Player Matchup

Fenrir
Fenrir
GodWitzler
Fenrir
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
INajjar
Nu Wa
Level 201
God Stats
7W - 1L
1,625 SR
Queue Stats
178W - 299L
1,443 Elo+
Party 1
Poseidon
Poseidon
Rateco
Poseidon
Level 75
God Stats
0W - 2L
1,308 SR
Queue Stats
13W - 26L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
sSsinistro
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,420 Elo+
Party 1
Osiris
Osiris
vinidpaula
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,302 Elo+
Party 2
Team Averages
Level 125
1,435 SR
1,374 Elo+

VS

Team Averages
Level 144
1,502 SR
1,520 Elo+
Scylla
Scylla
BavnaroK
Scylla
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,444 Elo+
Solo
Lancelot
Lancelot
Flipmeg
Lancelot
Level 143
God Stats
1W - 1L
1,267 SR
Queue Stats
207W - 166L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
Jodipe
Baba Yaga
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Kiiê
Nu Wa
Level 201
God Stats
11W - 14L
1,523 SR
Queue Stats
515W - 435L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xPamelaS2
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,719 SR
Queue Stats
30W - 25L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodWitzler
Fenrir
15
4 / 6 / 3
8,523
775
5,792
11,779
6,749
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
INajjar
Nu Wa
15
2 / 5 / 8
8,935
812
8,664
9,135
3,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Rateco
Poseidon
14
3 / 6 / 4
8,955
814
5,738
8,440
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
sSsinistro
Cthulhu
14
2 / 7 / 6
8,275
752
12,408
20,499
13,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
vinidpaula
Osiris
14
0 / 5 / 10
7,850
714
4,223
15,020
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BavnaroK
Scylla
15
3 / 2 / 15
9,810
892
8,805
7,030
2,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Flipmeg
Lancelot
17
6 / 5 / 17
10,802
982
10,829
15,740
17,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Jodipe
Baba Yaga
16
7 / 4 / 12
10,374
943
8,761
10,860
5,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Kiiê
Nu Wa
17
4 / 1 / 20
10,610
965
17,884
5,053
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Morgan Le Fay
xPamelaS2
Morgan Le Fay
18
9 / 1 / 10
11,396
1,036
15,128
12,682
5,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
11
Kills
29
29
Deaths
13
31
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
BavnaroK
Scylla
3
2
15
5.25
W
Lancelot
Flipmeg
Lancelot
6
5
17
2.9
L
Fenrir
GodWitzler
Fenrir
4
6
3
0.92
L
Nu Wa
INajjar
Nu Wa
2
5
8
1.2
W
Baba Yaga
Jodipe
Baba Yaga
7
4
12
3.25
W
Nu Wa
Kiiê
Nu Wa
4
1
20
14
L
Poseidon
Rateco
Poseidon
3
6
4
0.83
L
Cthulhu
sSsinistro
Cthulhu
2
7
6
0.71
L
Osiris
vinidpaula
Osiris
0
5
10
1
W
Morgan Le Fay
xPamelaS2
Morgan Le Fay
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
61,407
64,873
Taken
51,365
46,540
Mitigated
32,786
14,957
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BavnaroK
Scylla
8,805
1,125
770
1,188
7,030
2,766
1,718
4,969
1,767
16,499
0
W
Lancelot
Flipmeg
Lancelot
10,829
1,057
1,174
2,081
15,740
17,058
653
5,938
8,959
0
21,171
L
Fenrir
GodWitzler
Fenrir
5,792
1,225
398
1,288
11,779
6,749
0
8,359
3,217
0
9,846
L
Nu Wa
INajjar
Nu Wa
8,664
1,502
2,026
1,727
9,135
3,899
0
8,125
907
41,529
0
W
Baba Yaga
Jodipe
Baba Yaga
8,761
611
161
2,318
10,860
5,179
89
5,252
5,004
22,564
1,034
W
Nu Wa
Kiiê
Nu Wa
17,884
6,787
3,853
1,778
5,053
1,896
2,748
2,401
2,538
50,801
0
L
Poseidon
Rateco
Poseidon
5,738
951
1,058
668
8,440
3,046
0
6,931
1,414
25,052
0
L
Cthulhu
sSsinistro
Cthulhu
12,408
309
963
3,838
20,499
13,607
0
15,142
5,158
35,228
0
L
Osiris
vinidpaula
Osiris
4,223
712
897
2,094
15,020
19,239
0
10,454
4,178
0
15,231
W
Morgan Le Fay
xPamelaS2
Morgan Le Fay
15,128
2,032
250
2,828
12,682
5,887
1,388
6,583
5,689
36,993
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
52,992
171
Minions Killed
188
0
Camps Cleared
0
1,044,545
Distance Traveled
1,127,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,810
892
21
2
0
215,046
0
W
Lancelot
10,802
982
20
2
0
223,303
0
L
Fenrir
8,523
775
12
1
0
215,411
0
L
Nu Wa
8,935
812
60
5
0
213,015
0
W
Baba Yaga
10,374
943
35
3
0
210,625
0
W
Nu Wa
10,610
965
52
5
0
236,281
0
L
Poseidon
8,955
814
40
4
0
194,841
0
L
Cthulhu
8,275
752
38
3
0
207,366
0
L
Osiris
7,850
714
21
2
0
213,912
0
W
Morgan Le Fay
11,396
1,036
60
5
0
242,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role