Player Matchup

Vulcan
Vulcan
Gold II
Chewwy_22
Vulcan
Gold II
Level 104
God Stats
20W - 23L
1,564 SR
Queue Stats
103W - 107L
1,616 MMR
Solo
Bastet
Bastet
Gold I
Cravenshadow212
Bastet
Gold I
Level 127
God Stats
36W - 44L
1,451 SR
Queue Stats
751W - 776L
1,629 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Privat2ross
Cthulhu
Platinum IV
Level 155
God Stats
5W - 9L
1,472 SR
Queue Stats
598W - 685L
1,850 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,496 SR
1,698 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,593 SR
1,907 MMR
Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Masters
DABLUBBAMAN
Shiva
Masters
Level 159
God Stats
12W - 7L
1,682 SR
Queue Stats
275W - 216L
2,617 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Gutsy Goddess
Nu Wa
Gold II
Level 125
God Stats
334W - 250L
1,597 SR
Queue Stats
782W - 702L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chewwy_22
Vulcan
17
2 / 2 / 4
10,868
776
7,471
12,897
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 4 / 1
9,910
708
9,446
12,795
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Privat2ross
Cthulhu
17
2 / 3 / 3
10,259
733
11,017
18,048
12,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
FafnirNe ZhaCabrakanSerqetKumbhakarna

VS

Bans
AchillesGebKuzenboScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 1 / 3
12,253
875
14,305
13,459
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
0 / 5 / 7
10,320
737
11,344
17,283
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 5
11,320
809
14,626
7,237
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
9
9
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
3
7.5
L
Vulcan
Chewwy_22
Vulcan
2
2
4
2
L
3
4
1
0.88
W
0
5
7
0.7
W
3
1
5
5.5
L
Cthulhu
Privat2ross
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
40,275
43,740
Taken
37,979
21,009
Mitigated
18,514
8,398
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,305
8,024
0
5,436
13,459
4,585
2,400
6,961
5,966
0
54,254
L
Vulcan
Chewwy_22
Vulcan
7,471
213
0
3,226
12,897
4,579
0
4,700
8,197
50,492
1,060
L
9,446
1,334
0
3,361
12,795
4,353
132
3,512
9,273
0
19,419
W
11,344
1,999
0
1,580
17,283
11,833
506
5,606
9,393
1,781
34,163
W
14,626
4,990
0
380
7,237
2,096
1,253
3,679
3,324
50,531
0
L
Cthulhu
Privat2ross
Cthulhu
11,017
728
185
1,626
18,048
12,077
0
8,096
9,934
50,676
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
33,893
216
Minions Killed
218
0
Camps Cleared
0
765,608
Distance Traveled
760,136
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,253
875
90
6
0
266,573
0
L
Vulcan
10,868
776
99
7
0
255,337
8
L
Bastet
9,910
708
30
2
0
265,665
2
W
Shiva
10,320
737
46
3
0
244,678
0
W
Nu Wa
11,320
809
82
6
0
248,885
2
L
Cthulhu
10,259
733
87
6
0
244,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role