
God Stats
4W - 3L
1,287 SR
Queue Stats
344W - 342L
1,493 Elo+
Solo
Cerberus
Cerberus
teco474
Cerberus
Level 149
God Stats
2W - 0L
1,666 SR
Queue Stats
273W - 269L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acutekarma
Artemis
8
1 / 4 / 4
4,672
519
6,449
7,459
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
3,734
415
854
1,795
547
Loki
10
5 / 1 / 3
5,655
628
5,689
6,815
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
RaiderJ55
Sylvanus
8
1 / 1 / 4
5,255
584
3,885
8,687
5,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,489
610
3,605
4,729
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,161
573
2,046
6,683
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Brenzini
Charybdis
10
5 / 2 / 0
5,962
662
7,784
6,337
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
HeraMIDD
Vamana
12
1 / 0 / 1
6,981
776
2,964
5,727
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
TT_DESTROYER
Zhong Kui
8
0 / 3 / 2
5,060
562
5,620
6,092
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
teco474
Cerberus
9
1 / 2 / 4
5,648
628
3,367
10,494
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
9
9
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acutekarma
Artemis
1
4
4
0.75
W
2
1
0
2
W
Charybdis
Brenzini
Charybdis
5
2
0
2.5
L
0
1
0
0
W
Vamana
HeraMIDD
Vamana
1
0
1
1.5
L
Loki
5
1
3
6.5
L
Sylvanus
RaiderJ55
Sylvanus
1
1
4
3
W
Zhong Kui
TT_DESTROYER
Zhong Kui
0
3
2
0.33
L
1
2
1
0.75
W
Cerberus
teco474
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
21,781
29,485
Taken
35,333
11,045
Mitigated
17,369
10,042
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acutekarma
Artemis
6,449
2,695
0
1,609
7,459
2,212
0
2,407
4,905
0
22,036
W
2,046
134
0
1,843
6,683
2,656
0
611
5,990
0
33,293
W
Charybdis
Brenzini
Charybdis
7,784
3,348
0
2,333
6,337
1,814
0
1,475
4,806
0
39,603
L
854
87
0
500
1,795
547
0
0
1,653
0
6,967
W
Vamana
HeraMIDD
Vamana
2,964
1,153
0
979
5,727
3,651
0
572
5,103
0
52,857
L
Loki
5,689
1,766
0
2,971
6,815
1,884
0
1,286
5,364
0
33,264
L
Sylvanus
RaiderJ55
Sylvanus
3,885
970
988
3,227
8,687
5,003
0
3,321
5,137
18,686
0
W
Zhong Kui
TT_DESTROYER
Zhong Kui
5,620
333
0
1,396
6,092
3,392
0
2,392
3,330
23,649
0
L
3,605
32
0
747
4,729
1,399
0
1,454
3,073
30,206
334
W
Cerberus
teco474
Cerberus
3,367
284
0
3,895
10,494
5,856
0
1,974
8,520
11,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
28,812
202
Minions Killed
305
0
Camps Cleared
0
830,048
Distance Traveled
989,125
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,672
519
27
3
0
168,455
0
W
Fenrir
5,161
573
56
6
0
227,551
1
W
Charybdis
5,962
662
70
8
0
184,560
0
L
Nike
3,734
415
12
1
0
43,683
0
W
Vamana
6,981
776
108
12
0
189,143
2
L
Loki
5,655
628
54
6
0
233,997
0
L
Sylvanus
5,255
584
38
4
0
186,138
0
W
Zhong Kui
5,060
562
48
5
0
183,963
0
L
Merlin
5,489
610
71
8
0
197,775
0
W
Cerberus
5,648
628
23
3
0
203,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role